622 research outputs found

    Complementing Measurements and Real Options Concepts to Support Inter-iteration Decision-Making in Agile Projects

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    Agile software projects are characterized by iterative and incremental development, accommodation of changes and active customer participation. The process is driven by creating business value for the client, assuming that the client (i) is aware of it, and (ii) is capable to estimate the business value, associated with the separate features of the system to be implemented. This paper is focused on the complementary use of measurement techniques and concepts of real-option-analysis to assist clients in assessing and comparing alternative sets of requirements. Our overall objective is to provide systematic support to clients for the decision-making process on what to implement in each iteration. The design of our approach is justified by using empirical data, published earlier by other authors

    Challenges of using software size in agile software development: A systematic literature review

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    Academic Papers at IWSM Mensura, IWSM-Mensura 2018; Beijing; China; 19 September 2018 through 20 September 2018Software size is a fundamental measure for software management. Size is used for a variety of purposes, such as benchmarking, normalization, and portfolio measurement, and it is frequently considered as the sole input of estimation. Estimations can be produced for various reasons; e.g., to predict effort, cost and duration of software development projects. There are different types of software size measures. Particularly in projects where agile methodologies are adopted, measurement becomes a significant challenge as it is perceived as a non-value-added task and records of tasks such as requirements identification are not always consistent. The difficulties of applying traditional size measurement techniques in agile contexts, however, do not diminish the need, and new methods and techniques are introduced to improve the manageability of the agile projects. In this paper, we discuss estimation and measurement approaches in relation with ―software size in agile contexts. Based on this review, we present the perceptions of software size and related challenges, such as misinterpretation of size, difficulties in implementation, and acceptability of the measurement processes. We anticipate that providing a baseline for the state of software size measures in agile contexts and presenting related challenges, particularly in terms of its acceptability by practitioners can shed light on the development of new techniques

    ICSEA 2021: the sixteenth international conference on software engineering advances

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    The Sixteenth International Conference on Software Engineering Advances (ICSEA 2021), held on October 3 - 7, 2021 in Barcelona, Spain, continued a series of events covering a broad spectrum of software-related topics. The conference covered fundamentals on designing, implementing, testing, validating and maintaining various kinds of software. The tracks treated the topics from theory to practice, in terms of methodologies, design, implementation, testing, use cases, tools, and lessons learnt. The conference topics covered classical and advanced methodologies, open source, agile software, as well as software deployment and software economics and education. The conference had the following tracks: Advances in fundamentals for software development Advanced mechanisms for software development Advanced design tools for developing software Software engineering for service computing (SOA and Cloud) Advanced facilities for accessing software Software performance Software security, privacy, safeness Advances in software testing Specialized software advanced applications Web Accessibility Open source software Agile and Lean approaches in software engineering Software deployment and maintenance Software engineering techniques, metrics, and formalisms Software economics, adoption, and education Business technology Improving productivity in research on software engineering Trends and achievements Similar to the previous edition, this event continued to be very competitive in its selection process and very well perceived by the international software engineering community. As such, it is attracting excellent contributions and active participation from all over the world. We were very pleased to receive a large amount of top quality contributions. We take here the opportunity to warmly thank all the members of the ICSEA 2021 technical program committee as well as the numerous reviewers. The creation of such a broad and high quality conference program would not have been possible without their involvement. We also kindly thank all the authors that dedicated much of their time and efforts to contribute to the ICSEA 2021. We truly believe that thanks to all these efforts, the final conference program consists of top quality contributions. This event could also not have been a reality without the support of many individuals, organizations and sponsors. We also gratefully thank the members of the ICSEA 2021 organizing committee for their help in handling the logistics and for their work that is making this professional meeting a success. We hope the ICSEA 2021 was a successful international forum for the exchange of ideas and results between academia and industry and to promote further progress in software engineering research

