81,554 research outputs found
Framework for software architecture visualization assessment.
In order to assess software architecture visualisation strategies, we qualitatively characterize then construct an assessment framework with 7 key areas and 31 features. The framework is used for evaluation and comparison of various strategies from multiple stakeholder perspectives. Six existing software architecture visualisation tools and a seventh research tool were evaluated. All
tools exhibited shortcomings when evaluated in the framework
Ten virtues of structured graphs
This paper extends the invited talk by the first author about the virtues
of structured graphs. The motivation behind the talk and this paper relies on our
experience on the development of ADR, a formal approach for the design of styleconformant,
reconfigurable software systems. ADR is based on hierarchical graphs
with interfaces and it has been conceived in the attempt of reconciling software architectures
and process calculi by means of graphical methods. We have tried to
write an ADR agnostic paper where we raise some drawbacks of flat, unstructured
graphs for the design and analysis of software systems and we argue that hierarchical,
structured graphs can alleviate such drawbacks
Rate-Accuracy Trade-Off In Video Classification With Deep Convolutional Neural Networks
Advanced video classification systems decode video frames to derive the
necessary texture and motion representations for ingestion and analysis by
spatio-temporal deep convolutional neural networks (CNNs). However, when
considering visual Internet-of-Things applications, surveillance systems and
semantic crawlers of large video repositories, the video capture and the
CNN-based semantic analysis parts do not tend to be co-located. This
necessitates the transport of compressed video over networks and incurs
significant overhead in bandwidth and energy consumption, thereby significantly
undermining the deployment potential of such systems. In this paper, we
investigate the trade-off between the encoding bitrate and the achievable
accuracy of CNN-based video classification models that directly ingest
AVC/H.264 and HEVC encoded videos. Instead of retaining entire compressed video
bitstreams and applying complex optical flow calculations prior to CNN
processing, we only retain motion vector and select texture information at
significantly-reduced bitrates and apply no additional processing prior to CNN
ingestion. Based on three CNN architectures and two action recognition
datasets, we achieve 11%-94% saving in bitrate with marginal effect on
classification accuracy. A model-based selection between multiple CNNs
increases these savings further, to the point where, if up to 7% loss of
accuracy can be tolerated, video classification can take place with as little
as 3 kbps for the transport of the required compressed video information to the
system implementing the CNN models
Service architecture design for E-Businesses: A pattern-based approach
E-business involves the implementation of business processes over the Web. At a technical level, this imposes an application integration problem. In a wider sense, the integration of software and business levels across organisations becomes a significant challenge. Service architectures are an increasingly adopted architectural approach for solving Enterprise Applications Integration
(EAI). The adoption of this new architectural paradigm requires adaptation or creation of novel methodologies and techniques to solve the integration problem. In this paper we present the pattern-based techniques supporting a methodological framework to design service architectures for EAI. The techniques are used for services identification, for transformation from business models to service architectures and for architecture modifications
Deep Learning in the Automotive Industry: Applications and Tools
Deep Learning refers to a set of machine learning techniques that utilize
neural networks with many hidden layers for tasks, such as image
classification, speech recognition, language understanding. Deep learning has
been proven to be very effective in these domains and is pervasively used by
many Internet services. In this paper, we describe different automotive uses
cases for deep learning in particular in the domain of computer vision. We
surveys the current state-of-the-art in libraries, tools and infrastructures
(e.\,g.\ GPUs and clouds) for implementing, training and deploying deep neural
networks. We particularly focus on convolutional neural networks and computer
vision use cases, such as the visual inspection process in manufacturing plants
and the analysis of social media data. To train neural networks, curated and
labeled datasets are essential. In particular, both the availability and scope
of such datasets is typically very limited. A main contribution of this paper
is the creation of an automotive dataset, that allows us to learn and
automatically recognize different vehicle properties. We describe an end-to-end
deep learning application utilizing a mobile app for data collection and
process support, and an Amazon-based cloud backend for storage and training.
For training we evaluate the use of cloud and on-premises infrastructures
(including multiple GPUs) in conjunction with different neural network
architectures and frameworks. We assess both the training times as well as the
accuracy of the classifier. Finally, we demonstrate the effectiveness of the
trained classifier in a real world setting during manufacturing process.Comment: 10 page
Semantic model-driven development of web service architectures.
Building service-based architectures has become a major area of interest since the advent of Web services. Modelling these architectures is a central activity. Model-driven development is a recent approach to developing software systems based on the idea of making models the central artefacts for design representation, analysis, and code generation.
We propose an ontology-based engineering methodology for semantic model-driven composition and transformation of Web service architectures. Ontology technology as a logic-based knowledge representation and reasoning framework can provide answers to the needs of sharable and reusable semantic models and descriptions needed for service engineering. Based on modelling, composition and code generation techniques for service architectures, our approach provides a methodological framework for ontology-based semantic service architecture
PyCUDA and PyOpenCL: A Scripting-Based Approach to GPU Run-Time Code Generation
High-performance computing has recently seen a surge of interest in
heterogeneous systems, with an emphasis on modern Graphics Processing Units
(GPUs). These devices offer tremendous potential for performance and efficiency
in important large-scale applications of computational science. However,
exploiting this potential can be challenging, as one must adapt to the
specialized and rapidly evolving computing environment currently exhibited by
GPUs. One way of addressing this challenge is to embrace better techniques and
develop tools tailored to their needs. This article presents one simple
technique, GPU run-time code generation (RTCG), along with PyCUDA and PyOpenCL,
two open-source toolkits that support this technique.
In introducing PyCUDA and PyOpenCL, this article proposes the combination of
a dynamic, high-level scripting language with the massive performance of a GPU
as a compelling two-tiered computing platform, potentially offering significant
performance and productivity advantages over conventional single-tier, static
systems. The concept of RTCG is simple and easily implemented using existing,
robust infrastructure. Nonetheless it is powerful enough to support (and
encourage) the creation of custom application-specific tools by its users. The
premise of the paper is illustrated by a wide range of examples where the
technique has been applied with considerable success.Comment: Submitted to Parallel Computing, Elsevie
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