24 research outputs found

    Using Mobile Augmented Reality to Improve Attention in Adults with Autism Spectrum Disorder

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    Adults on the autism spectrum commonly experience impairments in attention management that hinder many other cognitive functions necessary to appreciate relationships between sensory stimuli. As autistic individuals generally identify as visual learners, the effective use of visual aids can be critical in developing life skills. In this brief paper, we propose a Mobile Augmented Reality for Attention (MARA) application which addresses a lack of supportive and simple costeffective solutions for autistic adults to train attention management skills. We present the proposed design, configuration and implementation. Lastly, we discuss future directions for research

    Effectiveness of AutistAR to enhance communication and social skills among children with autism

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    Individuals diagnosed with autism spectrum disorder (ASD) may have serious fundamental deficits in communication, social, inventiveness, and constructive skills. In the age of technology, children with disabilities frequently employ assistive technologies to aid in their learning and support the rehabilitation process, particularly for autism. Individuals with ASD require technology-based tools such as software or applications that could assist them with communication, language, organizing skills, and information processing. This research developed an augmented reality (AR) application integrating picture exchange communication systems (PECS) to aid children’s communication and social skills. A single-case experimental design (SCED) method was used to analyze the features and effectiveness of AutistAR. The study included a sample of two individuals diagnosed with ASD, characterized by restricted communication and social abilities. The result revealed that there was an improvement in overall communication and social skills in both participants. The ramification of the findings is further explored

    Levantamento bibliográfico sobre tecnologias assistivas baseadas em realidade aumentada para desenvolvimento de atividades com crianças autistas / Bibliographical survey on assistive technologies based on augmented reality for the development of activities with autistic children

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    Este trabalho é resultado de um levantamento bibliográfico feito a partir de pesquisas a respeito de uma tecnologia assistiva baseada em realidade aumentada para o desenvolvimento no tratamento de crianças autistas. A pesquisa dos artigos foram obtidas a partir de uma busca com strings no acervo do IEEE contendo limitações quanto a data de publicação e coerência com o tema proposto. Os resultados coletados mostram que a realidade aumentada, e outras ferramentas tecnológicas, corroboram de forma conveniente para o desenvolvimento da criança. 

    The Effect of Augmented Reality on the Development of Social Skills of Children with Autism

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    The use of new technologies in the process of educational intervention is undoubtedly a basic and valuable tool for teachers Specifically using new forms of representation of educational content and providing a teaching practice that enhances the user s visual perception of the real environment is a key factor favoring the educational inclusion of students with special educational needs In the present study we will investigate whether teachers believe that the use of augmented reality AR in children with autism affects their social skills as well as the possibilities of augmented reality in enhancing the communication skills of children with ASD in areas speech social interaction pretend play reading enhancing visual perception imitative ability attention management and perception of the physical worl

    Exploring the impact of augmented reality in children and adolescents with Autism Spectrum Disorder: a systematic review

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    Autistic Spectrum Disorder (ASD) is a neurodevelopmental condition characterized by persistent difficulties in communication and social interaction along with a restriction in interests and the presence of repetitive behaviors. The development and use of augmented reality technology for autism has increased in recent years. However, little is known about the impact of these virtual reality technologies on clinical health symptoms. The aim of this systematic review was to investigate the impact of augmented reality through social, cognitive, and behavioral domains in children and adolescents with autism. This study is the first contribution that has carried out an evidence-based systematic review including relevant science databases about the effectiveness of augmented reality-based intervention in ASD. The initial search identified a total of 387 records. After the exclusion of papers that are not research studies and are duplicated articles and after screening the abstract and full text, 20 articles were selected for analysis. The studies examined suggest promising findings about the effectiveness of augmented reality-based treatments for the promotion, support, and protection of health and wellbeing in children and adolescents with autism. Finally, possible directions for future work are discussed.Psicologí

    Technology-Assisted Intervention For Children With Autism Spectrum Disorder Using Augmented Reality

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    Technology-assisted intervention has potentials in improving the social, communication and behavior impairments in of children with autism spectrum disorder (ASD). Augmented reality (AR) offers multitude of possibilities and opportunities for the intervention of children with ASD. Therefore, this study identifies 13 researches from 2012 to 2018 that documented the efficacy of augmented reality applications in supporting the intervention of children with ASD. This study reviews the applications of augmented reality that nhanced the intervention for children with autism in (i) social skills, (ii) communication skills, and (iii) behavior skills. The conclusion reports the significant roles of augmented reality as technology-assisted intervention for children with ASD

    Augmented reality and older adults:A comparison of prompting types

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    Older adults can benefit from technologies that help them to complete everyday tasks. However, they are an often-under-represented population in augmented reality (AR) research. We present the results of a study in which people aged 50 years or older were asked to perform actions by interpreting visual AR prompts in a lab setting. Our results show that users were less successful at completing actions when using ARROWand HIGHLIGHT augmentations than when using ghosted OBJECT or GHOSTHAND augmentations. We found that user confidence in performing actions varied according to action and augmentation type. Users preferred combined AUDIO+TEXT prompts (our control condition) overall, but the GHOSTHAND was the most preferred visual prompt. We discuss reasons for these differences and provide insight for developers of AR content for older adults. Ourwork provides the first comparative study of AR with older adults in a non-industrial context.</p

    Augmented reality and older adults:A comparison of prompting types

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    Older adults can benefit from technologies that help them to complete everyday tasks. However, they are an often-under-represented population in augmented reality (AR) research. We present the results of a study in which people aged 50 years or older were asked to perform actions by interpreting visual AR prompts in a lab setting. Our results show that users were less successful at completing actions when using ARROWand HIGHLIGHT augmentations than when using ghosted OBJECT or GHOSTHAND augmentations. We found that user confidence in performing actions varied according to action and augmentation type. Users preferred combined AUDIO+TEXT prompts (our control condition) overall, but the GHOSTHAND was the most preferred visual prompt. We discuss reasons for these differences and provide insight for developers of AR content for older adults. Ourwork provides the first comparative study of AR with older adults in a non-industrial context.</p
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