539 research outputs found

    A Paradigm for color gamut mapping of pictorial images

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    In this thesis, a paradigm was generated for color gamut mapping of pictorial images. This involved the development and testing of: 1.) a hue-corrected version of the CIELAB color space, 2.) an image-dependent sigmoidal-lightness-rescaling process, 3.) an image-gamut- based chromatic-compression process, and 4.) a gamut-expansion process. This gamut-mapping paradigm was tested against some gamut-mapping strategies published in the literature. Reproductions generated by gamut mapping in a hue-corrected CIELAB color space more accurately preserved the perceived hue of the original scenes compared to reproductions generated using the CIELAB color space. The results of three gamut-mapping experiments showed that the contrast-preserving nature of the sigmoidal-lightness-remapping strategy generated gamut-mapped reproductions that were better matches to the originals than reproductions generated using linear-lightness-compression functions. In addition, chromatic-scaling functions that compressed colors at a higher rate near the gamut surface and less near the achromatic axis produced better matches to the originals than algorithms that performed linear chroma compression throughout color space. A constrained gamut-expansion process, similar to the inverse of the best gamut-compression process found in this experiment, produced reproductions preferred over an expansion process utilizing unconstrained linear expansion

    A case study in digitizing a photographic collection

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    This paper reviews the processes involved in the digitisation, display and storage of medium size collections of photographs using mid-range commercially available equipment. Guidelines for evaluating the performance of these digitisation processes based on aspects of image quality are provided. A collection of photographic slides, representing first-generation analogue reproductions of a photographic collection from the nineteenth century, is treated as a case study. Constraints on the final image quality and the implications of digital archiving are discussed. Full descriptions of device characterisation and calibration procedures are given and results from objective measurements carried out to assess the digitisation system are presented. The important issues of file format, physical storage and data migration are also addressed

    High Dynamic Range Imaging Technology.

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    Abstract: In this lecture note, we describe high dynamic range (HDR) imaging systems. Such systems are able to represent luminances of much larger brightness and, typically, a larger range of colors than conventional standard dynamic range (SDR) imaging systems. The larger luminance range greatly improves the overall quality of visual content, making it appear much more realistic and appealing to observers. HDR is one of the key technologies in the future imaging pipeline, which will change the way the digital visual content is represented and manipulated today

    Rendering non-pictorial (Scientific) high dynamic range images

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    In recent years, the graphics community is seeing an increasing demand for the capture and usage of high-dynamic-range (HDR) images. Since the production of HDR imagery is not solely the domain of the visualization of real life or computer generated scenes, novel techniques are also required for imagery captured from non-visual sources such as remote sensing, medical imaging, astronomical imaging, etc. This research proposes to integrate the techniques used for the display of high-dynamic-range pictorial imagery for the practical visualization of non-pictorial (scientific) imagery for data mining and interpretation. Nine algorithms were utilized to overcome the problem associated with rendering the high-dynamic-range image data to low-dynamic-range display devices, and the results were evaluated using a psychophysical experiment. Two paired-comparison experiments and a target detection experiment were performed. Paired-comparison results indicate that the Zone System performs the best on average and the Local Color Correction method performs the worst. The results show that the performance of different encoding schemes depend on the type of data being visualized. The correlation between the preference and scientific usefulness judgments (R2 = 0.31) demonstrates that observers tend to use different criteria when judging the scientific usefulness versus image preference. The experiment was conducted using observers with expertise (Radiologists) for the Medical image to further elucidate the success of HDR rendering on these data. The results indicated that both Radiologists and Non-radiologists tend to use similar criteria regardless of their experience and expertise when judging the usefulness of rendered images. A target detection experiment was conducted to measure the detectability of an embedded noise target in the Medical image to demonstrate the effect of the tone mapping operators on target detection. The result of the target detection experiment illustrated that the detectability of targets the image is greatly influenced by the rendering algorithm due to the inherent differences in tone mapping among the algorithms

    SDALA: Simultaneous Dynamic Range Compression and Local Contrast Enhancement Algorithm

