220 research outputs found

    Key Frame Generation to Generate Activity Strip Based on Similarity Calculation

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    Management of video data is done for several purposes, such as to make the information more meaningful. Research has been conducted to manage the video in terms of detecting activity in a video. There are three stages to generate activity strip: the data source stage (preparation of the frames), the processing stage (analysis of the activity), and the final stage (the collection of key frames). The generation of activity strip is done by calculating the difference of the pixel values of two frames to detect a similarity. In this research, we used SAD (Sum of Absolute Difference) method to calculate the value of the difference of the frame. Similar frames can be grouped in the same cluster. Each cluster is considered as one frame (or multiple frames) to serve as a key frame. The key frames are used for the representation of the activity strip. A collection of activity strip will be arranged sequentially and continuously for the activity generation

    Edited nearest neighbour for selecting keyframe summaries of egocentric videos

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    A keyframe summary of a video must be concise, comprehensive and diverse. Current video summarisation methods may not be able to enforce diversity of the summary if the events have highly similar visual content, as is the case of egocentric videos. We cast the problem of selecting a keyframe summary as a problem of prototype (instance) selection for the nearest neighbour classifier (1-nn). Assuming that the video is already segmented into events of interest (classes), and represented as a dataset in some feature space, we propose a Greedy Tabu Selector algorithm (GTS) which picks one frame to represent each class. An experiment with the UT (Egocentric) video database and seven feature representations illustrates the proposed keyframe summarisation method. GTS leads to improved match to the user ground truth compared to the closest-to-centroid baseline summarisation method. Best results were obtained with feature spaces obtained from a convolutional neural network (CNN).Leverhulme Trust, UKSao Paulo Research Foundation - FAPESPBangor Univ, Sch Comp Sci, Dean St, Bangor LL57 1UT, Gwynedd, WalesFed Univ Sao Paulo UNIFESP, Inst Sci & Technol, BR-12247014 Sao Jose Dos Campos, SP, BrazilFed Univ Sao Paulo UNIFESP, Inst Sci & Technol, BR-12247014 Sao Jose Dos Campos, SP, BrazilLeverhulme: RPG-2015-188FAPESP: 2016/06441-7Web of Scienc

    3D Reconstruction of Indoor Corridor Models Using Single Imagery and Video Sequences

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    In recent years, 3D indoor modeling has gained more attention due to its role in decision-making process of maintaining the status and managing the security of building indoor spaces. In this thesis, the problem of continuous indoor corridor space modeling has been tackled through two approaches. The first approach develops a modeling method based on middle-level perceptual organization. The second approach develops a visual Simultaneous Localisation and Mapping (SLAM) system with model-based loop closure. In the first approach, the image space was searched for a corridor layout that can be converted into a geometrically accurate 3D model. Manhattan rule assumption was adopted, and indoor corridor layout hypotheses were generated through a random rule-based intersection of image physical line segments and virtual rays of orthogonal vanishing points. Volumetric reasoning, correspondences to physical edges, orientation map and geometric context of an image are all considered for scoring layout hypotheses. This approach provides physically plausible solutions while facing objects or occlusions in a corridor scene. In the second approach, Layout SLAM is introduced. Layout SLAM performs camera localization while maps layout corners and normal point features in 3D space. Here, a new feature matching cost function was proposed considering both local and global context information. In addition, a rotation compensation variable makes Layout SLAM robust against cameras orientation errors accumulations. Moreover, layout model matching of keyframes insures accurate loop closures that prevent miss-association of newly visited landmarks to previously visited scene parts. The comparison of generated single image-based 3D models to ground truth models showed that average ratio differences in widths, heights and lengths were 1.8%, 3.7% and 19.2% respectively. Moreover, Layout SLAM performed with the maximum absolute trajectory error of 2.4m in position and 8.2 degree in orientation for approximately 318m path on RAWSEEDS data set. Loop closing was strongly performed for Layout SLAM and provided 3D indoor corridor layouts with less than 1.05m displacement errors in length and less than 20cm in width and height for approximately 315m path on York University data set. The proposed methods can successfully generate 3D indoor corridor models compared to their major counterpart

