52,708 research outputs found

    Is Evaluating Visual Search Interfaces in Digital Libraries Still an Issue?

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    Although various visual interfaces for digital libraries have been developed in prototypical systems, very few of these visual approaches have been integrated into today's digital libraries. In this position paper we argue that this is most likely due to the fact that the evaluation results of most visual systems lack comparability. There is no fix standard on how to evaluate visual interactive user interfaces. Therefore it is not possible to identify which approach is more suitable for a certain context. We feel that the comparability of evaluation results could be improved by building a common evaluation setup consisting of a reference system, based on a standardized corpus with fixed tasks and a panel for possible participants.Comment: 10 pages, 2 figures, LWA Workshop 201

    Generating collaborative systems for digital libraries: A model-driven approach

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    This is an open access article shared under a Creative Commons Attribution 3.0 Licence (http://creativecommons.org/licenses/by/3.0/). Copyright @ 2010 The Authors.The design and development of a digital library involves different stakeholders, such as: information architects, librarians, and domain experts, who need to agree on a common language to describe, discuss, and negotiate the services the library has to offer. To this end, high-level, language-neutral models have to be devised. Metamodeling techniques favor the definition of domainspecific visual languages through which stakeholders can share their views and directly manipulate representations of the domain entities. This paper describes CRADLE (Cooperative-Relational Approach to Digital Library Environments), a metamodel-based framework and visual language for the definition of notions and services related to the development of digital libraries. A collection of tools allows the automatic generation of several services, defined with the CRADLE visual language, and of the graphical user interfaces providing access to them for the final user. The effectiveness of the approach is illustrated by presenting digital libraries generated with CRADLE, while the CRADLE environment has been evaluated by using the cognitive dimensions framework

    Increasing Our Vision for 21st-Century Digital Libraries

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    This presentation Reads digital library interfaces—or their main door interfaces—as glimpses into what we have thus far valued in the development of digital libraries Frames a visual way of thinking about textual materials Introduces the work of our research team—where we are now, and where we\u27re headed Draws some connections between the parts This presentation is very much a look into thinking in process and work in progress and proposes the following ideas: As a community, we can do much more with the digital images we\u27re creating of textual materials than we\u27ve heretofore done. We aspire to have additional layers or levels of image analysis become part of the default processing work in the creation of digital libraries, not only as something that happens external or parallel to digital libraries, and not only toward the purpose of generating text. We aspire to more processing up front and iterative processing of materials—so that digital libraries\u27 materials are not once and done —and that this more processing is presented to users as additional options for how they can explore digital libraries, find materials of relevance, and imagine new possibilities Even as the digital libraries community focuses on supporting computational use of digital libraries—and our research team recognizes that our project very much depends on that computational use being supported—we should not leave behind, in 1998, those users of digital libraries for whom computational use is not their point of entry. (More on that date in a moment.

    Designing a semantically rich visual interface for cultural digital libraries using the UNEsCO multilingual thesaurus

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    This paper reports on the design of a visual user interface for the UNESCO digital portal. The interface makes use of the UNESCO multilingual thesaurus to provide visualized views of terms and their relationships and the way in which spaces associated with the thesaurus, the query and the results can be integrated into a single user interface

    Designing a Semantically Rich Visual Iinterface for Cultural Digital Libraries Using the UNESCO Multilingual Thesaurus

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    This paper reports on the design of a visual user interface for the UNESCO digital portal. The interface makes use of the UNESCO multilingual thesaurus to provide visualized views of terms and their relationships and the way in which spaces associated with the thesaurus, the query and the results can be integrated into a single user interface.\u

    Analyzing library collections with starfield visualizations

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    This paper presents a qualitative and formative study of the uses of a starfield-based visualization interface for analysis of library collections. The evaluation process has produced feedback that suggests ways to significantly improve starfield interfaces and the interaction process to improve their learnability and usability. The study also gave us clear indication of additional potential uses of starfield visualizations that can be exploited by further functionality and interface development. We report on resulting implications for the design and use of starfield visualizations that will impact their graphical interface features, their use for managing data quality and their potential for various forms of visual data mining. Although the current implementation and analysis focuses on the collection of a physical library, the most important contributions of our work will be in digital libraries, in which volume, complexity and dynamism of collections are increasing dramatically and tools are needed for visualization and analysis

    Assessing Visualization Techniques for the Search Process in Digital Libraries

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    In this paper we present an overview of several visualization techniques to support the search process in Digital Libraries (DLs). The search process typically can be separated into three major phases: query formulation and refinement, browsing through result lists and viewing and interacting with documents and their properties. We discuss a selection of popular visualization techniques that have been developed for the different phases to support the user during the search process. Along prototypes based on the different techniques we show how the approaches have been implemented. Although various visualizations have been developed in prototypical systems very few of these approaches have been adapted into today's DLs. We conclude that this is most likely due to the fact that most systems are not evaluated intensely in real-life scenarios with real information seekers and that results of the interesting visualization techniques are often not comparable. We can say that many of the assessed systems did not properly address the information need of cur-rent users.Comment: 23 pages, 14 figures, pre-print to appear in "Wissensorganisation mit digitalen Technologien" (deGruyter

    Experiences with starfield visualizations for analysis of library collections

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    This paper presents a qualitative and formative study of the uses of a starfield-based visualization interface for analysis of library collections. The evaluation process has produced feedback that suggests ways to significantly improve starfield interfaces and the interaction process to improve their learnability and usability. The study also gave us clear indication of additional potential uses of starfield visualizations that can be exploited by further functionality and interface development. We report on resulting implications for the design and use of starfield visualizations that will impact their graphical interface features, their use for managing data quality and their potential for various forms of visual data mining. Although the current implementation and analysis focuses on the collection of a physical library, the most important contributions of our work will be in digital libraries, in which volume, complexity and dynamism of collections are increasing dramatically and tools are needed for visualization and analysis

    Spatial Fields of Knowledge: How Public Library Architecture Performs Under Public and Context

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    As newly constructed and renovated public libraries are designed to support a diverse interactive base, physical and digital information interfaces provide opportunities to explore their influence on increasingly responsive and transparent spaces. The internal, and to an extent, the external spaces of a library can be designed to respond to user needs while stimulating a combination of visual, intellectual, and social experiences. This paper presents a taxonomy on the present and possible futures of public library design through three lenses that focus on the library as a type of social environment, the visual and physical relationships between levels of public space, and the access to spatial fields of flexible interactivity. The libraries selected in this study represent distinctive responses to the planes in which they are constructed. This places interpretation of central or neighborhood library counterparts in terms of: (a) position in urban plexus and (b) engagement of public through the visualization of a social institution
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