259 research outputs found

    Equivalence-Checking on Infinite-State Systems: Techniques and Results

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    The paper presents a selection of recently developed and/or used techniques for equivalence-checking on infinite-state systems, and an up-to-date overview of existing results (as of September 2004)

    Game Characterization of Probabilistic Bisimilarity, and Applications to Pushdown Automata

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    We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata (without epsilon-transitions). We first show a general characterization of probabilistic bisimilarity in terms of two-player games, which naturally reduces checking bisimilarity of probabilistic labelled transition systems to checking bisimilarity of standard (non-deterministic) labelled transition systems. This reduction can be easily implemented in the framework of pPDA, allowing to use known results for standard (non-probabilistic) PDA and their subclasses. A direct use of the reduction incurs an exponential increase of complexity, which does not matter in deriving decidability of bisimilarity for pPDA due to the non-elementary complexity of the problem. In the cases of probabilistic one-counter automata (pOCA), of probabilistic visibly pushdown automata (pvPDA), and of probabilistic basic process algebras (i.e., single-state pPDA) we show that an implicit use of the reduction can avoid the complexity increase; we thus get PSPACE, EXPTIME, and 2-EXPTIME upper bounds, respectively, like for the respective non-probabilistic versions. The bisimilarity problems for OCA and vPDA are known to have matching lower bounds (thus being PSPACE-complete and EXPTIME-complete, respectively); we show that these lower bounds also hold for fully probabilistic versions that do not use non-determinism

    Algorithmic problems in analysis of real time system specifications

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    I uppsatsen studeras representationen av William Shakespeares pjäs Hamlet i affischsammanhang. Ett antal Hamletaffischer från 1900-talet framtill 2008 beskrivs, tolkas och analyseras. Fokus ligger främst på det aktuella anslaget från 2008 års produktion på Dramaten i Stockholm. Bakgrunden innehåller kortare teoriavsnitt om klassisk och visuell retorik, bildstruktur, semiotik samt affischens historia och roll i dag. En kortare beskrivning av pjäsens handling ger en naturlig ingång till den kortare presentationen av samtliga affischer som följer. I analysen studeras Hamlet från 2008 i en djupare dimension, där en analysmodell av Roland Barthes tillämpas på ett detaljerat plan. Därefter följer en jämförande analys med tidigare affischer, vilket avslutningsvis följs av en sammanfattande diskussion kring tidigare affischer och hur dess framtida representation kan tänkas ta form.

    Bisimilarity of Pushdown Systems is Nonelementary

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    Given two pushdown systems, the bisimilarity problem asks whether they are bisimilar. While this problem is known to be decidable our main result states that it is nonelementary, improving EXPTIME-hardness, which was the previously best known lower bound for this problem. Our lower bound result holds for normed pushdown systems as well

    Resource Bisimilarity in Petri Nets is Decidable

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    Petri nets are a popular formalism for modeling and analyzing distributed systems. Tokens in Petri net models can represent the control flow state or resources produced/consumed by transition firings. We define a resource as a part (submultiset) of the Petri net marking and call two resources equivalent iff replacing one of them with another in any marking does not change the observable Petri net behavior. We investigate the resource similarity and the resource bisimilarity -- congruent restrictions of the bisimulation equivalence on Petri net markings and prove that the resource bisimilarity is decidable in contrast to the resource similarity.Comment: New version for submission to the journa
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