10 research outputs found

    The generation of hierarchic structures via robust 3D topology optimisation

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    Commonly used building structures often show a hierarchic layout of structural elements. It can be questioned whether such a layout originates from practical considerations, e.g. related to its construction, or that it is (relatively) optimal from a structural point of view. This paper investigates this question by using topology optimisation in an attempt to generate hierarchical structures. As an arbitrarily standard design case, the principle of a traditional timber floor that spans in one direction is used. The optimisation problem is first solved using classical sensitivity and density filtering. This leads indeed to solutions with a hierarchic layout, but they are practically unusable as the floor boarding is absent. A Heaviside projection is therefore considered next, but this does not solve the problem. Finally, a robust approach is followed, and this does result in a design similar to floor boarding supported by timber joists. The robust approach is then followed to study a floor with an opening, two floors that span in two directions, and an eight-level concrete building. It can be concluded that a hierarchic layout of structural elements likely originates from being optimal from a structural point of view. Also clear is that this conclusion cannot be obtained by means of standard topology optimisation based on sensitivity or density filtering (as often found in commercial finite element codes); robust 3D optimisation is required to obtain a usable, constructible (or in the future: 3D printable) structural design, with a crisp black-and-white density distribution

    Deep learning driven real time topology optimisation based on initial stress learning

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    Topology optimisation can facilitate engineers in proposing efficient and novel conceptual design schemes, but the traditional FEM based optimization demands significant computing power and makes the real time optimization impossible. Based on the convolutional neural network (CNN) method, a new deep learning approximate algorithm for real time topology optimisation is proposed. The algorithm learns from the initial stress (LIS), which is defined as the major principal stress matrix obtained from finite element analysis in the first iteration of classical topology optimisation. The initial major principal stress matrix of the structure is used to replace the load cases and boundary conditions of the structure as independent variables, which can produce topological prediction results with high accuracy based on a relatively small number of samples. Compared with the traditional topology optimisation method, the new method can produce a similar result in real time without repeated iterations. A classic short cantilever problem was used as an example, and the optimized topology of the cantilever structure is predicted successfully by the established approximate algorithm. By comparing the prediction results to the structural optimisation results obtained by the classical topology optimisation method, it is discovered that the two results are highly approximate, which verifies the validity of the established algorithm. Furthermore, a new algorithm evaluation method is proposed to evaluate the effects of using different methods to select samples on the prediction performance of the optimized topology, and the results were promising and concluded in the end

    Toolbox for super-structured and super-structure free multi-disciplinary building spatial design optimisation

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    Multi-disciplinary optimisation of building spatial designs is characterised by large solution spaces. Here two approaches are introduced, one being super-structured and the other super-structure free. Both are different in nature and perform differently for large solution spaces and each requires its own representation of a building spatial design, which are also presented here. A method to combine the two approaches is proposed, because the two are prospected to supplement each other. Accordingly a toolbox is presented, which can evaluate the structural and thermal performances of a building spatial design to provide a user with the means to define optimisation procedures. A demonstration of the toolbox is given where the toolbox has been used for an elementary implementation of a simulation of co-evolutionary design processes. The optimisation approaches and the toolbox that are presented in this paper will be used in future efforts for research into- and development of optimisation methods for multi-disciplinary building spatial design optimisation

    The generation of hierarchic structures via robust 3D topology optimisation

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    © 2017 Elsevier Ltd Commonly used building structures often show a hierarchic layout of structural elements. It can be questioned whether such a layout originates from practical considerations, e.g. related to its construction, or that it is (relatively) optimal from a structural point of view. This paper investigates this question by using topology optimisation in an attempt to generate hierarchical structures. As an arbitrarily standard design case, the principle of a traditional timber floor that spans in one direction is used. The optimisation problem is first solved using classical sensitivity and density filtering. This leads indeed to solutions with a hierarchic layout, but they are practically unusable as the floor boarding is absent. A Heaviside projection is therefore considered next, but this does not solve the problem. Finally, a robust approach is followed, and this does result in a design similar to floor boarding supported by timber joists. The robust approach is then followed to study a floor with an opening, two floors that span in two directions, and an eight-level concrete building. It can be concluded that a hierarchic layout of structural elements likely originates from being optimal from a structural point of view. Also clear is that this conclusion cannot be obtained by means of standard topology optimisation based on sensitivity or density filtering (as often found in commercial finite element codes); robust 3D optimisation is required to obtain a usable, constructible (or in the future: 3D printable) structural design, with a crisp black-and-white density distribution.status: publishe

