264 research outputs found
Visual Spike-based Convolution Processing with a Cellular Automata Architecture
this paper presents a first approach for
implementations which fuse the Address-Event-Representation
(AER) processing with the Cellular Automata using FPGA and
AER-tools. This new strategy applies spike-based convolution
filters inspired by Cellular Automata for AER vision
processing. Spike-based systems are neuro-inspired circuits
implementations traditionally used for sensory systems or
sensor signal processing. AER is a neuromorphic
communication protocol for transferring asynchronous events
between VLSI spike-based chips. These neuro-inspired
implementations allow developing complex, multilayer,
multichip neuromorphic systems and have been used to design
sensor chips, such as retinas and cochlea, processing chips, e.g.
filters, and learning chips. Furthermore, Cellular Automata is a
bio-inspired processing model for problem solving. This
approach divides the processing synchronous cells which
change their states at the same time in order to get the solution.Ministerio de Educación y Ciencia TEC2006-11730-C03-02Ministerio de Ciencia e Innovación TEC2009-10639-C04-02Junta de Andalucía P06-TIC-0141
An AER Spike-Processing Filter Simulator and Automatic VHDL Generator Based on Cellular Automata
Spike-based systems are neuro-inspired circuits implementations
traditionally used for sensory systems or sensor signal processing. Address-Event-
Representation (AER) is a neuromorphic communication protocol for transferring
asynchronous events between VLSI spike-based chips. These neuro-inspired
implementations allow developing complex, multilayer, multichip neuromorphic
systems and have been used to design sensor chips, such as retinas and cochlea,
processing chips, e.g. filters, and learning chips. Furthermore, Cellular Automata
(CA) is a bio-inspired processing model for problem solving. This approach
divides the processing synchronous cells which change their states at the same time
in order to get the solution. This paper presents a software simulator able to gather
several spike-based elements into the same workspace in order to test a CA
architecture based on AER before a hardware implementation. Furthermore this
simulator produces VHDL for testing the AER-CA into the FPGA of the USBAER
AER-tool.Ministerio de Ciencia e Innovación TEC2009-10639-C04-0
AER Filtering Using GLIDER: VHDL Cellular Automata Description
Cellular Automata (CA) is a bio-inspired processing
model for problem solving, initially proposed by Von Neumann.
This approach modularizes the processing by dividing the
solution into synchronous cells that change their states at the
same time in order to get the solution. The communication
between them is crucial to achieve the correct solution. On the
other hand, the Address-Event-Representation (AER) is a
neuromorphic communication protocol for transferring
asynchronous events between VLSI chips. These neuro-inspired
implementations have been used to design sensor chips (retina,
cochleas), processing chips (convolutions, filters) and learning
chips, which makes it possible to develop complex, multilayer,
multichip neuromorphic systems. This paper presents the fusion
of both bio-inspired solutions for implementing a vision filter
based on 3x3 convolutions. The GLIDER software tool for
developing CA has been used to implement the filter in VHDL
and synthesize it into the Spartan II 200 of the USB-AER.Junta de Andalucía P06-TIC-0141
Stochastic and Asynchronous Spiking Dynamic Neural Fields
International audienceBio-inspired neural computation attracts a lot of attention as a possible solution for the future challenges in designing computational resources. Dynamic neural fields (DNF) provide cortically inspired models of neural populations to which computation can be applied for a wide variety of tasks, such as perception and sensorimotor control. DNFs are often derived from continuous neural field theory (CNFT). In spite of the parallel structure and regularity of CNFT models, few studies of hardware implementations have been carried out targeting embedded real-time processing. In this article, a hardware-friendly model adapted from the CNFT is introduced, namely the RSDNF model (randomly spiking dynamic neural fields). Thanks to their simplified 2D structure, RSDNFs achieve scalable parallel implementations on digital hardware while maintaining the behavioral properties of CNFT models. Spike-based computations within neurons in the field are introduced to reduce interneuron connection bandwidth. Additionally, local stochastic spike propagation ensures inhibition and excitation broadcast without a fully connected network. The behavioral soundness and robustness of the model in the presence of noise and distracters is fully validated through software and hardware. A field programmable gate array (FPGA) implementation shows how the RSDNF model ensures a level of density and scalability out of reach for previous hardware implementations of dynamic neural field models
Parallel computing for brain simulation
[Abstract] Background: The human brain is the most complex system in the known universe, it is therefore one of the greatest mysteries. It provides human beings with extraordinary abilities. However, until now it has not been understood yet how and why most of these abilities are produced.
Aims: For decades, researchers have been trying to make computers reproduce these abilities, focusing on both understanding the nervous system and, on processing data in a more efficient way than before. Their aim is to make computers process information similarly to the brain. Important technological developments and vast multidisciplinary projects have allowed creating the first simulation with a number of neurons similar to that of a human brain.
Conclusion: This paper presents an up-to-date review about the main research projects that are trying to simulate and/or emulate the human brain. They employ different types of computational models using parallel computing: digital models, analog models and hybrid models. This review includes the current applications of these works, as well as future trends. It is focused on various works that look for advanced progress in Neuroscience and still others which seek new discoveries in Computer Science (neuromorphic hardware, machine learning techniques). Their most outstanding characteristics are summarized and the latest advances and future plans are presented. In addition, this review points out the importance of considering not only neurons: Computational models of the brain should also include glial cells, given the proven importance of astrocytes in information processing.Galicia. Consellería de Cultura, Educación e Ordenación Universitaria; GRC2014/049Galicia. Consellería de Cultura, Educación e Ordenación Universitaria; R2014/039Instituto de Salud Carlos III; PI13/0028
A Survey on Reservoir Computing and its Interdisciplinary Applications Beyond Traditional Machine Learning
Reservoir computing (RC), first applied to temporal signal processing, is a
recurrent neural network in which neurons are randomly connected. Once
initialized, the connection strengths remain unchanged. Such a simple structure
turns RC into a non-linear dynamical system that maps low-dimensional inputs
into a high-dimensional space. The model's rich dynamics, linear separability,
and memory capacity then enable a simple linear readout to generate adequate
responses for various applications. RC spans areas far beyond machine learning,
since it has been shown that the complex dynamics can be realized in various
physical hardware implementations and biological devices. This yields greater
flexibility and shorter computation time. Moreover, the neuronal responses
triggered by the model's dynamics shed light on understanding brain mechanisms
that also exploit similar dynamical processes. While the literature on RC is
vast and fragmented, here we conduct a unified review of RC's recent
developments from machine learning to physics, biology, and neuroscience. We
first review the early RC models, and then survey the state-of-the-art models
and their applications. We further introduce studies on modeling the brain's
mechanisms by RC. Finally, we offer new perspectives on RC development,
including reservoir design, coding frameworks unification, physical RC
implementations, and interaction between RC, cognitive neuroscience and
evolution.Comment: 51 pages, 19 figures, IEEE Acces
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