38 research outputs found
Studi Pengaruh Empat Faktor Tipografi terhadap Waktu Pencarian Kata pada Layar Komputer
This study aims to investigate the effect of font type, font size, line spacing and text background colour on visual search of “a predetermined word”. The study used a multifactorial experiment with four factors and 48 combinations. A number of 20 female undergraduate students participated in this study and their response time for each treatment combination was recorded. Anova test results showed that there were significant effect of font type (F=2.72, p=0.042) and font size (F=8.14, p=0.004) to the response time of subject. Further analysis using ANOM chart showed that verdana for font type and 12 pt for font size provide the fastest response time. Results of this study could be used by web designers for the production of web pages so that it will optimize interaction with the users
Studi Pengaruh Empat Faktor Tipografi terhadap Waktu Pencarian Kata pada Layar Komputer
This study aims to investigate the effect of font type, font size, line spacing and text background colour on visual search of “a predetermined word”. The study used a multifactorial experiment with four factors and 48 combinations. A number of 20 female undergraduate students participated in this study and their response time for each treatment combination was recorded. Anova test results showed that there were significant effect of font type (F=2.72, p=0.042) and font size (F=8.14, p=0.004) to the response time of subject. Further analysis using ANOM chart showed that verdana for font type and 12 pt for font size provide the fastest response time. Results of this study could be used by web designers for the production of web pages so that it will optimize interaction with the users
Mobile Application Development to Measure Smartphone Screen Readability
This study aimed to develop an application which can be used to measure the response time needed by subjects to find a set of predetermined “words” in order to determine the level of readability of smartphone screen. The development steps began with concept development, interface design and software testing and verification. The results of this study is a software which can be used for typography experiment in which the subject is asked to find a predetermined word. The software could be used for the experiment of 4 typography factors i.e font style (FS), font size (FZ), contrast (CT), and screen rotation (SR). This software could be used for the 5x3x2x2 factorial experiment with 60 combinations. The response time of subject for each treatment combination has been computed and saved in the smartphone. Finally, the response time could be used to determine the best combination of factor and level factor for readability of smartphone screen
Mobile Application Development to Measure Smartphone Screen Readability
This study aimed to develop an application which can be used to measure the response time needed by subjects to find a set of predetermined “words” in order to determine the level of readability of smartphone screen. The development steps began with concept development, interface design and software testing and verification. The results of this study is a software which can be used for typography experiment in which the subject is asked to find a predetermined word. The software could be used for the experiment of 4 typography factors i.e font style (FS), font size (FZ), contrast (CT), and screen rotation (SR). This software could be used for the 5x3x2x2 factorial experiment with 60 combinations. The response time of subject for each treatment combination has been computed and saved in the smartphone. Finally, the response time could be used to determine the best combination of factor and level factor for readability of smartphone screen
Mobile Application Development to Measure Smartphone Screen Readability
This study aimed to develop an application which can be used to measure the response time needed by subjects to find a set of predetermined “words” in order to determine the level of readability of smartphone screen. The development steps began with concept development, interface design and software testing and verification. The results of this study is a software which can be used for typography experiment in which the subject is asked to find a predetermined word. The software could be used for the experiment of 4 typography factors i.e font style (FS), font size (FZ), contrast (CT), and screen rotation (SR). This software could be used for the 5x3x2x2 factorial experiment with 60 combinations. The response time of subject for each treatment combination has been computed and saved in the smartphone. Finally, the response time could be used to determine the best combination of factor and level factor for readability of smartphone screen
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Phonological working memory impacts on information searching: An investigation of dyslexia
A key aspect of searching is the ability of users to absorb information from documents read in order to resolve their ask. One group of users who have problems with reading are dyslexic users, who due to underlying cognitive impairments in phonological processing and working memory, tend to read more slowly and make reading errors. The purpose of this study is to examine the impact of the dyslexia cognitive profile on information searching. Searches were logged for 8 dyslexic and 8 non-dyslexic university students, in order to examine the differences in searching behavior between the two groups. A set of literacy and phonological working memory tasks were also completed, in order to investigate the relationship between these cognitive variables and searching behavior. Results show that there is a significant difference between the two groups on the number of documents being judged irrelevant, and that this cannot be explained by a topic effect. Instead, the number of documents judged irrelevant is significantly correlated with a measure of working memory. This key result provides the research community the first real insight into impact of impaired short term memory on information searching
