5,039 research outputs found
Improving the Energy Efficiency of the MANTIS Kernel
Event-driven operating systems such as TinyOS are the preferred choice for wireless sensor networks. Alternative designs following a classical multi-threaded approach are also available. A popular implementation of such a multi-threaded sensor network operating system is MANTIS. The event-based TinyOS is more energy efficient than the multi-threaded MANTIS system. However, MANTIS is more capable than TinyOS of supporting time critical tasks as task preemption is supported. Thus, timeliness can be traded for energy efficiency by choosing the appropriate operating system. In this paper we present a MANTIS kernel modification that enables MANTIS to be as power efficient as TinyOS. Results from an experimental analysis demonstrate that the modified MANTIS can be used to fit both sensor network design goals of energy efficiency and timeliness
Pragmatic Low-Power Interoperability: ContikiMAC vs TinyOS LPL
Standardization has driven interoperability at multiple layers of the stack, such as the routing and application layers, standardization of radio duty cycling mechanisms have not yet reached the same maturity. In this work, we pitch the two de facto standard flavors of sender-initiated radio duty cycling mechanisms against each other: ContikiMAC and TinyOS LPL. Our aim is to explore pragmatic interoperability mechanisms at the radio duty cycling layer. This will lead to better understanding of interoperability problems moving forward, as radio duty cycling mechanisms get standardized. Our results show that the two flavors can be configured to operate together but that parameter configuration may severely hurt performance
A Comprehensive Experimental Comparison of Event Driven and Multi-Threaded Sensor Node Operating Systems
The capabilities of a sensor network are strongly influenced by the operating system used on the sensor nodes. In general, two different sensor network operating system types are currently considered: event driven and multi-threaded. It is commonly assumed that event driven operating systems are more suited to sensor networks as they use less memory and processing resources. However, if factors other than resource usage are considered important, a multi-threaded system might be preferred. This paper compares the resource needs of multi-threaded and event driven sensor network operating systems. The resources considered are memory usage and power consumption. Additionally, the event handling capabilities of event driven and multi-threaded operating systems are analyzed and compared. The results presented in this paper show that for a number of application areas a thread-based sensor network operating system is feasible and preferable
Channel and active component abstractions for WSN programming - a language model with operating system support
To support the programming of Wireless Sensor Networks, a number of unconventional programming models have evolved, in particular the event-based model. These models are non-intuitive to programmers due to the introduction of unnecessary, non-intrinsic complexity. Component-based languages like Insense can eliminate much of this unnecessary complexity via the use of active components and synchronous channels. However, simply layering an Insense implementation over an existing event-based system, like TinyOS, while proving efficacy, is insufficiently space and time efficient for production use. The design and implementation of a new language-specific OS, InceOS, enables both space and time efficient programming of sensor networks using component-based languages like Insense
Towards Python-based Domain-specific Languages for Self-reconfigurable Modular Robotics Research
This paper explores the role of operating system and high-level languages in
the development of software and domain-specific languages (DSLs) for
self-reconfigurable robotics. We review some of the current trends in
self-reconfigurable robotics and describe the development of a software system
for ATRON II which utilizes Linux and Python to significantly improve software
abstraction and portability while providing some basic features which could
prove useful when using Python, either stand-alone or via a DSL, on a
self-reconfigurable robot system. These features include transparent socket
communication, module identification, easy software transfer and reliable
module-to-module communication. The end result is a software platform for
modular robots that where appropriate builds on existing work in operating
systems, virtual machines, middleware and high-level languages.Comment: Presented at DSLRob 2011 (arXiv:1212.3308
Middleware for Wireless Sensor Networks: An Outlook
In modern distributed computing, applications are rarely built directly atop operating system facilities, e.g., sockets. Higher-level middleware abstractions and systems are often employed to simplify the programmer’s chore or to achieve interoperability. In contrast, real-world wireless sensor network (WSN) applications are almost always developed by relying directly on the operating system.
Why is this the case? Does it make sense to include a middleware layer in the design of WSNs? And, if so, is it the same kind of software system as in traditional distributed computing? What are the fundamental concepts, reasonable assumptions, and key criteria guiding its design? What are the main open research challenges, and the potential pitfalls? Most importantly, is it worth pursuing research in this field?
This paper provides a (biased) answer to these and other research questions, preceded by a brief account on the state of the art in the field
Design Considerations for Low Power Internet Protocols
Over the past 10 years, low-power wireless networks have transitioned to
supporting IPv6 connectivity through 6LoWPAN, a set of standards which specify
how to aggressively compress IPv6 packets over low-power wireless links such as
802.15.4.
We find that different low-power IPv6 stacks are unable to communicate using
6LoWPAN, and therefore IP, due to design tradeoffs between code size and energy
efficiency. We argue that applying traditional protocol design principles to
low-power networks is responsible for these failures, in part because receivers
must accommodate a wide range of senders.
Based on these findings, we propose three design principles for Internet
protocols on low-power networks. These principles are based around the
importance of providing flexible tradeoffs between code size and energy
efficiency. We apply these principles to 6LoWPAN and show that the resulting
design of the protocol provides developers a wide range of tradeoff points
while allowing implementations with different choices to seamlessly
communicate
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