11 research outputs found

    A Framework for Connecting Home Computing Middleware.

    Get PDF

    Design of Home Network Architecture using ACE/TAO Real Time Event Service

    Get PDF
    This paper proposes a home network design based on publisher/subscriber architecture which is developed using ACE/TAO Real-time Event Service (RTES) as the middleware platform. This design addresses a feature to support a real-time implementation for home network application such as home automation. Home network participants have been classified into several components based on consumer and supplier implementation in the ACE/TAO RTES in order to simplify the design. To optimize the network utilization, events are filtered based on their type and source for each publisher and subscriber. To deal with heterogeneous type of home appliances, event header information has been extended to wrap more information. Each of events can be configured with a specific scheduling and priority setting to meet its quality of service (QoS) according to the requirement. Network performance in handling an increasing number of consumer or supplier has been evaluated and show an acceptable result. Keywords: Home Network, ACE/TAO, RTES, QoS

    The remote configuration of devices within home entertainment networks

    Get PDF
    This thesis examines home entertainment network remote configuration solutions. It does so by inspecting four home entertainment networking solution specifications - HAVi, Jini, AV/C and UPnP. Two of these (AV/C and UPnP) are implemented partially for a system allowing a TV to configure an AudioNideo Receiver (AV/R) remotely on the network (a process known as remote configuration). The two implementations are then more closely investigated and several implementation differences in the approach between the remote configuration method of device configuration and other methods of device configuration are discerned. These different approaches are then categorised into one of two theoretical models of communication for configuring devices on home entertainment networks - the Rendering model and the Programmed model. By classifying a particular method of device configuration into one of the two models, manufacturers can quickly determine the inherent strengths and weaknesses of that methodKMBT_363Adobe Acrobat 9.54 Paper Capture Plug-i

    UPnP-JXTA bridging

    Get PDF

    Quality assessment technique for ubiquitous software and middleware

    Get PDF
    The new paradigm of computing or information systems is ubiquitous computing systems. The technology-oriented issues of ubiquitous computing systems have made researchers pay much attention to the feasibility study of the technologies rather than building quality assurance indices or guidelines. In this context, measuring quality is the key to developing high-quality ubiquitous computing products. For this reason, various quality models have been defined, adopted and enhanced over the years, for example, the need for one recognised standard quality model (ISO/IEC 9126) is the result of a consensus for a software quality model on three levels: characteristics, sub-characteristics, and metrics. However, it is very much unlikely that this scheme will be directly applicable to ubiquitous computing environments which are considerably different to conventional software, trailing a big concern which is being given to reformulate existing methods, and especially to elaborate new assessment techniques for ubiquitous computing environments. This paper selects appropriate quality characteristics for the ubiquitous computing environment, which can be used as the quality target for both ubiquitous computing product evaluation processes ad development processes. Further, each of the quality characteristics has been expanded with evaluation questions and metrics, in some cases with measures. In addition, this quality model has been applied to the industrial setting of the ubiquitous computing environment. These have revealed that while the approach was sound, there are some parts to be more developed in the future