    A Survey on Deep Learning Technique for Video Segmentation

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    Video segmentation -- partitioning video frames into multiple segments or objects -- plays a critical role in a broad range of practical applications, from enhancing visual effects in movie, to understanding scenes in autonomous driving, to creating virtual background in video conferencing. Recently, with the renaissance of connectionism in computer vision, there has been an influx of deep learning based approaches for video segmentation that have delivered compelling performance. In this survey, we comprehensively review two basic lines of research -- generic object segmentation (of unknown categories) in videos, and video semantic segmentation -- by introducing their respective task settings, background concepts, perceived need, development history, and main challenges. We also offer a detailed overview of representative literature on both methods and datasets. We further benchmark the reviewed methods on several well-known datasets. Finally, we point out open issues in this field, and suggest opportunities for further research. We also provide a public website to continuously track developments in this fast advancing field: https://github.com/tfzhou/VS-Survey.Comment: Accepted by TPAMI. Website: https://github.com/tfzhou/VS-Surve

    Video Fragmentation and Reverse Search on the Web

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    This chapter is focused on methods and tools for video fragmentation and reverse search on the web. These technologies can assist journalists when they are dealing with fake news—which nowadays are being rapidly spread via social media platforms—that rely on the reuse of a previously posted video from a past event with the intention to mislead the viewers about a contemporary event. The fragmentation of a video into visually and temporally coherent parts and the extraction of a representative keyframe for each defined fragment enables the provision of a complete and concise keyframe-based summary of the video. Contrary to straightforward approaches that sample video frames with a constant step, the generated summary through video fragmentation and keyframe extraction is considerably more effective for discovering the video content and performing a fragment-level search for the video on the web. This chapter starts by explaining the nature and characteristics of this type of reuse-based fake news in its introductory part, and continues with an overview of existing approaches for temporal fragmentation of single-shot videos into sub-shots (the most appropriate level of temporal granularity when dealing with user-generated videos) and tools for performing reverse search of a video on the web. Subsequently, it describes two state-of-the-art methods for video sub-shot fragmentation—one relying on the assessment of the visual coherence over sequences of frames, and another one that is based on the identification of camera activity during the video recording—and presents the InVID web application that enables the fine-grained (at the fragment-level) reverse search for near-duplicates of a given video on the web. In the sequel, the chapter reports the findings of a series of experimental evaluations regarding the efficiency of the above-mentioned technologies, which indicate their competence to generate a concise and complete keyframe-based summary of the video content, and the use of this fragment-level representation for fine-grained reverse video search on the web. Finally, it draws conclusions about the effectiveness of the presented technologies and outlines our future plans for further advancing them

    Concept-based video search with the PicSOM multimedia retrieval system

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    Example-based control of human motion

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    Providing effective memory retrieval cues through automatic structuring and augmentation of a lifelog of images

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    Lifelogging is an area of research which is concerned with the capture of many aspects of an individual's life digitally, and within this rapidly emerging field is the significant challenge of managing images passively captured by an individual of their daily life. Possible applications vary from helping those with neurodegenerative conditions recall events from memory, to the maintenance and augmentation of extensive image collections of a tourist's trips. However, a large lifelog of images can quickly amass, with an average of 700,000 images captured each year, using a device such as the SenseCam. We address the problem of managing this vast collection of personal images by investigating automatic techniques that: 1. Identify distinct events within a full day of lifelog images (which typically consists of 2,000 images) e.g. breakfast, working on PC, meeting, etc. 2. Find similar events to a given event in a person's lifelog e.g. "show me other events where I was in the park" 3. Determine those events that are more important or unusual to the user and also select a relevant keyframe image for visual display of an event e.g. a "meeting" is more interesting to review than "working on PC" 4. Augment the images from a wearable camera with higher quality images from external "Web 2.0" sources e.g. find me pictures taken by others of the U2 concert in Croke Park In this dissertation we discuss novel techniques to realise each of these facets and how effective they are. The significance of this work is not only of benefit to the lifelogging community, but also to cognitive psychology researchers studying the potential benefits of lifelogging devices to those with neurodegenerative diseases
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