21 research outputs found
Decoupled Learning of Environment Characteristics for Safe Exploration
Reinforcement learning is a proven technique for an agent to learn a task.
However, when learning a task using reinforcement learning, the agent cannot
distinguish the characteristics of the environment from those of the task. This
makes it harder to transfer skills between tasks in the same environment.
Furthermore, this does not reduce risk when training for a new task. In this
paper, we introduce an approach to decouple the environment characteristics
from the task-specific ones, allowing an agent to develop a sense of survival.
We evaluate our approach in an environment where an agent must learn a sequence
of collection tasks, and show that decoupled learning allows for a safer
utilization of prior knowledge.Comment: 4 pages, 4 figures, ICML 2017 workshop on Reliable Machine Learning
in the Wil
Reuse of Neural Modules for General Video Game Playing
A general approach to knowledge transfer is introduced in which an agent
controlled by a neural network adapts how it reuses existing networks as it
learns in a new domain. Networks trained for a new domain can improve their
performance by routing activation selectively through previously learned neural
structure, regardless of how or for what it was learned. A neuroevolution
implementation of this approach is presented with application to
high-dimensional sequential decision-making domains. This approach is more
general than previous approaches to neural transfer for reinforcement learning.
It is domain-agnostic and requires no prior assumptions about the nature of
task relatedness or mappings. The method is analyzed in a stochastic version of
the Arcade Learning Environment, demonstrating that it improves performance in
some of the more complex Atari 2600 games, and that the success of transfer can
be predicted based on a high-level characterization of game dynamics.Comment: Accepted at AAAI 1
Learning Generalized Reactive Policies using Deep Neural Networks
We present a new approach to learning for planning, where knowledge acquired
while solving a given set of planning problems is used to plan faster in
related, but new problem instances. We show that a deep neural network can be
used to learn and represent a \emph{generalized reactive policy} (GRP) that
maps a problem instance and a state to an action, and that the learned GRPs
efficiently solve large classes of challenging problem instances. In contrast
to prior efforts in this direction, our approach significantly reduces the
dependence of learning on handcrafted domain knowledge or feature selection.
Instead, the GRP is trained from scratch using a set of successful execution
traces. We show that our approach can also be used to automatically learn a
heuristic function that can be used in directed search algorithms. We evaluate
our approach using an extensive suite of experiments on two challenging
planning problem domains and show that our approach facilitates learning
complex decision making policies and powerful heuristic functions with minimal
human input. Videos of our results are available at goo.gl/Hpy4e3
Grounding Language for Transfer in Deep Reinforcement Learning
In this paper, we explore the utilization of natural language to drive
transfer for reinforcement learning (RL). Despite the wide-spread application
of deep RL techniques, learning generalized policy representations that work
across domains remains a challenging problem. We demonstrate that textual
descriptions of environments provide a compact intermediate channel to
facilitate effective policy transfer. Specifically, by learning to ground the
meaning of text to the dynamics of the environment such as transitions and
rewards, an autonomous agent can effectively bootstrap policy learning on a new
domain given its description. We employ a model-based RL approach consisting of
a differentiable planning module, a model-free component and a factorized state
representation to effectively use entity descriptions. Our model outperforms
prior work on both transfer and multi-task scenarios in a variety of different
environments. For instance, we achieve up to 14% and 11.5% absolute improvement
over previously existing models in terms of average and initial rewards,
respectively.Comment: JAIR 201
Reusing risk-aware stochastic abstract policies in robotic navigation learning
In this paper we improve learning performance of a risk-aware robot facing navigation tasks by employing transfer learning; that is, we use information from a previously solved task to accelerate learning in a new task. To do so, we transfer risk-aware memoryless stochastic abstract policies into a new task. We show how to incorporate risk-awareness into robotic navigation tasks, in particular when tasks are modeled as stochastic shortest path problems. We then show how to use a modified policy iteration algorithm, called AbsProb-PI, to obtain risk-neutral and risk-prone memoryless stochastic abstract policies. Finally, we propose a method that combines abstract policies, and show how to use the combined policy in a new navigation task. Experiments validate our proposals and show that one can find effective abstract policies that can improve robot behavior in navigation problem