    Home Area Networking With Universal Plug And Play Technology

    Get PDF
    Tez (Yüksek Lisans) -- İstanbul Teknik Üniversitesi, Fen Bilimleri Enstitüsü, 2007Thesis (M.Sc.) -- İstanbul Technical University, Institute of Science and Technology, 2007Bu çalışma, ev içerisindeki kablolu ya da kablosuz akıllı cihazların, farklı özellikteki bilgisayarların birbirlerine otomatik olarak bağlanması ve birlikte çalışması, ev yerel ağının işletim sisteminden, programlama dilinden, iletişim mekanizmalarından ve fiziksel ortamdan bağımsız olabilmesi için uçtan uca dağınık ağ mimari yapısına ve TCP/IP, HTTP, XML gibi farklı internet standartları ve protokollerine imkan tanıyan evrensel tak ve çalıştır teknolojisini inceler. Bu teknoloji, sıfır konfigürasyonlu ağ oluşturma ve otomatik cihaz keşfini sağlayarak ağ oluşturmayı kullanıcıların yapabilecekleri basit yapıya dönüştürür. Ayrıca, bu çalışma isteğe bağlı transfer protokollerini ve içerik formatlarını destekleyen, ses ve görüntü içeriğinin kontrol noktası tarafından herhangi bir müdaheleye gerek olmadan cihazlar arası akmasını, kontrol noktalarının herhangi bir cihaz tipinden, içerik formatından, transfer protokolünden bağımsız olmasını sağlayan, ortam çeviricisinin yakınındaki ortam sunucusunun servislerini keşfedip gerekli ayarlamaları otomatik olarak yaparak kullanıcının ev eğlence kullanımı senaryosuna uygun olarak favori parçasını seçmesine olanak sağlayıp kullanıcıdan herhangi bir yardım gerektirmeyen geniş kapsamlı evrensel tak ve çalıştır ses ve görüntü mimarisini tanımlar. Uygulama safhası, kullanıcı müdahelesi olmadan ortam içeriğini depolayan ve akışı başlatan ortam sunucusu ile içeriği ortam formatından tamamen bağımsız olarak çalınmaya uygun hale getiren ortam çeviricisi arasında, sıradan bir televizyona evrensel tak ve çalıştır kabiliyeti kazandırabilmek için donanımsal arabirimi ortam çeviricisi olarak oluşturarak ve dizüstü bilgisayarı kontrol noktası ve ortam sunumcusu olarak programlayarak, ses ve görüntü akışını sağlar.This study provides an overview of Universal Plug and Play (UPnP) technology, which allows an architecture for pervasive peer-to-peer network connectivity of intelligent devices, PCs of all form factors, and wireless devices within the home, and builds on Internet standards and technologies, such as TCP/IP, HTTP, and XML, to enable these devices to automatically connect with one another and work together to build home networking independent of any particular operating system, programming language, transport mechanisms, or physical medium. UPnP technology is all about making home networking simple and affordable for users, supporting zero-configuration networking and automatic discovery. The study also defines overall UPnP Audio/Video (A/V) Architecture which supports arbitrary transfer protocols and content formats, enables the A/V content to flow directly between devices without any intervention from Control Point (CP), makes CPs to remain independent of any particular device type, content format and transfer protocol and requires no assistance at all from the user since Media Renderer, can discover available services from Media Server in its neighborhood, perform the necessary setup automatically, and finally enable the user to select and play their favorite song in home entertainment usage scenario. Implementation phase provides A/V transport and streaming without any user intervention between server and renderer by building and programming an hardware interface as Media Renderer, in order to make an ordinary A/V device UPnP enabled and programming a laptop as CP and Media Server.Yüksek LisansM.Sc

    Simple and secured access to networked home appliances via internet using SSL, BioHashing and single Authentication Server

    Get PDF
    This thesis describes a web-based application that will enable users to access their networked home appliances over the Internet in an easy, secured, accessible and cost effective manner, using the user's iris image only for authentication. As Internet is increasingly gaining significance and popularity in our daily lives, various home networking technologies also started gaining importance from consumers, which helped in facilitating interoperability, sharing of services and exchange of information between different electronic devices at home. As a result, the demand to be able to access home appliances or security cameras over the Internet gradually grew. In this research, we propose an efficient, secured, low-cost and user-friendly method to access networked home appliances over the Internet, providing strong, well integrated, three levels of security to the whole application and user data. According to our design, the user's iris data after hashing (using BioHashing) is sent through a secure communication channel utilizing Secure Sockets Layer v-3.0. The deterministic feature sequence from the iris image is extracted using 1D log-Gabor filters and while performing BioHashing, the orthonormalization of the pseudorandom number is implemented employing Gram-Schmidt orthonormalization algorithm. In addition to this protected data transfer mechanism, we propose the design of an Authentication Server that can be shared among multiple homes, allowing numerous users to access their home appliances in a trouble-free and secured manner. It can also bring down the cost of commercial realization of this endeavor and increase its accessibility without compromising on system security. We demonstrate that the recognition efficiency of this system is computationally effective with equal error rate (EER) of 0% and 6.75% (average) in two separate conditions on CASIA 1 and CASIA 2 iris image datasets

    Workshop on real-time for multimedia (RTMM), Catania, Italy, June 29, 2004

    Get PDF

    Workshop on real-time for multimedia (RTMM), Catania, Italy, June 29, 2004

    Get PDF
    corecore