3 research outputs found
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Stars in their eyes: What eye-tracking reveal about multimedia perceptual quality
Perceptual multimedia quality is of paramount
importance to the continued take-up and proliferation of multimedia applications: users will not use and pay for applications if they are perceived to be of low quality. Whilst traditionally distributed multimedia quality has been characterised by Quality of Service (QoS) parameters, these neglect the user perspective of the issue of quality. In order to redress this shortcoming, we characterise the user multimedia perspective using the Quality of Perception (QoP) metric, which encompasses not only a userâs satisfaction with the quality of a multimedia presentation, but also his/her ability to analyse,
synthesise and assimilate informational content of multimedia. In recognition of the fact that monitoring eye movements offers insights into visual perception, as well as the associated
attention mechanisms and cognitive processes, this paper reports on the results of a study investigating the impact of differing multimedia presentation frame rates on user QoP and eye path data. Our results show that provision of higher frame rates, usually assumed to provide better multimedia presentation quality, do not significantly impact upon the median coordinate value of eye path data. Moreover, higher frame rates do not significantly increase level of participant information assimilation, although they do significantly improve overall user enjoyment and quality perception of the multimedia content being shown
Pervasive and standalone computing: The perceptual effects of variable multimedia quality.
The introduction of multimedia on pervasive and mobile communication devices raises a number of perceptual quality issues, however, limited work has been done examining the 3-way interaction between use of equipment, quality of perception and quality of service. Our work measures levels of informational transfer (objective) and user satisfaction (subjective)when users are presented with multimedia video clips at three different frame rates, using four different display devices, simulating variation in participant mobility. Our results will show that variation in frame-rate does not impact a userâs level of information assimilation, however, does impact a usersâ perception of multimedia video âqualityâ. Additionally, increased visual immersion can be used to increase transfer of video information, but can negatively affect the usersâ perception of âqualityâ. Finally, we illustrate the significant affect of clip-content on the transfer of video, audio and textual information, placing into doubt the use of purely objective quality definitions when considering multimedia
presentations
Factors that influence visual attention and their effects on safety in driving: an eye movement tracking approach
Statistics show that a high percentage of road related accidents are due to factors that cause impaired driving. Since information extraction in driving is predominantly a visual task, visual distraction and its implications are therefore important safety issues. The main objective of this research is to study some of the implications of demands to humanâs attention and perception and how it affects performance of tasks such as driving. Specifically, the study aims to determine the changes that occur in the visual behavior of drivers with different levels of driving experience by tracking the movement of the eye; examine the effects of different levels of task complexity on visual fixation strategies and visual stimulus recognition; investigate the effects of secondary task on attentional and visual focus and its impact on driving performance; and evaluate the implications of the use of information technology device (cellular phone) while driving on road safety. Thirty-eight students participated in the study consisting of two experiments. In the first experiment, the participants performed two driving sessions while wearing a head mounted eye tracking device. The second experiment involved driving while engaging in a cellular phone conversation. Fixation location, frequency, duration and saccadic path, were used to analyze eye movements. The study shows that differences in visual behavior of drivers exist; wherein drivers with infrequent driving per week fixated more on the dashboard area than on the front view (F(3,26) = 3.53, p\u3c0.05), in contrast to the driver with more frequent use of vehicle per week where higher fixations were recorded in the front/center view (F(3,26) = 4.26). The degree of visual distraction contributes to the deterioration of driving resulting to 55% more driving errors committed. Higher time where no fixation was detected was observed when driving with distraction (from 96% to 91% for drivers with less frequency of vehicle use and 55% to 44% for drivers with more frequent use of vehicle). The number of pre-identified errors committed increased from 64 to 81, due to the effect of visual tunneling. This research presents objective data that strengthens the argument on the detrimental effects of distraction in driving