3,130 research outputs found

    When and how to develop domain-specific languages

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    Domain-specific languages (DSLs) are languages tailored to a specific application domain. They offer substantial gains in expressiveness and ease of use compared with general purpose programming languages in their domain of application. DSL development is hard, requiring both domain knowledge and language development expertise. Few people have both. Not surprisingly, the decision to develop a DSL is often postponed indefinitely, if considered at all, and most DSLs never get beyond the application library stage. While many articles have been written on the development of particular DSLs, there is very limited literature on DSL development methodologies and many questions remain regarding when and how to develop a DSL. To aid the DSL developer, we identify patterns in the decision, analysis, design, and implementation phases of DSL development. Our patterns try to improve on and extend earlier work on DSL design patterns, in particular by Spinellis (2001). We also discuss domain analysis tools and language development systems that may help to speed up DSL development. Finally, we state a number of open problems

    Software (Re-)Engineering with PSF III: an IDE for PSF

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    We describe the design of an integrated development environment (IDE) for PSF. In the software engineering process we used process algebra in the form of PSF for the specification of the architecture of the IDE. This specification is refined to a PSF specification of the IDE system as a ToolBus application, by applying vertical and horizontal implementation techniques. We implemented the various tools as specified and connected them with a ToolBus script extracted from the system specification

    Compiler of a Language with User-Defined Syntax for New Constructs

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    Tato práce si klade za cíl navrhnout a implementovat experimentální programovací jazyk s podporou uživatelsky definovaných syntaktických konstrukcí. Nový jazyk je kompilován do nativní binární podoby a vyžaduje statickou typovou disciplínu v době překladu. Jazyk se skládá ze dvou hlavních komponent. První z nich je minimalistické jádro založené na principech zásobníkově orientovaných jazyků. Druhou částí je mechanismus pro definici nových syntaktických konstrukcí uživatelem. Poté jsou shrnuty poznatky nabyté při návrhu a experimentování s prototypem překladače tohoto jazyka.This project aims to design and implement an experimental programming language. The main feature of the language shall be the ability of the user to define new syntactic constructs. The language shall be statically typed and compiled to a native binary form. The language consists of two parts. The first part is a minimalistic core based on the principles of stack-oriented languages. The second part is a mechanism that lets users define new syntactic constructs. Then we elaborate on findings that have risen from design and experiments performed with the prototype implementation of the language.

    An open extensible tool environment for Event-B

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    Abstract. We consider modelling indispensable for the development of complex systems. Modelling must be carried out in a formal notation to reason and make meaningful conjectures about a model. But formal modelling of complex systems is a difficult task. Even when theorem provers improve further and get more powerful, modelling will remain difficult. The reason for this that modelling is an exploratory activity that requires ingenuity in order to arrive at a meaningful model. We are aware that automated theorem provers can discharge most of the onerous trivial proof obligations that appear when modelling systems. In this article we present a modelling tool that seamlessly integrates modelling and proving similar to what is offered today in modern integrated development environments for programming. The tool is extensible and configurable so that it can be adapted more easily to different application domains and development methods.
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