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    [[abstract]]This paper presents a novel simultaneous dynamic range compression and local contrast enhancement algorithm, termed as SDALA, to resolve low dynamic range (LDR) image enhancement problem. The proposed SDALA is able to combine with any differentiable intensity transfer function, which greatly increases the applicability of the proposed method. Moreover, the proposed method can separately control the level of enhancement on the overall lightness and contrast achieved at the output. Experimental results validate the performance of the proposed method by comparing with two existent methods, both quantitatively and visually.[[conferencetype]]國際[[conferencedate]]20110911~20110914[[conferencelocation]]Brussels, Belgiu

    Gloss Management for Consistent Reproduction of Real and Virtual Objects

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    A good match of material appearance between real-world objects and their digital on-screen representations is critical for many applications such as fabrication, design, and e-commerce. However, faithful appearance reproduction is challenging, especially for complex phenomena, such as gloss. In most cases, the view-dependent nature of gloss and the range of luminance values required for reproducing glossy materials exceeds the current capabilities of display devices. As a result, appearance reproduction poses significant problems even with accurately rendered images. This paper studies the gap between the gloss perceived from real-world objects and their digital counterparts. Based on our psychophysical experiments on a wide range of 3D printed samples and their corresponding photographs, we derive insights on the influence of geometry, illumination, and the display’s brightness and measure the change in gloss appearance due to the display limitations. Our evaluation experiments demonstrate that using the prediction to correct material parameters in a rendering system improves the match of gloss appearance between real objects and their visualization on a display device

    Põhjalik uuring ülisuure dünaamilise ulatusega piltide toonivastendamisest koos subjektiivsete testidega

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    A high dynamic range (HDR) image has a very wide range of luminance levels that traditional low dynamic range (LDR) displays cannot visualize. For this reason, HDR images are usually transformed to 8-bit representations, so that the alpha channel for each pixel is used as an exponent value, sometimes referred to as exponential notation [43]. Tone mapping operators (TMOs) are used to transform high dynamic range to low dynamic range domain by compressing pixels so that traditional LDR display can visualize them. The purpose of this thesis is to identify and analyse differences and similarities between the wide range of tone mapping operators that are available in the literature. Each TMO has been analyzed using subjective studies considering different conditions, which include environment, luminance, and colour. Also, several inverse tone mapping operators, HDR mappings with exposure fusion, histogram adjustment, and retinex have been analysed in this study. 19 different TMOs have been examined using a variety of HDR images. Mean opinion score (MOS) is calculated on those selected TMOs by asking the opinion of 25 independent people considering candidates’ age, vision, and colour blindness

    Fully-automatic inverse tone mapping algorithm based on dynamic mid-level tone mapping

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    High Dynamic Range (HDR) displays can show images with higher color contrast levels and peak luminosities than the common Low Dynamic Range (LDR) displays. However, most existing video content is recorded and/or graded in LDR format. To show LDR content on HDR displays, it needs to be up-scaled using a so-called inverse tone mapping algorithm. Several techniques for inverse tone mapping have been proposed in the last years, going from simple approaches based on global and local operators to more advanced algorithms such as neural networks. Some of the drawbacks of existing techniques for inverse tone mapping are the need for human intervention, the high computation time for more advanced algorithms, limited low peak brightness, and the lack of the preservation of the artistic intentions. In this paper, we propose a fully-automatic inverse tone mapping operator based on mid-level mapping capable of real-time video processing. Our proposed algorithm allows expanding LDR images into HDR images with peak brightness over 1000 nits, preserving the artistic intentions inherent to the HDR domain. We assessed our results using the full-reference objective quality metrics HDR-VDP-2.2 and DRIM, and carrying out a subjective pair-wise comparison experiment. We compared our results with those obtained with the most recent methods found in the literature. Experimental results demonstrate that our proposed method outperforms the current state-of-the-art of simple inverse tone mapping methods and its performance is similar to other more complex and time-consuming advanced techniques
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