605 research outputs found

    Path Planning for Mobile Robot Navigation using Voronoi Diagram and Fast Marching

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    For navigation in complex environments, a robot need s to reach a compromise between the need for having efficient and optimized trajectories and t he need for reacting to unexpected events. This paper presents a new sensor-based Path Planner w hich results in a fast local or global motion planning able to incorporate the new obstacle information. In the first step the safest areas in the environment are extracted by means of a Vorono i Diagram. In the second step the Fast Marching Method is applied to the Voronoi extracted a reas in order to obtain the path. The method combines map-based and sensor-based planning o perations to provide a reliable motion plan, while it operates at the sensor frequency. The m ain characteristics are speed and reliability, since the map dimensions are reduced to an almost uni dimensional map and this map represents the safest areas in the environment for moving the robot. In addition, the Voronoi Diagram can be calculated in open areas, and with all kind of shaped obstacles, which allows to apply the proposed planning method in complex environments wher e other methods of planning based on Voronoi do not work.This work has been supported by the CAM Project S2009/DPI-1559/ROBOCITY2030 I

    Mobile robot path planning using Voronoi diagram and fast marching

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    For navigation in complicated environments, a robot must reach a compromise between efficient trajectories and ability to react to unexpected environmental events. This paper presents a new sensorbased path planner, which gives a fast local or global motion plan capable to incorporate new obstacles data. Within the first step, the safest areas in the environment are extracted by means of a Voronoi Diagram. Within the second step, the fast marching method is applied to the Voronoi extracted areas so as to get the trail. This strategy combines map-based and sensor-based designing operations to supply a reliable motion plan, whereas it operates at the frequency of the sensor. The most interesting characteristics are high speed and reliability, as the map dimensions are reduced to a virtually one-dimensional map and this map represents the safest areas within the environment. Additionally, the Voronoi Diagram is calculated in open areas with all reasonably shaped obstacles. This fact permits to use the planned trajectory methodology in complex environments wherever different Voronoi-based strategies will not work.Publicad

    The path to efficiency: fast marching method for safer, more efficient mobile robot trajectories

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    This article provides a comprehensive view of the novel fast marching (FM) methods we developed for robot path planning. We recall some of the methods developed in recent years and present two improvements upon them: the saturated FM square (FM2) and an heuristic optimization called the FM2 star (FM2*) method. The saturated variation of the existing saturated FM2 provides safe paths that avoid unnecessarily long trajectories (like those computed using the Voronoi diagram). FM2* considerably reduces the computation time. As a result, these methods provide not only a trajectory but also an associated control speed for the robot at each point of the trajectory. The proposed methods are complete; if there is a valid trajectory, it will always be found and will always be optimal in estimated completion time.Comunidad de Madrid. S2009/DPI-1559/ROBOCITY2030 IIPublicad

    Laser simulator: a novel search graph-based path planning approach

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    A novel technique called laser simulator approach for visibility search graph-based path planning has been developed in this article to determine the optimum collision-free path in unknown environment. With such approach, it is possible to apply constraints on the mobile robot trajectory while navigating in complex terrains such as in factories and road environments, as the first work of its kind. The main advantage of this approach is the ability to be used for both global/local path planning in the presence of constraints and obstacles in unknown environments. The principle of the laser simulator approach with all possibilities and cases that could emerge during path planning is explained to determine the path from initial to destination positions in a two-dimensional map. In addition, a comparative study on the laser simulator approach, A* algorithm, Voronoi diagram with fast marching and PointBug algorithms was performed to show the benefits and drawbacks of the proposed approach. A case study on the utilization of the laser simulator in both global and local path planning has been applied in a road roundabout setting which is regarded as a complex environment for robot path planning. In global path planning, the path is generated within a grid map of the roundabout environment to select the path according to the respective road rules. It is also used to recognize the real roundabout from a sequence of images during local path planning in the real-world system. Results show that the performance of the proposed laser simulator approach in both global and local environments is achieved with low computational and path costs, in which the optimum path from the selected start position to the goal point is tracked accordingly in the presence of the obstacles

    A reconfigurable hybrid intelligent system for robot navigation

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    Soft computing has come of age to o er us a wide array of powerful and e cient algorithms that independently matured and in uenced our approach to solving problems in robotics, search and optimisation. The steady progress of technology, however, induced a ux of new real-world applications that demand for more robust and adaptive computational paradigms, tailored speci cally for the problem domain. This gave rise to hybrid intelligent systems, and to name a few of the successful ones, we have the integration of fuzzy logic, genetic algorithms and neural networks. As noted in the literature, they are signi cantly more powerful than individual algorithms, and therefore have been the subject of research activities in the past decades. There are problems, however, that have not succumbed to traditional hybridisation approaches, pushing the limits of current intelligent systems design, questioning their solutions of a guarantee of optimality, real-time execution and self-calibration. This work presents an improved hybrid solution to the problem of integrated dynamic target pursuit and obstacle avoidance, comprising of a cascade of fuzzy logic systems, genetic algorithm, the A* search algorithm and the Voronoi diagram generation algorithm

    General Path Planning Methodology for Leader-Follower Robot Formations

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    This paper describes a robust algorithm for mobile robot formations based on the Voronoi Fast Marching path planning method. This is based on the propagation of a wave throughout the model of the environment, the wave expanding faster as the wave's distance from obstacles increases. This method provides smooth and safe trajectories and its computational efficiency allows us to maintain a good response time. The proposed method is based on a local-minima-free planner; it is complete and has an O(n) complexity order where n is the number of cells of the map. Simulation results show that the proposed algorithm generates good trajectories.Comunidad de Madri

    SLAM and exploration using differential evolution and fast marching

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    The exploration and construction of maps in unknown environments is a challenge for robotics. The proposed method is facing this problem by combining effective techniques for planning, SLAM, and a new exploration approach based on the Voronoi Fast Marching method. The final goal of the exploration task is to build a map of the environment that previously the robot did not know. The exploration is not only to determine where the robot should move, but also to plan the movement, and the process of simultaneous localization and mapping. This work proposes the Voronoi Fast Marching method that uses a Fast Marching technique on the Logarithm of the Extended Voronoi Transform of the environment"s image provided by sensors, to determine a motion plan. The Logarithm of the Extended Voronoi Transform imitates the repulsive electric potential from walls and obstacles, and the Fast Marching Method propagates a wave over that potential map. The trajectory is calculated by the gradient method
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