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    New data structures, models, and algorithms for real-time resource management

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    Real-time resource management is the core and critical task in real-time systems. This dissertation explores new data structures, models, and algorithms for real-time resource management. At first, novel data structures, i.e., a class of Testing Interval Trees (TITs), are proposed to help build efficient scheduling modules in real-time systems. With a general data structure, i.e., the TIT* tree, the average costs of the schedulability tests in a wide variety of real-time systems can be reduced. With the Testing Interval Tree for Vacancy analysis (TIT-V), the complexities of the schedulability tests in a class of parallel/distributed real-time systems can be effectively reduced from 0(m²nlogn) to 0(mlogn+mlogm), where m is the number of processors and n is the number of tasks. Similarly, with the Testing Interval Tree for Release time and Laxity analysis (TIT-RL), the complexity of the online admission control in a uni-processor based real-time system can be reduced from 0(n²) to 0(nlogn), where n is the number of tasks. The TIT-RL tree can also be applied to a class of parallel/distributed real-time systems. Therefore, the TIT trees are effective approaches to efficient real-time scheduling modules. Secondly, a new utility accrual model, i.e., UAM+, is established for the resource management in real-time distributed systems. UAM+ is constructed based on the timeliness of computation and communication. Most importantly, the interplay between computation and communication is captured and characterized in the model. Under UAM+, resource managers are guided towards maximizing system-wide utility by exploring the interplay between computation and communication. This is in sharp contrast to traditional approaches that attempt to meet the timing constraints on computation and communication separately. To validate the effectiveness of UAM+, a resource allocation algorithm called IAUASA is developed. Simulation results reveal that IAUASA is far superior to two other resource allocation algorithms that are developed according to traditional utility accrual model and traditional idea. Furthermore, an online algorithm called IDRSA is also developed under UAM+, and a Dynamic Deadline Adjustment (DDA) technique is incorporated into IDRSA algorithm to explore the interplay between computation and communication. The simulation results show that the performance of IDRSA is very promising, especially when the interplay between computation and communication is tight. Therefore, the new utility accrual model provides a more effective approach to the resource allocation in distributed real-time systems. Thirdly, a general task model, which adapts the concept of calculus curve from the network calculus domain, is established for those embedded real-time systems with random event/task arrivals. Under this model, a prediction technique based on history window and calculus curves is established, and it provides the foundation for dynamic voltage-frequency scaling in those embedded real-time systems. Based on this prediction technique, novel energy-efficient algorithms that can dynamically adjust the operating voltage-frequency according to the predicted workload are developed. These algorithms aim to reduce energy consumption while meeting hard deadlines. They can accommodate and well adapt to the variation between the predicted and the actual arrivals of tasks as well as the variation between the predicted and the actual execution times of tasks. Simulation results validate the effectiveness of these algorithms in energy saving

    A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing

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    Edge computing is promoted to meet increasing performance needs of data-driven services using computational and storage resources close to the end devices, at the edge of the current network. To achieve higher performance in this new paradigm one has to consider how to combine the efficiency of resource usage at all three layers of architecture: end devices, edge devices, and the cloud. While cloud capacity is elastically extendable, end devices and edge devices are to various degrees resource-constrained. Hence, an efficient resource management is essential to make edge computing a reality. In this work, we first present terminology and architectures to characterize current works within the field of edge computing. Then, we review a wide range of recent articles and categorize relevant aspects in terms of 4 perspectives: resource type, resource management objective, resource location, and resource use. This taxonomy and the ensuing analysis is used to identify some gaps in the existing research. Among several research gaps, we found that research is less prevalent on data, storage, and energy as a resource, and less extensive towards the estimation, discovery and sharing objectives. As for resource types, the most well-studied resources are computation and communication resources. Our analysis shows that resource management at the edge requires a deeper understanding of how methods applied at different levels and geared towards different resource types interact. Specifically, the impact of mobility and collaboration schemes requiring incentives are expected to be different in edge architectures compared to the classic cloud solutions. Finally, we find that fewer works are dedicated to the study of non-functional properties or to quantifying the footprint of resource management techniques, including edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless Communications and Mobile Computing journa
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