    The generation of hierarchic structures via robust 3D topology optimisation

    Get PDF
    Commonly used building structures often show a hierarchic layout of structural elements. It can be questioned whether such a layout originates from practical considerations, e.g. related to its construction, or that it is (relatively) optimal from a structural point of view. This paper investigates this question by using topology optimisation in an attempt to generate hierarchical structures. As an arbitrarily standard design case, the principle of a traditional timber floor that spans in one direction is used. The optimisation problem is first solved using classical sensitivity and density filtering. This leads indeed to solutions with a hierarchic layout, but they are practically unusable as the floor boarding is absent. A Heaviside projection is therefore considered next, but this does not solve the problem. Finally, a robust approach is followed, and this does result in a design similar to floor boarding supported by timber joists. The robust approach is then followed to study a floor with an opening, two floors that span in two directions, and an eight-level concrete building. It can be concluded that a hierarchic layout of structural elements likely originates from being optimal from a structural point of view. Also clear is that this conclusion cannot be obtained by means of standard topology optimisation based on sensitivity or density filtering (as often found in commercial finite element codes); robust 3D optimisation is required to obtain a usable, constructible (or in the future: 3D printable) structural design, with a crisp black-and-white density distribution

    The generation of hierarchic structures via robust 3D topology optimisation

    No full text
    Commonly used building structures often show a hierarchic layout of structural elements. It can be questioned whether such a layout originates from practical considerations, e.g. related to its construction, or that it is (relatively) optimal from a structural point of view. This paper investigates this question by using topology optimisation in an attempt to generate hierarchical structures. As an arbitrarily standard design case, the principle of a traditional timber floor that spans in one direction is used. The optimisation problem is first solved using classical sensitivity and density filtering. This leads indeed to solutions with a hierarchic layout, but they are practically unusable as the floor boarding is absent. A Heaviside projection is therefore considered next, but this does not solve the problem. Finally, a robust approach is followed, and this does result in a design similar to floor boarding supported by timber joists. The robust approach is then followed to study a floor with an opening, two floors that span in two directions, and an eight-level concrete building. It can be concluded that a hierarchic layout of structural elements likely originates from being optimal from a structural point of view. Also clear is that this conclusion cannot be obtained by means of standard topology optimisation based on sensitivity or density filtering (as often found in commercial finite element codes); robust 3D optimisation is required to obtain a usable, constructible (or in the future: 3D printable) structural design, with a crisp black-and-white density distribution

    EG-ICE 2021 Workshop on Intelligent Computing in Engineering

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    The 28th EG-ICE International Workshop 2021 brings together international experts working at the interface between advanced computing and modern engineering challenges. Many engineering tasks require open-world resolutions to support multi-actor collaboration, coping with approximate models, providing effective engineer-computer interaction, search in multi-dimensional solution spaces, accommodating uncertainty, including specialist domain knowledge, performing sensor-data interpretation and dealing with incomplete knowledge. While results from computer science provide much initial support for resolution, adaptation is unavoidable and most importantly, feedback from addressing engineering challenges drives fundamental computer-science research. Competence and knowledge transfer goes both ways

    EG-ICE 2021 Workshop on Intelligent Computing in Engineering

    Get PDF
    The 28th EG-ICE International Workshop 2021 brings together international experts working at the interface between advanced computing and modern engineering challenges. Many engineering tasks require open-world resolutions to support multi-actor collaboration, coping with approximate models, providing effective engineer-computer interaction, search in multi-dimensional solution spaces, accommodating uncertainty, including specialist domain knowledge, performing sensor-data interpretation and dealing with incomplete knowledge. While results from computer science provide much initial support for resolution, adaptation is unavoidable and most importantly, feedback from addressing engineering challenges drives fundamental computer-science research. Competence and knowledge transfer goes both ways
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