26,629 research outputs found
A Model for Measuring Cognitive Complexity of Software
This paper proposes a model for calculating cognitive complexity of a code. This model considers all major factors responsible for (cognitive) complexity. The practical applicability of the measure is evaluated through experimentation, test cases and comparative study
Eye movements in code reading:relaxing the linear order
Abstract—Code reading is an important skill in programming. Inspired by the linearity that people exhibit while natural lan-guage text reading, we designed local and global gaze-based mea-sures to characterize linearity (left-to-right and top-to-bottom) in reading source code. Unlike natural language text, source code is executable and requires a specific reading approach. To validate these measures, we compared the eye movements of novice and expert programmers who were asked to read and comprehend short snippets of natural language text and Java programs. Our results show that novices read source code less linearly than natural language text. Moreover, experts read code less linearly than novices. These findings indicate that there are specific differences between reading natural language and source code, and suggest that non-linear reading skills increase with expertise. We discuss the implications for practitioners and educators. I
Comprehension of object-oriented software cohesion: The empirical quagmire
Chidamber and Kemerer (1991) proposed an object-oriented (OO) metric suite which included the Lack of Cohesion Of Methods (LCOM) metric. Despite considerable effort both theoretically and empirically since then, the software engineering community is still no nearer finding a generally accepted definition or measure of OO cohesion. Yet, achieving highly cohesive software is a cornerstone of software comprehension and hence, maintainability. In this paper, we suggest a number of suppositions as to why a definition has eluded (and we feel will continue to elude) us. We support these suppositions with empirical evidence from three large C++ systems and a cohesion metric based on the parameters of the class methods; we also draw from other related work. Two major conclusions emerge from the study. Firstly, any sensible cohesion metric does at least provide insight into the features of the systems being analysed. Secondly however, and less reassuringly, the deeper the investigative search for a definitive measure of cohesion, the more problematic its understanding becomes; this casts serious doubt on the use of cohesion as a meaningful feature of object-orientation and its viability as a tool for software comprehension
A framework for the simulation of structural software evolution
This is the author's accepted manuscript. The final published article is available from the link below. Copyright @ 2008 ACM.As functionality is added to an aging piece of software, its original design and structure will tend to erode. This can lead to high coupling, low cohesion and other undesirable effects associated with spaghetti architectures. The underlying forces that cause such degradation have been the subject of much research. However, progress in this field is slow, as its complexity makes it difficult to isolate the causal flows leading to these effects. This is further complicated by the difficulty of generating enough empirical data, in sufficient quantity, and attributing such data to specific points in the causal chain. This article describes a framework for simulating the structural evolution of software. A complete simulation model is built by incrementally adding modules to the framework, each of which contributes an individual evolutionary effect. These effects are then combined to form a multifaceted simulation that evolves a fictitious code base in a manner approximating real-world behavior. We describe the underlying principles and structures of our framework from a theoretical and user perspective; a validation of a simple set of evolutionary parameters is then provided and three empirical software studies generated from open-source software (OSS) are used to support claims and generated results. The research illustrates how simulation can be used to investigate a complex and under-researched area of the development cycle. It also shows the value of incorporating certain human traits into a simulation—factors that, in real-world system development, can significantly influence evolutionary structures
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Object-oriented cohesion as a surrogate of software comprehension: An empirical study
The concept of software cohesion in both the procedural and object-oriented paradigm is well known and documented. What is not so well known or documented is the perception of what empirically constitutes a cohesive 'unit' by software engineers. In this paper, we describe an empirical investigation using object-oriented (OO) classes as a basis. Twenty-four subjects (drawn from IT experienced and IT inexperienced groups) were asked to rate ten classes sampled from two industrial systems in terms of their overall cohesiveness; a class environment was used to carry out the study. Four key results were observed. Firstly, class size (when expressed in terms of number of methods) did not tend to influence the perception of cohesion by any subjects. Secondly, well-commented classes were rated most highly amongst both IT experienced and inexperienced subjects. Thirdly, the empirical study suggests that cohesion comprises a combination of various class factors including low coupling, small numbers of attributes and well-commented methods, rather than any single, individual class feature per se. Finally, the research supports the view that cohesion is a subjective concept reflecting a cognitive combination of class features; as such it is a surrogate for class comprehension
Assessment of Source Code Obfuscation Techniques
Obfuscation techniques are a general category of software protections widely
adopted to prevent malicious tampering of the code by making applications more
difficult to understand and thus harder to modify. Obfuscation techniques are
divided in code and data obfuscation, depending on the protected asset. While
preliminary empirical studies have been conducted to determine the impact of
code obfuscation, our work aims at assessing the effectiveness and efficiency
in preventing attacks of a specific data obfuscation technique - VarMerge. We
conducted an experiment with student participants performing two attack tasks
on clear and obfuscated versions of two applications written in C. The
experiment showed a significant effect of data obfuscation on both the time
required to complete and the successful attack efficiency. An application with
VarMerge reduces by six times the number of successful attacks per unit of
time. This outcome provides a practical clue that can be used when applying
software protections based on data obfuscation.Comment: Post-print, SCAM 201
An Approach for the Empirical Validation of Software Complexity Measures
Software metrics are widely accepted tools to control and assure software quality. A large number of software metrics with a variety of content can be found in the literature; however most of them are not adopted in industry as they are seen as irrelevant to needs, as they are unsupported, and the major reason behind this is due to improper
empirical validation. This paper tries to identify possible root causes for the improper empirical validation of the software metrics. A practical model for the empirical validation of software metrics is proposed along with root causes. The model is validated by applying it to recently proposed and well known metrics
Weighted Class Complexity: A Measure of Complexity for Object Oriented System
Software complexity metrics are used to predict critical information about reliability and maintainability of software systems. Object oriented software development requires a different approach to software complexity metrics. In this paper, we propose a metric to compute the structural and cognitive complexity of class by associating a weight to the class, called as Weighted Class Complexity (WCC). On the contrary, of the other metrics used for object oriented systems, proposed metric calculates the complexity of a class due to methods and attributes in terms of cognitive weight. The proposed metric has been demonstrated with OO examples. The theoretical and practical evaluations based on the information theory have shown that the proposed metric is on ratio scale
and satisfies most of the parameters required by the measurement theor
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