9,867 research outputs found

    Tracking both pose and status of a traffic light via an Interacting Multiple Model filter

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    International audienceEither for driver assistance systems or autonomous vehicles, detecting traffic lights (status and pose) is required when Intelligent Transport Systems go downtown. As detection algorithms could still have some misclassification on the traffic light status, this paper proposes a solution to nearly avoid this problem. An Interacting Multiple Model filter is used to track both the position and the status of a traffic light through the time and to increase traffic light recognition performances for automation purpose.Aussi bien pour la conduite autonome que pour les systèmes d'aide à la conduite, il est nécessaire de pouvoir détecter les feux de trafic (status et position) pour que les différents systèmes de transport intelligent puissent fonctionner en centre ville. Les algorithmes de détection simples pouvant toujours produire des erreurs de classification sur le status du feu, ce papier propose une solution pour contourner le problème. Un filtre "Interacting Multiple Model" est en effet utilisé pour suivre à la fois la position et le status du feux dans le temps et pour ainsi améliorer les performances d'un système global

    Pedestrian Models for Autonomous Driving Part II: High-Level Models of Human Behavior

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    Abstract—Autonomous vehicles (AVs) must share space with pedestrians, both in carriageway cases such as cars at pedestrian crossings and off-carriageway cases such as delivery vehicles navigating through crowds on pedestrianized high-streets. Unlike static obstacles, pedestrians are active agents with complex, inter- active motions. Planning AV actions in the presence of pedestrians thus requires modelling of their probable future behaviour as well as detecting and tracking them. This narrative review article is Part II of a pair, together surveying the current technology stack involved in this process, organising recent research into a hierarchical taxonomy ranging from low-level image detection to high-level psychological models, from the perspective of an AV designer. This self-contained Part II covers the higher levels of this stack, consisting of models of pedestrian behaviour, from prediction of individual pedestrians’ likely destinations and paths, to game-theoretic models of interactions between pedestrians and autonomous vehicles. This survey clearly shows that, although there are good models for optimal walking behaviour, high-level psychological and social modelling of pedestrian behaviour still remains an open research question that requires many conceptual issues to be clarified. Early work has been done on descriptive and qualitative models of behaviour, but much work is still needed to translate them into quantitative algorithms for practical AV control

    F-formation Detection: Individuating Free-standing Conversational Groups in Images

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    Detection of groups of interacting people is a very interesting and useful task in many modern technologies, with application fields spanning from video-surveillance to social robotics. In this paper we first furnish a rigorous definition of group considering the background of the social sciences: this allows us to specify many kinds of group, so far neglected in the Computer Vision literature. On top of this taxonomy, we present a detailed state of the art on the group detection algorithms. Then, as a main contribution, we present a brand new method for the automatic detection of groups in still images, which is based on a graph-cuts framework for clustering individuals; in particular we are able to codify in a computational sense the sociological definition of F-formation, that is very useful to encode a group having only proxemic information: position and orientation of people. We call the proposed method Graph-Cuts for F-formation (GCFF). We show how GCFF definitely outperforms all the state of the art methods in terms of different accuracy measures (some of them are brand new), demonstrating also a strong robustness to noise and versatility in recognizing groups of various cardinality.Comment: 32 pages, submitted to PLOS On

    Ocular attention-sensing interface system

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    The purpose of the research was to develop an innovative human-computer interface based on eye movement and voice control. By eliminating a manual interface (keyboard, joystick, etc.), OASIS provides a control mechanism that is natural, efficient, accurate, and low in workload
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