3,314 research outputs found

    A Specialized Processor for Track Reconstruction at the LHC Crossing Rate

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    We present the results of an R&D study of a specialized processor capable of precisely reconstructing events with hundreds of charged-particle tracks in pixel detectors at 40 MHz, thus suitable for processing LHC events at the full crossing frequency. For this purpose we design and test a massively parallel pattern-recognition algorithm, inspired by studies of the processing of visual images by the brain as it happens in nature. We find that high-quality tracking in large detectors is possible with sub-μ\mus latencies when this algorithm is implemented in modern, high-speed, high-bandwidth FPGA devices. This opens a possibility of making track reconstruction happen transparently as part of the detector readout.Comment: Presented by G.Punzi at the conference on "Instrumentation for Colliding Beam Physics" (INSTR14), 24 Feb to 1 Mar 2014, Novosibirsk, Russia. Submitted to JINST proceeding

    The artificial retina processor for track reconstruction at the LHC crossing rate

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    We present results of an R&D study for a specialized processor capable of precisely reconstructing, in pixel detectors, hundreds of charged-particle tracks from high-energy collisions at 40 MHz rate. We apply a highly parallel pattern-recognition algorithm, inspired by studies of the processing of visual images by the brain as it happens in nature, and describe in detail an efficient hardware implementation in high-speed, high-bandwidth FPGA devices. This is the first detailed demonstration of reconstruction of offline-quality tracks at 40 MHz and makes the device suitable for processing Large Hadron Collider events at the full crossing frequency.Comment: 4th draft of WIT proceedings modified according to JINST referee's comments. 10 pages, 6 figures, 2 table

    Event detection in field sports video using audio-visual features and a support vector machine

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    In this paper, we propose a novel audio-visual feature-based framework for event detection in broadcast video of multiple different field sports. Features indicating significant events are selected and robust detectors built. These features are rooted in characteristics common to all genres of field sports. The evidence gathered by the feature detectors is combined by means of a support vector machine, which infers the occurrence of an event based on a model generated during a training phase. The system is tested generically across multiple genres of field sports including soccer, rugby, hockey, and Gaelic football and the results suggest that high event retrieval and content rejection statistics are achievable

    A framework for event detection in field-sports video broadcasts based on SVM generated audio-visual feature model. Case-study: soccer video

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    In this paper we propose a novel audio-visual feature-based framework, for event detection in field sports broadcast video. The system is evaluated via a case-study involving MPEG encoded soccer video. Specifically, the evidence gathered by various feature detectors is combined by means of a learning algorithm (a support vector machine), which infers the occurrence of an event, based on a model generated during a training phase, utilizing a corpus of 25 hours of content. The system is evaluated using 25 hours of separate test content. Following an evaluation of results obtained, it is shown for this case, that both high precision and recall statistics are achievable

    Event detection based on generic characteristics of field-sports

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    In this paper, we propose a generic framework for event detection in broadcast video of multiple different field-sports. Features indicating significant events are selected, and robust detectors built. These features are rooted in generic characteristics common to all genres of field-sports. The evidence gathered by the feature detectors is combined by means of a support vector machine, which infers the occurrence of an event based on a model generated during a training phase. The system is tested across multiple genres of field-sports including soccer, rugby, hockey and Gaelic football and the results suggest that high event retrieval and content rejection statistics are achievable
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