11 research outputs found

    Locomotion Analysis of Hexapod Robot

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    An Overview of Legged Robots

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    The objective of this paper is to present the evolution and the state-of-theart in the area of legged locomotion systems. In a first phase different possibilities for mobile robots are discussed, namely the case of artificial legged locomotion systems, while emphasizing their advantages and limitations. In a second phase an historical overview of the evolution of these systems is presented, bearing in mind several particular cases often considered as milestones on the technological and scientific progress. After this historical timeline, some of the present day systems are examined and their performance is analyzed. In a third phase are pointed out the major areas for research and development that are presently being followed in the construction of legged robots. Finally, some of the problems still unsolved, that remain defying robotics research, are also addressed.N/

    Technical Report on: Tripedal Dynamic Gaits for a Quadruped Robot

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    A vast number of applications for legged robots entail tasks in complex, dynamic environments. But these environments put legged robots at high risk for limb damage. This paper presents an empirical study of fault tolerant dynamic gaits designed for a quadrupedal robot suffering from a single, known ``missing'' limb. Preliminary data suggests that the featured gait controller successfully anchors a previously developed planar monopedal hopping template in the three-legged spatial machine. This compositional approach offers a useful and generalizable guide to the development of a wider range of tripedal recovery gaits for damaged quadrupedal machines.Comment: Updated *increased font size on figures 2-6 *added a legend, replaced text with colors in figure 5a and 6a *made variables representing vectors boldface in equations 8-10 *expanded on calculations in equations 8-10 by adding additional lines *added a missing "2" to equation 8 (typo) *added mass of the robot to tables II and III *increased the width of figures 1 and

    Climbing and Walking Robots

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    Nowadays robotics is one of the most dynamic fields of scientific researches. The shift of robotics researches from manufacturing to services applications is clear. During the last decades interest in studying climbing and walking robots has been increased. This increasing interest has been in many areas that most important ones of them are: mechanics, electronics, medical engineering, cybernetics, controls, and computers. Today’s climbing and walking robots are a combination of manipulative, perceptive, communicative, and cognitive abilities and they are capable of performing many tasks in industrial and non- industrial environments. Surveillance, planetary exploration, emergence rescue operations, reconnaissance, petrochemical applications, construction, entertainment, personal services, intervention in severe environments, transportation, medical and etc are some applications from a very diverse application fields of climbing and walking robots. By great progress in this area of robotics it is anticipated that next generation climbing and walking robots will enhance lives and will change the way the human works, thinks and makes decisions. This book presents the state of the art achievments, recent developments, applications and future challenges of climbing and walking robots. These are presented in 24 chapters by authors throughtot the world The book serves as a reference especially for the researchers who are interested in mobile robots. It also is useful for industrial engineers and graduate students in advanced study

    Neuromorphic systems for legged robot control

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    Locomotion automation is a very challenging and complex problem to solve. Besides the obvious navigation problems, there are also problems regarding the environment in which navigation has to be performed. Terrains with obstacles such as rocks, steps or high inclinations, among others, pose serious difficulties to normal wheeled vehicles. The flexibility of legged locomotion is ideal for these types of terrains but this alternate form of locomotion brings with it its own challenges to be solved, caused by the high number of degrees of freedom inherent to it. This problem is usually computationally intensive, so an alternative, using simple and hardware amenable bio-inspired systems, was studied. The goal of this thesis was to investigate if using a biologically inspired learning algorithm, integrated in a fully biologically inspired system, can improve its performance on irregular terrain by adapting its gait to deal with obstacles in its path. At first, two different versions of a learning algorithm based on unsupervised reinforcement learning were developed and evaluated. These systems worked by correlating different events and using them to adjust the behaviour of the system so that it predicts difficult situations and adapts to them beforehand. The difference between these versions was the implementation of a mechanism that allowed for some correlations to be forgotten and suppressed by stronger ones. Secondly, a depth from motion system was tested with unsatisfactory results. The source of the problems are analysed and discussed. An alternative system based on stereo vision was implemented, together with an obstacle detection system based on neuron and synaptic models. It is shown that this system is able to detect obstacles in the path of the robot. After the individual systems were completed, they were integrated together and the system performance was evaluated in a series of 3D simulations using various scenarios. These simulations allowed to conclude that both learning systems were able to adapt to simple scenarios but only the one capable of forgetting past correlations was able to adjust correctly in the more complex experiments