Studi Pengaruh Empat Faktor Tipografi terhadap Waktu Pencarian Kata pada Layar Komputer
This study aims to investigate the effect of font type, font size, line spacing and text background colour on visual search of “a predetermined word”. The study used a multifactorial experiment with four factors and 48 combinations. A number of 20 female undergraduate students participated in this study and their response time for each treatment combination was recorded. Anova test results showed that there were significant effect of font type (F=2.72, p=0.042) and font size (F=8.14, p=0.004) to the response time of subject. Further analysis using ANOM chart showed that verdana for font type and 12 pt for font size provide the fastest response time. Results of this study could be used by web designers for the production of web pages so that it will optimize interaction with the users
An Efficient Web Usage Mining Approach Using Chaos Optimization and Particle Swarm Optimization Algorithm Based on Optimal Feedback Model
The dynamic nature of information resources as well as the continuous changes in the information demands of the users has made it very difficult to provide effective methods for data mining and document ranking. This paper proposes an efficient particle swarm chaos optimization mining algorithm based on chaos optimization and particle swarm optimization by using feedback model of user to provide a listing of best-matching webpages for user. The proposed algorithm starts with an initial population of many particles moving around in a D-dimensional search space where each particle vector corresponds to a potential solution of the underlying problem, which is formed by subsets of webpages. Experimental results show that our approach significantly outperforms other algorithms in the aspects of response time, execution time, precision, and recall
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The effect of dyslexia on information retrieval: A pilot study
Purpose – The purpose of the paper is to resolve a gap in our knowledge of how people with dyslexia interact with Information Retrieval (IR) systems, specifically an understanding of their information searching behaviour. Very little research has been undertaken with this particular user group, and given the size of the group (an estimated 10% of the population) this lack of knowledge needs to be addressed.
Design/Methodology/Approach - We use elements of the dyslexia cognitive profile to design a logging system recording the difference between two sets of participants: dyslexic and control users. We use a standard Okapi interface together with two standard TREC topics in order to record the information searching behaviour of these users. We gather evidence from various sources, including quantitative information on search logs, together with qualitative information from interviews and questionnaires. We record variables on queries, documents, relevance assessments and sessions in the search logs. We use this evidence to examine the difference in searching between the two sets of users, in order to understand the effect of dyslexia on the information searching behaviour. A topic analysis is also conducted on the quantitative data to show any effect on the results from the information need.
Research limitations/implications – As this is a pilot study, only 10 participants were recruited for the study, 5 for each user group. Due to ethical issues, the number of topics per search was restricted to one topic only. The study shows that the methodology applied is useful for distinguishing between the two user groups, taking into account differences between topic. We outline further research on the back of this pilot study in four main areas. A different approach from the proposed methodology is needed to measure the effect on query variables, which takes account of topic variation. More details on users are needed such as reading abilities, speed of language processing and working memory to distinguish the user groups. Effect of topic on search interaction must be measured in order to record the potential impact on the dyslexic user group. Work is needed on relevance assessment and effect on precision and recall for users who may not read many documents.
Findings – Using the log data, we establish the differences in information searching behaviour of control and dyslexic users i.e. in the way the two groups interact with Okapi, and that qualitative information collected (such as experience etc) may not be able to account for these differences. Evidence from query variables was unable to distinguish between groups, but differences on topic for the same variables were recorded. Users who view more documents tended to judge more documents as being relevant, either in terms of the user group or topic. Session data indicated that there may be an important difference between the number of iterations used in a search between the user groups, as there may be little effect from the topic on this variable.
Originality/Value – This is the first study of the effect of dyslexia on information search behaviour, and provides some evidence to take the field forward