    Rethinking Productivity in Software Engineering

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    Get the most out of this foundational reference and improve the productivity of your software teams. This open access book collects the wisdom of the 2017 "Dagstuhl" seminar on productivity in software engineering, a meeting of community leaders, who came together with the goal of rethinking traditional definitions and measures of productivity. The results of their work, Rethinking Productivity in Software Engineering, includes chapters covering definitions and core concepts related to productivity, guidelines for measuring productivity in specific contexts, best practices and pitfalls, and theories and open questions on productivity. You'll benefit from the many short chapters, each offering a focused discussion on one aspect of productivity in software engineering. Readers in many fields and industries will benefit from their collected work. Developers wanting to improve their personal productivity, will learn effective strategies for overcoming common issues that interfere with progress. Organizations thinking about building internal programs for measuring productivity of programmers and teams will learn best practices from industry and researchers in measuring productivity. And researchers can leverage the conceptual frameworks and rich body of literature in the book to effectively pursue new research directions. What You'll Learn Review the definitions and dimensions of software productivity See how time management is having the opposite of the intended effect Develop valuable dashboards Understand the impact of sensors on productivity Avoid software development waste Work with human-centered methods to measure productivity Look at the intersection of neuroscience and productivity Manage interruptions and context-switching Who Book Is For Industry developers and those responsible for seminar-style courses that include a segment on software developer productivity. Chapters are written for a generalist audience, without excessive use of technical terminology. ; Collects the wisdom of software engineering thought leaders in a form digestible for any developer Shares hard-won best practices and pitfalls to avoid An up to date look at current practices in software engineering productivit

    Rethinking Productivity in Software Engineering

    Get PDF
    Get the most out of this foundational reference and improve the productivity of your software teams. This open access book collects the wisdom of the 2017 "Dagstuhl" seminar on productivity in software engineering, a meeting of community leaders, who came together with the goal of rethinking traditional definitions and measures of productivity. The results of their work, Rethinking Productivity in Software Engineering, includes chapters covering definitions and core concepts related to productivity, guidelines for measuring productivity in specific contexts, best practices and pitfalls, and theories and open questions on productivity. You'll benefit from the many short chapters, each offering a focused discussion on one aspect of productivity in software engineering. Readers in many fields and industries will benefit from their collected work. Developers wanting to improve their personal productivity, will learn effective strategies for overcoming common issues that interfere with progress. Organizations thinking about building internal programs for measuring productivity of programmers and teams will learn best practices from industry and researchers in measuring productivity. And researchers can leverage the conceptual frameworks and rich body of literature in the book to effectively pursue new research directions. What You'll Learn Review the definitions and dimensions of software productivity See how time management is having the opposite of the intended effect Develop valuable dashboards Understand the impact of sensors on productivity Avoid software development waste Work with human-centered methods to measure productivity Look at the intersection of neuroscience and productivity Manage interruptions and context-switching Who Book Is For Industry developers and those responsible for seminar-style courses that include a segment on software developer productivity. Chapters are written for a generalist audience, without excessive use of technical terminology. ; Collects the wisdom of software engineering thought leaders in a form digestible for any developer Shares hard-won best practices and pitfalls to avoid An up to date look at current practices in software engineering productivit

