1,850 research outputs found
Multiple description video coding for stereoscopic 3D
In this paper, we propose an MDC schemes for stereoscopic 3D video. In the literature, MDC has previously been applied in 2D video but not so much in 3D video. The proposed algorithm enhances the error resilience of the 3D video using the combination of even and odd frame based MDC while retaining good temporal prediction efficiency for video over error-prone networks. Improvements are made to the original even and odd frame MDC scheme by adding a controllable amount of side information to improve frame interpolation at the decoder. The side information is also sent according to the video sequence motion for further improvement. The performance of the proposed algorithms is evaluated in error free and error prone environments especially for wireless channels. Simulation results show improved performance using the proposed MDC at high error rates compared to the single description coding (SDC) and the original even and odd frame MDC
A Scalable Multiple Description Scheme for 3D Video Coding Based on the Interlayer Prediction Structure
The most recent literature indicates multiple description coding (MDC) as a promising coding approach to handle the problem of video transmission over unreliable networks with different quality and bandwidth constraints. Furthermore, following recent commercial availability of autostereoscopic 3D displays that allow 3D visual data to be viewed without the use of special headgear or glasses, it is anticipated that the applications of 3D video will increase rapidly in the near future. Moving from the concept of spatial MDC, in this paper we introduce some efficient algorithms to obtain 3D substreams that also exploit some form of scalability. These algorithms are then applied to both coded stereo sequences and to depth image-based rendering (DIBR). In these algorithms, we first generate four 3D subsequences by subsampling, and then two of these subsequences are jointly used to form each of the two descriptions. For each description, one of the original subsequences is predicted from the other one via some scalable algorithms, focusing on the inter layer prediction scheme. The proposed algorithms can be implemented as pre- and postprocessing of the standard H.264/SVC coder that remains fully compatible with any standard coder. The experimental results presented show that these algorithms provide excellent results
Studies in Signal Processing Techniques for Speech Enhancement: A comparative study
Speech enhancement is very essential to suppress the background noise and to increase speech intelligibility and reduce fatigue in hearing. There exist many simple speech enhancement algorithms like spectral subtraction to complex algorithms like Bayesian Magnitude estimators based on Minimum Mean Square Error (MMSE) and its variants. A continuous research is going and new algorithms are emerging to enhance speech signal recorded in the background of environment such as industries, vehicles and aircraft cockpit. In aviation industries speech enhancement plays a vital role to bring crucial information from pilot’s conversation in case of an incident or accident by suppressing engine and other cockpit instrument noises. In this work proposed is a new approach to speech enhancement making use harmonic wavelet transform and Bayesian estimators. The performance indicators, SNR and listening confirms to the fact that newly modified algorithms using harmonic wavelet transform indeed show better results than currently existing methods. Further, the Harmonic Wavelet Transform is computationally efficient and simple to implement due to its inbuilt decimation-interpolation operations compared to those of filter-bank approach to realize sub-bands
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3D multiple description coding for error resilience over wireless networks
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.Mobile communications has gained a growing interest from both customers and service providers alike in the last 1-2 decades. Visual information is used in many application domains such as remote health care, video –on demand, broadcasting, video surveillance etc. In order to enhance the visual effects of digital video content, the depth perception needs to be provided with the actual visual content. 3D video has earned a significant interest from the research community in recent years, due to the tremendous impact it leaves on viewers and its enhancement of the user’s quality of experience (QoE). In the near future, 3D video is likely to be used in most video applications, as it offers a greater sense of immersion and perceptual experience. When 3D video is compressed and transmitted over error prone channels, the associated packet loss leads to visual quality degradation. When a picture is lost or corrupted so severely that the concealment result is not acceptable, the receiver typically pauses video playback and waits for the next INTRA picture to resume decoding. Error propagation caused by employing predictive coding may degrade the video quality severely. There are several ways used to mitigate the effects of such transmission errors. One widely used technique in International Video Coding Standards is error resilience.
The motivation behind this research work is that, existing schemes for 2D colour video compression such as MPEG, JPEG and H.263 cannot be applied to 3D video content. 3D video signals contain depth as well as colour information and are bandwidth demanding, as they require the transmission of multiple high-bandwidth 3D video streams. On the other hand, the capacity of wireless channels is limited and wireless links are prone to various types of errors caused by noise, interference, fading, handoff, error burst and network congestion. Given the maximum bit rate budget to represent the 3D scene, optimal bit-rate allocation between texture and depth information rendering distortion/losses should be minimised. To mitigate the effect of these errors on the perceptual 3D video quality, error resilience video coding needs to be investigated further to offer better quality of experience (QoE) to end users.
This research work aims at enhancing the error resilience capability of compressed 3D video, when transmitted over mobile channels, using Multiple Description Coding (MDC) in order to improve better user’s quality of experience (QoE).
Furthermore, this thesis examines the sensitivity of the human visual system (HVS) when employed to view 3D video scenes. The approach used in this study is to use subjective testing in order to rate people’s perception of 3D video under error free and error prone conditions through the use of a carefully designed bespoke questionnaire.Petroleum Technology Development Fund (PTDF
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