21,227 research outputs found

    Quality assessment technique for ubiquitous software and middleware

    Get PDF
    The new paradigm of computing or information systems is ubiquitous computing systems. The technology-oriented issues of ubiquitous computing systems have made researchers pay much attention to the feasibility study of the technologies rather than building quality assurance indices or guidelines. In this context, measuring quality is the key to developing high-quality ubiquitous computing products. For this reason, various quality models have been defined, adopted and enhanced over the years, for example, the need for one recognised standard quality model (ISO/IEC 9126) is the result of a consensus for a software quality model on three levels: characteristics, sub-characteristics, and metrics. However, it is very much unlikely that this scheme will be directly applicable to ubiquitous computing environments which are considerably different to conventional software, trailing a big concern which is being given to reformulate existing methods, and especially to elaborate new assessment techniques for ubiquitous computing environments. This paper selects appropriate quality characteristics for the ubiquitous computing environment, which can be used as the quality target for both ubiquitous computing product evaluation processes ad development processes. Further, each of the quality characteristics has been expanded with evaluation questions and metrics, in some cases with measures. In addition, this quality model has been applied to the industrial setting of the ubiquitous computing environment. These have revealed that while the approach was sound, there are some parts to be more developed in the future

    Context Aware Computing for The Internet of Things: A Survey

    Get PDF
    As we are moving towards the Internet of Things (IoT), the number of sensors deployed around the world is growing at a rapid pace. Market research has shown a significant growth of sensor deployments over the past decade and has predicted a significant increment of the growth rate in the future. These sensors continuously generate enormous amounts of data. However, in order to add value to raw sensor data we need to understand it. Collection, modelling, reasoning, and distribution of context in relation to sensor data plays critical role in this challenge. Context-aware computing has proven to be successful in understanding sensor data. In this paper, we survey context awareness from an IoT perspective. We present the necessary background by introducing the IoT paradigm and context-aware fundamentals at the beginning. Then we provide an in-depth analysis of context life cycle. We evaluate a subset of projects (50) which represent the majority of research and commercial solutions proposed in the field of context-aware computing conducted over the last decade (2001-2011) based on our own taxonomy. Finally, based on our evaluation, we highlight the lessons to be learnt from the past and some possible directions for future research. The survey addresses a broad range of techniques, methods, models, functionalities, systems, applications, and middleware solutions related to context awareness and IoT. Our goal is not only to analyse, compare and consolidate past research work but also to appreciate their findings and discuss their applicability towards the IoT.Comment: IEEE Communications Surveys & Tutorials Journal, 201

    A Methodology for Engineering Collaborative and ad-hoc Mobile Applications using SyD Middleware

    Get PDF
    Today’s web applications are more collaborative and utilize standard and ubiquitous Internet protocols. We have earlier developed System on Mobile Devices (SyD) middleware to rapidly develop and deploy collaborative applications over heterogeneous and possibly mobile devices hosting web objects. In this paper, we present the software engineering methodology for developing SyD-enabled web applications and illustrate it through a case study on two representative applications: (i) a calendar of meeting application, which is a collaborative application and (ii) a travel application which is an ad-hoc collaborative application. SyD-enabled web objects allow us to create a collaborative application rapidly with limited coding effort. In this case study, the modular software architecture allowed us to hide the inherent heterogeneity among devices, data stores, and networks by presenting a uniform and persistent object view of mobile objects interacting through XML/SOAP requests and responses. The performance results we obtained show that the application scales well as we increase the group size and adapts well within the constraints of mobile devices

    04441 Abstracts Collection -- Mobile Information Management

    Get PDF
    From 24.10.04 to 29.10.04, the Dagstuhl Seminar 04441 ``Mobile Information Management\u27\u27 was held in the International Conference and Research Center (IBFI), Schloss Dagstuhl. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available

    Optimal configuration of active and backup servers for augmented reality cooperative games

    Get PDF
    Interactive applications as online games and mobile devices have become more and more popular in recent years. From their combination, new and interesting cooperative services could be generated. For instance, gamers endowed with Augmented Reality (AR) visors connected as wireless nodes in an ad-hoc network, can interact with each other while immersed in the game. To enable this vision, we discuss here a hybrid architecture enabling game play in ad-hoc mode instead of the traditional client-server setting. In our architecture, one of the player nodes also acts as the server of the game, whereas other backup server nodes are ready to become active servers in case of disconnection of the network i.e. due to low energy level of the currently active server. This allows to have a longer gaming session before incurring in disconnections or energy exhaustion. In this context, the server election strategy with the aim of maximizing network lifetime is not so straightforward. To this end, we have hence analyzed this issue through a Mixed Integer Linear Programming (MILP) model and both numerical and simulation-based analysis shows that the backup servers solution fulfills its design objective

    Decentralized Monitoring of Moving Objects in a Transportation Network Augmented with Checkpoints

    Get PDF
    This paper examines efficient and decentralized monitoring of objects moving in a transportation network. Previous work in moving object monitoring has focused primarily on centralized information systems, like moving object databases and geographic information systems. In contrast, in this paper monitoring is in-network, requiring no centralized control and allowing for substantial spatial constraints to the movement of information. The transportation network is assumed to be augmented with fixed checkpoints that can detect passing mobile objects. This assumption is motivated by many practical applications, from traffic management in vehicle ad hoc networks to habitat monitoring by tracking animal movements. In this context, this paper proposes and evaluates a family of efficient decentralized algorithms for capturing, storing and querying the movements of objects. The algorithms differ in the restrictions they make on the communication and sensing constraints to the mobile nodes and the fixed checkpoints. The performance of the algorithms is evaluated and compared with respect to their scalability (in terms of communication and space complexity), and their latency (the time between when a movement event occurs, and when all interested nodes are updated with records about that event). The conclusions identify three key principles for efficient decentralized monitoring of objects moving past checkpoints: structuring computation around neighboring checkpoints; taking advantage of mobility diffusion and separating the generation and querying of movement informatio

    Mobile Databases: a Selection of Open Issues and Research Directions

    Get PDF
    International audienceThis paper reports on the main results of a specific action on mobile databases conducted by CNRS in France from October 2001 to December 2002. The objective of this action was to review the state of progress in mobile databases and identify major research directions for the French database community. Rather than provide a survey of all important issues in mobile databases, this paper gives an outline of the directions in which the action participants are now engaged, namely: copy synchronization in disconnected computing, mobile transactions, database embedded in ultra-light devices, data confidentiality, P2P dissemination models and middleware adaptability
    • …
    corecore