1,343 research outputs found

    Optimal H.264/AVC video transcoding system

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    This paper presents an efficient receiver-aware video transcoding system that systematically chooses the optimal transcoding operation from multiple options while meeting network and user constraints. Multi-objective optimization is used to select the best transcoding method that minimizes transcoding complexity and memory usage while ensuring the client constraints of bitrate and requested quality are fulfilled

    Effect of oil palm empty fruit bunches (OPEFB) fibers to the compressive strength and water absorption of concrete

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    Growing popularity based on environmentally-friendly, low cost and lightweight building materials in the construction industry has led to a need to examine how these characteristics can be achieved and at the same time giving the benefit to the environment and maintain the material requirements based on the standards required. Recycling of waste generated from industrial and agricultural activities as measures of building materials is not only a viable solution to the problem of pollution but also to produce an economic design of building

    End-to-end QoE optimization through overlay network deployment

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    In this paper an overlay network for end-to-end QoE management is presented. The goal of this infrastructure is QoE optimization by routing around failures in the IP network and optimizing the bandwidth usage on the last mile to the client. The overlay network consists of components that are located both in the core and at the edge of the network. A number of overlay servers perform end-to-end QoS monitoring and maintain an overlay topology, allowing them to route around link failures and congestion. Overlay access components situated at the edge of the network are responsible for determining whether packets are sent to the overlay network, while proxy components manage the bandwidth on the last mile. This paper gives a detailed overview of the end-to-end architecture together with representative experimental results which comprehensively demonstrate the overlay network's ability to optimize the QoE

    Metadata-driven multimedia access

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    With the growing ubiquity and mobility of multimedia-enabled devices, universal multimedia access (UMA) is emerging as one of the important components for the next generation of multimedia applications. The basic concept underlying UMA is universal or seamless access to multimedia content, by automatic selection and adaptation of content based on the user's environment. UMA promises an integration of these different perspectives into a new class of content adaptive applications that could allow users to access multimedia content without concern for specific coding formats, terminal capabilities, or network conditions. We discuss methods that support UMA and the tools provided by MPEG-7 to achieve this. We also discuss the inclusion of metadata in JPEG 2000 encoded images. We present these methods in the typical order that they may be used in an actual application. Therefore, we first discuss the (personalized) selection of desired content from all available content, followed by the organization of related variations of a single piece of content. Then, we discuss segmentation and summarization of audio video (AV) content, and finally, transcoding of AV content

    An Efficient Motion Estimation Method for H.264-Based Video Transcoding with Arbitrary Spatial Resolution Conversion

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    As wireless and wired network connectivity is rapidly expanding and the number of network users is steadily increasing, it has become more and more important to support universal access of multimedia content over the whole network. A big challenge, however, is the great diversity of network devices from full screen computers to small smart phones. This leads to research on transcoding, which involves in efficiently reformatting compressed data from its original high resolution to a desired spatial resolution supported by the displaying device. Particularly, there is a great momentum in the multimedia industry for H.264-based transcoding as H.264 has been widely employed as a mandatory player feature in applications ranging from television broadcast to video for mobile devices. While H.264 contains many new features for effective video coding with excellent rate distortion (RD) performance, a major issue for transcoding H.264 compressed video from one spatial resolution to another is the computational complexity. Specifically, it is the motion compensated prediction (MCP) part. MCP is the main contributor to the excellent RD performance of H.264 video compression, yet it is very time consuming. In general, a brute-force search is used to find the best motion vectors for MCP. In the scenario of transcoding, however, an immediate idea for improving the MCP efficiency for the re-encoding procedure is to utilize the motion vectors in the original compressed stream. Intuitively, motion in the high resolution scene is highly related to that in the down-scaled scene. In this thesis, we study homogeneous video transcoding from H.264 to H.264. Specifically, for the video transcoding with arbitrary spatial resolution conversion, we propose a motion vector estimation algorithm based on a multiple linear regression model, which systematically utilizes the motion information in the original scenes. We also propose a practical solution for efficiently determining a reference frame to take the advantage of the new feature of multiple references in H.264. The performance of the algorithm was assessed in an H.264 transcoder. Experimental results show that, as compared with a benchmark solution, the proposed method significantly reduces the transcoding complexity without degrading much the video quality

    TINA as a virtual market place for telecommunication and information services: the VITAL experiment

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    The VITAL (Validation of Integrated Telecommunication Architectures for the Long-Term) project has defined, implemented and demonstrated an open distributed telecommunication architecture (ODTA) for deploying, managing and using a set of heterogeneous multimedia, multi-party, and mobility services. The architecture was based on the latest specifications released by TINA-C. The architecture was challenged in a set of trials by means of a heterogeneous set of applications. Some of the applications were developed within the project from scratch, while some others focused on integrating commercially available applications. The applications were selected in such a way as to assure full coverage of the architecture implementation and reflect a realistic use of it. The VITAL experience of refining and implementing TINA specifications and challenging the resulting platform by a heterogeneous set of services has proven the openness, flexibility and reusability of TINA. This paper describes the VITAL approach when choosing the different services and how they challenge and interact with the architecture, focusing especially on the service architecture and the Ret reference point definitions. The VITAL adjustments and enhancements to the TINA architecture are described. This paper contributes to proving that the TINA-based VITAL ODTA allows for easy and cost-effective development and deployment of advanced end-user and operator services, and can indeed act as the basis for a virtual market place for telecommunications service

    Verfahren zur Inhaltsadaption von Darstellungselementen

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    Dieser Bericht gibt einen Überblick über bekannte Verfahren und Technologien zur automatischen Adaption von Darstellungselementen für mobile Endgeräte, wobei der Schwerpunkt bei Verfahren zur Adaption von Bildern, Videos, Webseiten und Audiodateien liegt. Ziel ist es, basierend auf den Eigenschaften des Endgerätes und den Interaktionsmöglichkeiten, geeignete Darstellungsformate automatisch abzuleiten. Als mögliche Endgeräte werden Mobiltelefone, PDAs, Tablet PCs und Notebook PCs betrachtet. Ein guter Adaptionsalgorithmus sollte eine computergestützte Umformatierung von nur einmal bereit gestellten Inhalten für die verschiedenen Formfaktoren, Auflösungen, Bildschirmgrößen, Interaktionstechniken (Maus, Stift, Touch-Screen usw.) und Netzbandbreiten unterstützen

    Hidden and Uncontrolled - On the Emergence of Network Steganographic Threats

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    Network steganography is the art of hiding secret information within innocent network transmissions. Recent findings indicate that novel malware is increasingly using network steganography. Similarly, other malicious activities can profit from network steganography, such as data leakage or the exchange of pedophile data. This paper provides an introduction to network steganography and highlights its potential application for harmful purposes. We discuss the issues related to countering network steganography in practice and provide an outlook on further research directions and problems.Comment: 11 page
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