759 research outputs found

    Towards a High-Level Implementation of Execution Primitives for Unrestricted, Independent And-Parallelism

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    Most efficient implementations of parallel logic programming rely on complex low-level machinery which is arguably difficult to implement and modify. We explore an alternative approach aimed at taming that complexity by raising core parts of the implementation to the source language level for the particular case of and-parallellism. We handle a significant portion of the parallel implementation at the Prolog level with the help of a comparatively small number of concurrency.related primitives which take case of lower-level tasks such as locking, thread management, stack set management, etc. The approach does not eliminate altogether modifications to the abstract machine, but it does greatly simplify them and it also facilitates experimenting with different alternatives. We show how this approach allows implementing both restricted and unrestricted (i.e., non fork-join) parallelism. Preliminary esperiments show thay the performance safcrifieced is reasonable, although granularity of unrestricted parallelism contributes to better observed speedups

    Towards high-level execution primitives for and-parallelism: preliminary results

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    Most implementations of parallel logic programming rely on complex low-level machinery which is arguably difflcult to implement and modify. We explore an alternative approach aimed at taming that complexity by raising core parts of the implementation to the source language level for the particular case of and-parallelism. Therefore, we handle a signiflcant portion of the parallel implementation mechanism at the Prolog level with the help of a comparatively small number of concurrency-related primitives which take care of lower-level tasks such as locking, thread management, stack set management, etc. The approach does not eliminate altogether modiflcations to the abstract machine, but it does greatly simplify them and it also facilitates experimenting with different alternatives. We show how this approach allows implementing both restricted and unrestricted (i.e., non fork-join) parallelism. Preliminary experiments show that the amount of performance sacriflced is reasonable, although granularity control is required in some cases. Also, we observe that the availability of unrestricted parallelism contributes to better observed speedups

    A High-Level Implementation of Non-deterministic, Unrestricted, Independent And-Parallelism

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    The growing popularity of multicore architectures has renewed interest in language-based approaches to the exploitation of parallelism. Logic programming has proved an interesting framework to this end, and there are parallel implementations which have achieved significant speedups, but at the cost of a quite sophisticated low-level machinery. This machinery has been found challenging to code and, specially, to maintain and expand. In this paper, we follow a different approach which adopts a higher level view by raising some of the core components of the implementation to the level of the source language. We briefly present an implementation model for independent and-parallelism which fully supports non-determinism through backtracking and provides flexible solutions for some of the main problems found in previous and-parallel implementations. Our proposal is able to optimize the execution for the case of deterministic programs and to exploit unrestricted and-parallelism, which allows exposing more parallelism among clause literals than fork-join-based proposals. We present performance results for an implementation, including data for benchmarks where and-parallelism is exploited in non-deterministic programs

    Automatic unrestricted independent and-parallelism in logic programs

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    We present new algorithms which perform automatic parallelization via source-to-source transformations. The objective is to exploit goal-level, unrestricted independent andparallelism. The proposed algorithms use as targets new parallel execution primitives which are simpler and more flexible than the well-known &/2 parallel operator, which makes it possible to generate better parallel expressions by exposing more potential parallelism among the literals of a clause than is possible with &/2. The main differences between the algorithms stem from whether the order of the solutions obtained is preserved or not, and on the use of determinacy information. We briefly describe the environment where the algorithms have been implemented and the runtime platform in which the parallelized programs are executed. We also report on an evaluation of an implementation of our approach. We compare the performance obtained to that of previous annotation algorithms and show that relevant improvements can be obtained

    Virtual Machine Support for Many-Core Architectures: Decoupling Abstract from Concrete Concurrency Models

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    The upcoming many-core architectures require software developers to exploit concurrency to utilize available computational power. Today's high-level language virtual machines (VMs), which are a cornerstone of software development, do not provide sufficient abstraction for concurrency concepts. We analyze concrete and abstract concurrency models and identify the challenges they impose for VMs. To provide sufficient concurrency support in VMs, we propose to integrate concurrency operations into VM instruction sets. Since there will always be VMs optimized for special purposes, our goal is to develop a methodology to design instruction sets with concurrency support. Therefore, we also propose a list of trade-offs that have to be investigated to advise the design of such instruction sets. As a first experiment, we implemented one instruction set extension for shared memory and one for non-shared memory concurrency. From our experimental results, we derived a list of requirements for a full-grown experimental environment for further research

    An occam Style Communications System for UNIX Networks

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    This document describes the design of a communications system which provides occam style communications primitives under a Unix environment, using TCP/IP protocols, and any number of other protocols deemed suitable as underlying transport layers. The system will integrate with a low overhead scheduler/kernel without incurring significant costs to the execution of processes within the run time environment. A survey of relevant occam and occam3 features and related research is followed by a look at the Unix and TCP/IP facilities which determine our working constraints, and a description of the T9000 transputer's Virtual Channel Processor, which was instrumental in our formulation. Drawing from the information presented here, a design for the communications system is subsequently proposed. Finally, a preliminary investigation of methods for lightweight access control to shared resources in an environment which does not provide support for critical sections, semaphores, or busy waiting, is made. This is presented with relevance to mutual exclusion problems which arise within the proposed design. Future directions for the evolution of this project are discussed in conclusion

    Applying Prolog to Develop Distributed Systems

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    Development of distributed systems is a difficult task. Declarative programming techniques hold a promising potential for effectively supporting programmer in this challenge. While Datalog-based languages have been actively explored for programming distributed systems, Prolog received relatively little attention in this application area so far. In this paper we present a Prolog-based programming system, called DAHL, for the declarative development of distributed systems. DAHL extends Prolog with an event-driven control mechanism and built-in networking procedures. Our experimental evaluation using a distributed hash-table data structure, a protocol for achieving Byzantine fault tolerance, and a distributed software model checker - all implemented in DAHL - indicates the viability of the approach
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