1,166 research outputs found

    Japanese cooperative R&D projects in software technology

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    Includes bibliographical references (leaves 50-55).Michael A. Cusumano

    Deep Space Network information system architecture study

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    The purpose of this article is to describe an architecture for the Deep Space Network (DSN) information system in the years 2000-2010 and to provide guidelines for its evolution during the 1990s. The study scope is defined to be from the front-end areas at the antennas to the end users (spacecraft teams, principal investigators, archival storage systems, and non-NASA partners). The architectural vision provides guidance for major DSN implementation efforts during the next decade. A strong motivation for the study is an expected dramatic improvement in information-systems technologies, such as the following: computer processing, automation technology (including knowledge-based systems), networking and data transport, software and hardware engineering, and human-interface technology. The proposed Ground Information System has the following major features: unified architecture from the front-end area to the end user; open-systems standards to achieve interoperability; DSN production of level 0 data; delivery of level 0 data from the Deep Space Communications Complex, if desired; dedicated telemetry processors for each receiver; security against unauthorized access and errors; and highly automated monitor and control

    The Computer Graphics Scene in the United States

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    We briefly survey the major thrusts of computer graphics activities, examining trends and topics rather than offering a comprehensive survey of all that is happening. The directions of professional activities, hardware, software, and algorithms are outlined. Within hardware we examine workstations, personal graphics systems, high performance systems, and low level VLSI chips; within software, standards and interactive system design; within algorithms, visible surface rendering and shading, three-dimensional modeling techniques, and animation. Note: This paper was presented at Eurographics\u2784 in Copenhagen, Denmark

    XIII Magazine News Review Issue Number 3/1992

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    XIII Magazine News Review Issue Number 2/1992

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    Computer technology: State of the art and future trends

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    Computer technology and, more broadly, information technology, are bringing about a fundamental transformation in our society from an industrial economy to an information economy. A review of the short history and present state of information technology identifies two major undercurrents: I) the miniaturization of computer components, which has produced a millionfold increase in the complexity possible in a single chip of silicon, and 2) the integration of four previously separate areas of information technology: computation, communication, databases and the user interface. Microelectronics, computer networks, data storage and user amenities are the basic technologies that support these four areas and stimulate their progress. Future trends in speech recognition, voice synthesis, artificial intelligence, expert systems, computational imaging and scientific workstations are also examined

    The process spectrum in software development : an exploratory survey and interpretation

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    Includes bibliographical references.by Michael Cusumano
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