376 research outputs found
Uniform Sampling through the Lovász Local Lemma
We propose a new algorithmic framework, called `"partial rejection sampling'', to draw samples exactly from a product distribution, conditioned on none of a number of bad events occurring. Our framework builds new connections between the variable framework of the Lovász Local Lemma and some classical sampling algorithms such as the "cycle-popping"' algorithm for rooted spanning trees. Among other applications, we discover new algorithms to sample satisfying assignments of k-CNF formulas with bounded variable occurrences
Escaping the Local Minima via Simulated Annealing: Optimization of Approximately Convex Functions
We consider the problem of optimizing an approximately convex function over a
bounded convex set in using only function evaluations. The
problem is reduced to sampling from an \emph{approximately} log-concave
distribution using the Hit-and-Run method, which is shown to have the same
complexity as sampling from log-concave distributions. In
addition to extend the analysis for log-concave distributions to approximate
log-concave distributions, the implementation of the 1-dimensional sampler of
the Hit-and-Run walk requires new methods and analysis. The algorithm then is
based on simulated annealing which does not relies on first order conditions
which makes it essentially immune to local minima.
We then apply the method to different motivating problems. In the context of
zeroth order stochastic convex optimization, the proposed method produces an
-minimizer after noisy function
evaluations by inducing a -approximately log concave
distribution. We also consider in detail the case when the "amount of
non-convexity" decays towards the optimum of the function. Other applications
of the method discussed in this work include private computation of empirical
risk minimizers, two-stage stochastic programming, and approximate dynamic
programming for online learning.Comment: 27 page
Improved Bounds for Randomly Colouring Simple Hypergraphs
We study the problem of sampling almost uniform proper q-colourings in k-uniform simple hypergraphs with maximum degree ?. For any ? > 0, if k ? 20(1+?)/? and q ? 100?^({2+?}/{k-4/?-4}), the running time of our algorithm is O?(poly(? k)? n^1.01), where n is the number of vertices. Our result requires fewer colours than previous results for general hypergraphs (Jain, Pham, and Vuong, 2021; He, Sun, and Wu, 2021), and does not require ?(log n) colours unlike the work of Frieze and Anastos (2017)
Unsplittable coverings in the plane
A system of sets forms an {\em -fold covering} of a set if every point
of belongs to at least of its members. A -fold covering is called a
{\em covering}. The problem of splitting multiple coverings into several
coverings was motivated by classical density estimates for {\em sphere
packings} as well as by the {\em planar sensor cover problem}. It has been the
prevailing conjecture for 35 years (settled in many special cases) that for
every plane convex body , there exists a constant such that every
-fold covering of the plane with translates of splits into
coverings. In the present paper, it is proved that this conjecture is false for
the unit disk. The proof can be generalized to construct, for every , an
unsplittable -fold covering of the plane with translates of any open convex
body which has a smooth boundary with everywhere {\em positive curvature}.
Somewhat surprisingly, {\em unbounded} open convex sets do not misbehave,
they satisfy the conjecture: every -fold covering of any region of the plane
by translates of such a set splits into two coverings. To establish this
result, we prove a general coloring theorem for hypergraphs of a special type:
{\em shift-chains}. We also show that there is a constant such that, for
any positive integer , every -fold covering of a region with unit disks
splits into two coverings, provided that every point is covered by {\em at
most} sets
- …