11,183 research outputs found

    Computer-Aided Validation of Formal Conceptual Models

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    Conceptual modelling is the process of the software life cycle concerned with the identification and specification of requirements for the system to be built. The use of formal specification languages provides more precise and concise specifications. Nevertheless, there is still a need for techniques to support the validation of formal specifications against the informal user requirements. A limitation of formal specifications is that they cannot readily be understood by users unless they have been specially trained. However, user validation can be facilitated by exploiting the executable aspects of formal specification languages. This thesis presents a systematic approach and workbench environment to support the construction and validation through animation of TROLL specifications. Our approach is an iterative requirements definition process consisting of the formal specification of requirements, the automatic transformation of the specification into an executable form, and the interactive animation of the executable version to validate user requirements. To provide objects with persistence in the animation environment, we analyse how the static structure of TROLL objects can be mapped into relational tables. In order to execute the specification, we analyse the operational meaning of state transitions in TROLL, determine an execution model, and describe the transformation of the specifications into C++ code. We present a prototype implementation of the workbench environment.Die konzeptionelle Modellierung ist die Phase im Softwareentwurf, die sich mit der Identifikation und der Spezifikation von Systemanforderungen befasst. Formale Spezifikationssprachen ermöglichen präzisere und eindeutigere Spezifikationen. Trotzdem werden Techniken zur Validierung von formalen Spezifikationen bezüglich der informellen Benutzeranforderungen weiterhin benötigt. Ein Nachteil von formalen Spezifikationen ist, dass sie für Benutzer ohne entsprechende Vorkenntnisse nicht leicht verständlich sind. Die Einbeziehung der Benutzer in den Validierungsprozess kann jedoch durch die Ausführung der Spezifikation vereinfacht werden. Diese Arbeit liefert einen systematischen Ansatz und eine Entwicklungsumgebung für die Konstruktion von TROLL-Spezifikationen und deren Validierung durch Animation. Unser Ansatz basiert auf einem iterativen Prozess zur Anforderungsdefinition bestehend aus der formalen Spezifikation von Anforderungen, der automatischen Übersetzung der Spezifikation in eine ausführbare Form, und der interaktiven Animation um die Benutzeranforderungen zu validieren. Um die Objektzustände in der Animationsumgebung persistent zu halten, wird untersucht, wie die statische Struktur von TROLL-Objekten in relationale Tabellen umgesetzt werden kann. Um die Spezifikationen auszuführen, wird die operationale Bedeutung von TROLL-Zustandsübergängen analysiert und ein Ausführungsmodell festgelegt. Anschließend wird die Übersetzung von den Spezifikationen in C++ beschrieben. Wir zeigen eine prototypische Implementierung der Animationsumgebung

    Attempto - From Specifications in Controlled Natural Language towards Executable Specifications

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    Deriving formal specifications from informal requirements is difficult since one has to take into account the disparate conceptual worlds of the application domain and of software development. To bridge the conceptual gap we propose controlled natural language as a textual view on formal specifications in logic. The specification language Attempto Controlled English (ACE) is a subset of natural language that can be accurately and efficiently processed by a computer, but is expressive enough to allow natural usage. The Attempto system translates specifications in ACE into discourse representation structures and into Prolog. The resulting knowledge base can be queried in ACE for verification, and it can be executed for simulation, prototyping and validation of the specification.Comment: 15 pages, compressed, uuencoded Postscript, to be presented at EMISA Workshop 'Naturlichsprachlicher Entwurf von Informationssystemen - Grundlagen, Methoden, Werkzeuge, Anwendungen', May 28-30, 1996, Ev. Akademie Tutzin

    SAGA: A project to automate the management of software production systems

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    The Software Automation, Generation and Administration (SAGA) project is investigating the design and construction of practical software engineering environments for developing and maintaining aerospace systems and applications software. The research includes the practical organization of the software lifecycle, configuration management, software requirements specifications, executable specifications, design methodologies, programming, verification, validation and testing, version control, maintenance, the reuse of software, software libraries, documentation, and automated management

    The Knowledge-Based Software Assistant: Beyond CASE

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    This paper will outline the similarities and differences between two paradigms of software development. Both support the whole software life cycle and provide automation for most of the software development process, but have different approaches. The CASE approach is based on a set of tools linked by a central data repository. This tool-based approach is data driven and views software development as a series of sequential steps, each resulting in a product. The Knowledge-Based Software Assistant (KBSA) approach, a radical departure from existing software development practices, is knowledge driven and centers around a formalized software development process. KBSA views software development as an incremental, iterative, and evolutionary process with development occurring at the specification level

    Metamodel-based model conformance and multiview consistency checking

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    Model-driven development, using languages such as UML and BON, often makes use of multiple diagrams (e.g., class and sequence diagrams) when modeling systems. These diagrams, presenting different views of a system of interest, may be inconsistent. A metamodel provides a unifying framework in which to ensure and check consistency, while at the same time providing the means to distinguish between valid and invalid models, that is, conformance. Two formal specifications of the metamodel for an object-oriented modeling language are presented, and it is shown how to use these specifications for model conformance and multiview consistency checking. Comparisons are made in terms of completeness and the level of automation each provide for checking multiview consistency and model conformance. The lessons learned from applying formal techniques to the problems of metamodeling, model conformance, and multiview consistency checking are summarized

    Glossary of software engineering laboratory terms

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    A glossary of terms used in the Software Engineering Laboratory (SEL) is presented. The terms are defined within the context of the software development environment for flight dynamics at Goddard Space Flight Center. A concise reference for clarifying and understanding the language employed in SEL documents and data collection forms is provided

    Creating telecommunication services based on object-oriented frameworks and SDL

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    This paper describes the tools and techniques being applied in the TINA Open Service Creation Architecture (TOSCA) project to develop object-oriented models of distributed telecommunication services in SDL. The paper also describes the way in which Tree and Tabular Combined Notation (TTCN) test cases are derived from these models and subsequently executed against the CORBA-based implementations of these services through a TTCN/CORBA gateway
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