    Auditing for ISO 9001 requirements in the context of agile software processes

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    ISO 9001 demands of (software) organizations that a rigorous demonstration of their software processes be implemented and a set of guidelines followed at various levels of abstraction. What these organizations need to show, in other words, is that their software processes have been designed and implemented in a way that allows for a level of configuration and operation that complies with ISO 9001 requirements. For software organizations needing ISO 9001 certification, it is important that they establish a software process life cycle that can manage the requirements imposed by this certification standard. However, software organizations that develop their software products using the agile software processes, such as Extreme Programming (agile-XP), face a number of challenges in their effort to demonstrate that their process activities conform to ISO 9001 requirements, major ones being: product construction, traceability, and measurement. Agile software organizations must provide evidence of ISO 9001 conformity, and they need to develop their own procedures, tools, and methodologies to do so. As yet, there is no consensus on how to audit the agile software organization to ensure that their software processes have been designed and implemented in conformity with ISO 9001 requirements. Moreover, it is challenging to ensure that such lightweight documentation methodologies meet these requirements for certification purposes. The motivation of this research is to help software organizations that use agile software processes in their effort to meet the ISO 9001 certification requirements. This research project is also aimed at helping IS auditors extract auditing evidence that demonstrates conformity to the ISO 9001 requirements that must be met by agile software organizations. Extreme programming (agile-XP) has been selected for improvement as a candidate agile process. This selection was based on the literature indicating a higher adoption of agile-XP over other agile software processes. The goal of this research project is to improve the ability of the agile-XP process to meet the auditing requirements of ISO 9001. The goal of the research also focuses on helping agile software organizations in their effort to become ISO 9001 certified. The main objective of this research project is to design an auditing model that covers the measurement and traceability requirements of ISO 9001. The auditing model should provide IS auditors with auditing evidence that the software projects developed with the agile-XP process have fulfilled the requirements of ISO 9001. The objective also proposes several sub processes to enhance the early planning activities of agile-XP according to ISO 9001 requirements. To achieve these objectives, the main phases of the research methodology are: Investigation of the capability of agile-XP to achieve the requirements of ISO 9001 software process certification; modification of the early phases of agile-XP (i.e. release planning phase) using CMMI-DEV; and design of an auditing model for ISO 9001 traceability and measurement requirements. The main outcome of this research study, which is an auditing model that is aligned with the principles of agile-XP and focuses on ISO 9001 traceability and measurement requirements to provide the IS auditors with a methodological approach for the auditing process. The auditing model has been assessed based on case studies selected from the literature

    Predictiveness and Effectiveness of Story Points in Agile Software Development

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    Agile Software Development (ASD) is one of the most popular iterative software development methodologies, which takes a different approach from the conventional sequential methods. Agile methods promise a faster response to unanticipated changes during development, typically contrasted with traditional project development, which assumes that software is specifiable and predictable. Traditionally, practitioners and researchers have utilised different Functional Size Measures (FSMs) as the main cost driver to estimate the effort required to develop a project (Software Effort Estimation – SSE). However, FSM methods are not easy to use with ASD. Thus, another measure, namely Story Point (SP), has become popular in this context. SP is a relative unit representing an intuitive mixture of complexity and the required effort of a user requirement. Although recent surveys report on a growing trend toward intelligent effort estimation techniques for ASD, the adoption of these techniques is still limited in practice. Several factors limit the accuracy and adaptability of these techniques. The primary factor is the lack of enough noise-free information at the estimation time, restricting the model’s accuracy and reliability. This thesis concentrates on SEE for ASD from both the technique and data perspectives. Under this umbrella, I first evaluate two prominent state-of-the-art works for SP estimation to understand their strengths and weaknesses. I then introduce and evaluate a novel method for SP estimation based on text clustering. Next, I investigate the relationship between SP and development time by conducting a thorough empirical study. Finally, I explore the effectiveness of SP estimation methods when used to estimate the actual time. To carry out this research, I have curated the TAWOS (Tawosi Agile Web-based Open-Source) dataset, which consists of over half a million issues from Agile, open-source projects. TAWOS has been made publicly available to allow for reproduction and extension in future work

    Integrating Empirical Software Engineering practice in South America

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    Empirical software engineering (ESE) is a sub-domain of software engineering which focuses on experiments on software systems. Its main interest lies on devising software experiments, on collecting data from these experiments, and on formulating laws and theories from these data. In South America there is a group of researchers that are involved in this topic and have interests in common. This project propose the integration of their work in order to reply the experimentation done in different countries contributing to the increase of empirical software engineering body of knowledge. At this time several publications have been done with the collaboration of master students.Eje: IngenierĂ­a de SoftwareRed de Universidades con Carreras en InformĂĄtica (RedUNCI

    Integrating Empirical Software Engineering practice in South America

    Get PDF
    Empirical software engineering (ESE) is a sub-domain of software engineering which focuses on experiments on software systems. Its main interest lies on devising software experiments, on collecting data from these experiments, and on formulating laws and theories from these data. In South America there is a group of researchers that are involved in this topic and have interests in common. This project propose the integration of their work in order to reply the experimentation done in different countries contributing to the increase of empirical software engineering body of knowledge. At this time several publications have been done with the collaboration of master students.Eje: IngenierĂ­a de SoftwareRed de Universidades con Carreras en InformĂĄtica (RedUNCI
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