    Posture control of a low-cost commercially available hexapod robot for uneven terrain locomotion

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    Legged robots hold the advantage on uneven and irregular terrain, where they exhibit superior mobility over other terrestrial, mobile robots. One of the fundamental ingredients in achieving this exceptional mobility on uneven terrain is posture control, also referred to as attitude control. Many approaches to posture control for multi-legged robots have been taken in the literature; however, the majority of this research has been conducted on custom designed platforms, with sophisticated hardware and, often, fully custom software. Commercially available robots hardly feature in research on uneven terrain locomotion of legged robots, despite the significant advantages they pose over custom designed robots, including drastically lower costs, reusability of parts, and reduced development time, giving them the serious potential to be employed as low-cost research and development platforms. Hence, the aim of this study was to design and implement a posture control system on a low-cost, commercially available hexapod robot – the PhantomX MK-II – overcoming the limitations presented by the lower cost hardware and open source software, while still achieving performance comparable to that exhibited by custom designed robots. For the initial controller development, only the case of the robot standing on all six legs was considered, without accounting for walking motion. This Standing Posture Controller made use of the Virtual Model Control (VMC) strategy, along with a simple foot force distribution rule and a direct force control method for each of the legs, the joints of which can only be position controlled (i.e. they do not have torque control capabilities). The Standing Posture Controller was experimentally tested on level and uneven terrain, as well as on a dynamic balance board. Ground truth measurements of the posture during testing exhibited satisfactory performance, which compared favourably to results of similar tests performed on custom designed platforms. Thereafter, the control system was modified for the more general case of walking. The Walking Posture Controller still made use of VMC for the high-level posture control, but the foot force distribution was expanded to also account for a tripod of ground contact legs during walking. Additionally, the foot force control structure was modified to achieve compliance control of the legs during the swing phase, while still providing direct force control during the stance phase, using the same overall control structure, with a simple switching strategy, all without the need for torque control or modification of the motion control system of the legs, resulting in a novel foot force control system for low-cost, legged robots. Experimental testing of the Walking Posture Controller, with ground truth measurements, revealed that it improved the robot’s posture response by a small amount when walking on flat terrain, while on an uneven terrain setup the maximum roll and pitch angle deviations were reduced by up to 28.6% and 28.1%, respectively, as compared to the uncompensated case. In addition to reducing the maximum deviations on uneven terrain, the overall posture response was significantly improved, resulting in a response much closer to that observed on flat terrain, throughout much of the uneven terrain locomotion. Comparing these results to those obtained in similar tests performed with more sophisticated, custom designed robots, it is evident that the Walking Posture Controller exhibits favourable performance, thus fulfilling the aim of this study.Dissertation (MEng)--University of Pretoria, 2018.Mechanical and Aeronautical EngineeringMEngUnrestricte

    Characterisation of a nuclear cave environment utilising an autonomous swarm of heterogeneous robots

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    As nuclear facilities come to the end of their operational lifetime, safe decommissioning becomes a more prevalent issue. In many such facilities there exist ‘nuclear caves’. These caves constitute areas that may have been entered infrequently, or even not at all, since the construction of the facility. Due to this, the topography and nature of the contents of these nuclear caves may be unknown in a number of critical aspects, such as the location of dangerous substances or significant physical blockages to movement around the cave. In order to aid safe decommissioning, autonomous robotic systems capable of characterising nuclear cave environments are desired. The research put forward in this thesis seeks to answer the question: is it possible to utilise a heterogeneous swarm of autonomous robots for the remote characterisation of a nuclear cave environment? This is achieved through examination of the three key components comprising a heterogeneous swarm: sensing, locomotion and control. It will be shown that a heterogeneous swarm is not only capable of performing this task, it is preferable to a homogeneous swarm. This is due to the increased sensory and locomotive capabilities, coupled with more efficient explorational prowess when compared to a homogeneous swarm

    Using MapReduce Streaming for Distributed Life Simulation on the Cloud

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    Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conway’s life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MR’s applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithms’ performance on Amazon’s Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp
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