14,834 research outputs found

    Upward Three-Dimensional Grid Drawings of Graphs

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    A \emph{three-dimensional grid drawing} of a graph is a placement of the vertices at distinct points with integer coordinates, such that the straight line segments representing the edges do not cross. Our aim is to produce three-dimensional grid drawings with small bounding box volume. We prove that every nn-vertex graph with bounded degeneracy has a three-dimensional grid drawing with O(n3/2)O(n^{3/2}) volume. This is the broadest class of graphs admiting such drawings. A three-dimensional grid drawing of a directed graph is \emph{upward} if every arc points up in the z-direction. We prove that every directed acyclic graph has an upward three-dimensional grid drawing with (n3)(n^3) volume, which is tight for the complete dag. The previous best upper bound was O(n4)O(n^4). Our main result is that every cc-colourable directed acyclic graph (cc constant) has an upward three-dimensional grid drawing with O(n2)O(n^2) volume. This result matches the bound in the undirected case, and improves the best known bound from O(n3)O(n^3) for many classes of directed acyclic graphs, including planar, series parallel, and outerplanar

    Three-dimensional grid drawings of graphs

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    Layout of Graphs with Bounded Tree-Width

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    A \emph{queue layout} of a graph consists of a total order of the vertices, and a partition of the edges into \emph{queues}, such that no two edges in the same queue are nested. The minimum number of queues in a queue layout of a graph is its \emph{queue-number}. A \emph{three-dimensional (straight-line grid) drawing} of a graph represents the vertices by points in Z3\mathbb{Z}^3 and the edges by non-crossing line-segments. This paper contributes three main results: (1) It is proved that the minimum volume of a certain type of three-dimensional drawing of a graph GG is closely related to the queue-number of GG. In particular, if GG is an nn-vertex member of a proper minor-closed family of graphs (such as a planar graph), then GG has a O(1)×O(1)×O(n)O(1)\times O(1)\times O(n) drawing if and only if GG has O(1) queue-number. (2) It is proved that queue-number is bounded by tree-width, thus resolving an open problem due to Ganley and Heath (2001), and disproving a conjecture of Pemmaraju (1992). This result provides renewed hope for the positive resolution of a number of open problems in the theory of queue layouts. (3) It is proved that graphs of bounded tree-width have three-dimensional drawings with O(n) volume. This is the most general family of graphs known to admit three-dimensional drawings with O(n) volume. The proofs depend upon our results regarding \emph{track layouts} and \emph{tree-partitions} of graphs, which may be of independent interest.Comment: This is a revised version of a journal paper submitted in October 2002. This paper incorporates the following conference papers: (1) Dujmovic', Morin & Wood. Path-width and three-dimensional straight-line grid drawings of graphs (GD'02), LNCS 2528:42-53, Springer, 2002. (2) Wood. Queue layouts, tree-width, and three-dimensional graph drawing (FSTTCS'02), LNCS 2556:348--359, Springer, 2002. (3) Dujmovic' & Wood. Tree-partitions of kk-trees with applications in graph layout (WG '03), LNCS 2880:205-217, 200

    Optimal 3D Angular Resolution for Low-Degree Graphs

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    We show that every graph of maximum degree three can be drawn in three dimensions with at most two bends per edge, and with 120-degree angles between any two edge segments meeting at a vertex or a bend. We show that every graph of maximum degree four can be drawn in three dimensions with at most three bends per edge, and with 109.5-degree angles, i.e., the angular resolution of the diamond lattice, between any two edge segments meeting at a vertex or bend.Comment: 18 pages, 10 figures. Extended version of paper to appear in Proc. 18th Int. Symp. Graph Drawing, Konstanz, Germany, 201

    Grid Representations and the Chromatic Number

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    A grid drawing of a graph maps vertices to grid points and edges to line segments that avoid grid points representing other vertices. We show that there is a number of grid points that some line segment of an arbitrary grid drawing must intersect. This number is closely connected to the chromatic number. Second, we study how many columns we need to draw a graph in the grid, introducing some new \NP-complete problems. Finally, we show that any planar graph has a planar grid drawing where every line segment contains exactly two grid points. This result proves conjectures asked by David Flores-Pe\~naloza and Francisco Javier Zaragoza Martinez.Comment: 22 pages, 8 figure

    Pixel and Voxel Representations of Graphs

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    We study contact representations for graphs, which we call pixel representations in 2D and voxel representations in 3D. Our representations are based on the unit square grid whose cells we call pixels in 2D and voxels in 3D. Two pixels are adjacent if they share an edge, two voxels if they share a face. We call a connected set of pixels or voxels a blob. Given a graph, we represent its vertices by disjoint blobs such that two blobs contain adjacent pixels or voxels if and only if the corresponding vertices are adjacent. We are interested in the size of a representation, which is the number of pixels or voxels it consists of. We first show that finding minimum-size representations is NP-complete. Then, we bound representation sizes needed for certain graph classes. In 2D, we show that, for kk-outerplanar graphs with nn vertices, Θ(kn)\Theta(kn) pixels are always sufficient and sometimes necessary. In particular, outerplanar graphs can be represented with a linear number of pixels, whereas general planar graphs sometimes need a quadratic number. In 3D, Θ(n2)\Theta(n^2) voxels are always sufficient and sometimes necessary for any nn-vertex graph. We improve this bound to Θ(nτ)\Theta(n\cdot \tau) for graphs of treewidth τ\tau and to O((g+1)2nlog2n)O((g+1)^2n\log^2n) for graphs of genus gg. In particular, planar graphs admit representations with O(nlog2n)O(n\log^2n) voxels

    On Upward Drawings of Trees on a Given Grid

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    Computing a minimum-area planar straight-line drawing of a graph is known to be NP-hard for planar graphs, even when restricted to outerplanar graphs. However, the complexity question is open for trees. Only a few hardness results are known for straight-line drawings of trees under various restrictions such as edge length or slope constraints. On the other hand, there exist polynomial-time algorithms for computing minimum-width (resp., minimum-height) upward drawings of trees, where the height (resp., width) is unbounded. In this paper we take a major step in understanding the complexity of the area minimization problem for strictly-upward drawings of trees, which is one of the most common styles for drawing rooted trees. We prove that given a rooted tree TT and a W×HW\times H grid, it is NP-hard to decide whether TT admits a strictly-upward (unordered) drawing in the given grid.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017
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