1,544 research outputs found

    Network emulation focusing on QoS-Oriented satellite communication

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    This chapter proposes network emulation basics and a complete case study of QoS-oriented Satellite Communication

    The role of the host in a cooperating mainframe and workstation environment, volumes 1 and 2

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    In recent years, advancements made in computer systems have prompted a move from centralized computing based on timesharing a large mainframe computer to distributed computing based on a connected set of engineering workstations. A major factor in this advancement is the increased performance and lower cost of engineering workstations. The shift to distributed computing from centralized computing has led to challenges associated with the residency of application programs within the system. In a combined system of multiple engineering workstations attached to a mainframe host, the question arises as to how does a system designer assign applications between the larger mainframe host and the smaller, yet powerful, workstation. The concepts related to real time data processing are analyzed and systems are displayed which use a host mainframe and a number of engineering workstations interconnected by a local area network. In most cases, distributed systems can be classified as having a single function or multiple functions and as executing programs in real time or nonreal time. In a system of multiple computers, the degree of autonomy of the computers is important; a system with one master control computer generally differs in reliability, performance, and complexity from a system in which all computers share the control. This research is concerned with generating general criteria principles for software residency decisions (host or workstation) for a diverse yet coupled group of users (the clustered workstations) which may need the use of a shared resource (the mainframe) to perform their functions

    LHCb base-line level-0 trigger 3D-flow implementation

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    The LHCb Level-0 trigger implementation with the 3D-Flow system offers full programmability, allowing it to adapt to unexpected operating conditions and enabling new, unpredicted physics. The implementation is described in detail and refers to components and technology available today. The 3D-Flow Processor system is a new, technology-independent concept in very fast, real-time system architectures. Based on the replication of a single type of circuit of 100 k gates, which communicates in six directions: bi-directional with North, East, West, and South neighbors, unidirectional from Top to Bottom, the system offers full programmability, modularity, ease of expansion and adaptation to the latest technology. A complete study of its applicability to the LHCb calorimeter triggers is presented. Full description of the input data handling, either in digital or mixed digital-analog form, of the data processing, and the transmission of results to the global level-0 trigger decision unit are provided. Any level-0 trigger algorithm (2*2, 3*3, 4*4, etc.) with up to 20 steps, can be implemented with zero dead-time, while sustaining input data rate (up to 32-bit per input channel, per bunch crossing) at 40 MHz. For each step, each 3D-Flow processor can execute up to 26 operations, inclusive of compare, ranging, finding local maxima, and efficient data exchange with neighboring channels. (One-to-one correspondence between input channel and trigger tower.) Populated with only two main types of components, front-end FPGAs and 3D-Flow processors, a single type of board, it is shown how the whole Level-0 calorimeter trigger can be accommodated into six crates (9U), each containing 16 identical boards. All 3D-Flow inter-chip Bottom to Top ports connection are all contained on the board (data are multiplexed 2:1, PCB traces are shorter than 6 cm); all 3D-flow inter-chip North, East, West, and South ports connections, between boards and crates, are multiplexed (8+2):1 and are shorter than 1.5 m. Full implementation of a 3D-Flow system, for the most complex trigger algorithm, requires 320 cables to north and south crates and 40 cables to east and west crates (Cable cost=$2 each). For applications requiring a simpler real-time algorithm (e.g., requiring less than 20 steps, which is equivalent to 10 layers of 3D-Flow- processors), then the number of connections for the inter-boards (North and South), and inter-crates (East and West) will also be reduced to the number of layers used by the simpler algorithm, thus not requiring to install all cables (e.g., applications requiring only nine layers of 3D-Flow processors will save 32 cables to the North, 32 to the South, four to the East, and four to the West crates). Details are also given on timing and synchronization issues, ASIC design verification, real-time performance monitoring and design (software and hardware) development tools. (37 refs)

    The first ICASE/LARC industry roundtable: Session proceedings

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    The first 'ICASE/LaRC Industry Roundtable' was held on October 3-4, 1994, in Williamsburg, Virginia. The main purpose of the roundtable was to draw attention of ICASE/LaRC scientists to industrial research agendas. The roundtable was attended by about 200 scientists, 30% from NASA Langley; 20% from universities; 17% NASA Langley contractors (including ICASE personnel); and the remainder from federal agencies other than NASA Langley. The technical areas covered reflected the major research programs in ICASE and closely associated NASA branches. About 80% of the speakers were from industry. This report is a compilation of the session summaries prepared by the session chairmen

    Research & Technology Report Goddard Space Flight Center

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    The main theme of this edition of the annual Research and Technology Report is Mission Operations and Data Systems. Shifting from centralized to distributed mission operations, and from human interactive operations to highly automated operations is reported. The following aspects are addressed: Mission planning and operations; TDRSS, Positioning Systems, and orbit determination; hardware and software associated with Ground System and Networks; data processing and analysis; and World Wide Web. Flight projects are described along with the achievements in space sciences and earth sciences. Spacecraft subsystems, cryogenic developments, and new tools and capabilities are also discussed

    Research and Technology Report. Goddard Space Flight Center

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    This issue of Goddard Space Flight Center's annual report highlights the importance of mission operations and data systems covering mission planning and operations; TDRSS, positioning systems, and orbit determination; ground system and networks, hardware and software; data processing and analysis; and World Wide Web use. The report also includes flight projects, space sciences, Earth system science, and engineering and materials
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