60 research outputs found
Optimality program in segment and string graphs
Planar graphs are known to allow subexponential algorithms running in time
or for most of the paradigmatic
problems, while the brute-force time is very likely to be
asymptotically best on general graphs. Intrigued by an algorithm packing curves
in by Fox and Pach [SODA'11], we investigate which
problems have subexponential algorithms on the intersection graphs of curves
(string graphs) or segments (segment intersection graphs) and which problems
have no such algorithms under the ETH (Exponential Time Hypothesis). Among our
results, we show that, quite surprisingly, 3-Coloring can also be solved in
time on string graphs while an algorithm running
in time for 4-Coloring even on axis-parallel segments (of unbounded
length) would disprove the ETH. For 4-Coloring of unit segments, we show a
weaker ETH lower bound of which exploits the celebrated
Erd\H{o}s-Szekeres theorem. The subexponential running time also carries over
to Min Feedback Vertex Set but not to Min Dominating Set and Min Independent
Dominating Set.Comment: 19 pages, 15 figure
Parameterized Complexity of Edge Interdiction Problems
We study the parameterized complexity of interdiction problems in graphs. For
an optimization problem on graphs, one can formulate an interdiction problem as
a game consisting of two players, namely, an interdictor and an evader, who
compete on an objective with opposing interests. In edge interdiction problems,
every edge of the input graph has an interdiction cost associated with it and
the interdictor interdicts the graph by modifying the edges in the graph, and
the number of such modifications is constrained by the interdictor's budget.
The evader then solves the given optimization problem on the modified graph.
The action of the interdictor must impede the evader as much as possible. We
focus on edge interdiction problems related to minimum spanning tree, maximum
matching and shortest paths. These problems arise in different real world
scenarios. We derive several fixed-parameter tractability and W[1]-hardness
results for these interdiction problems with respect to various parameters.
Next, we show close relation between interdiction problems and partial cover
problems on bipartite graphs where the goal is not to cover all elements but to
minimize/maximize the number of covered elements with specific number of sets.
Hereby, we investigate the parameterized complexity of several partial cover
problems on bipartite graphs
Extremal Problems on the Hypercube
PhDThe hypercube, Qd, is a natural and much studied combinatorial object, and we discuss
various extremal problems related to it.
A subgraph of the hypercube is said to be (Qd; F)-saturated if it contains no copies of
F, but adding any edge forms a copy of F. We write sat(Qd; F) for the saturation number,
that is, the least number of edges a (Qd; F)-saturated graph may have. We prove the
upper bound sat(Qd;Q2) < 10 2d, which strongly disproves a conjecture of Santolupo that
sat(Qd;Q2) =
�� 1 4 + o(1)
d2d��1. We also prove upper bounds on sat(Qd;Qm) for general
m.Given a down-set A and an up-set B in the hypercube, Bollobás and Leader conjectured
a lower bound on the number of edge-disjoint paths between A and B in the directed
hypercube. Using an unusual form of the compression argument, we confirm the conjecture
by reducing the problem to a the case of the undirected hypercube. We also prove an
analogous conjecture for vertex-disjoint paths using the same techniques, and extend both
results to the grid.
Additionally, we deal with subcube intersection graphs, answering a question of Johnson
and Markström of the least r = r(n) for which all graphs on n vertices may be represented as
subcube intersection graph where each subcube has dimension exactly r. We also contribute
to the related area of biclique covers and partitions, and study relationships between various
parameters linked to such covers and partitions.
Finally, we study topological properties of uniformly random simplicial complexes, employing
a characterisation due to Korshunov of almost all down-sets in the hypercube as a
key tool
Twin-width VIII: delineation and win-wins
We introduce the notion of delineation. A graph class is said
delineated if for every hereditary closure of a subclass of
, it holds that has bounded twin-width if and only if
is monadically dependent. An effective strengthening of
delineation for a class implies that tractable FO model checking
on is perfectly understood: On hereditary closures of
subclasses of , FO model checking is fixed-parameter tractable
(FPT) exactly when has bounded twin-width. Ordered graphs
[BGOdMSTT, STOC '22] and permutation graphs [BKTW, JACM '22] are effectively
delineated, while subcubic graphs are not. On the one hand, we prove that
interval graphs, and even, rooted directed path graphs are delineated. On the
other hand, we show that segment graphs, directed path graphs, and visibility
graphs of simple polygons are not delineated. In an effort to draw the
delineation frontier between interval graphs (that are delineated) and
axis-parallel two-lengthed segment graphs (that are not), we investigate the
twin-width of restricted segment intersection classes. It was known that
(triangle-free) pure axis-parallel unit segment graphs have unbounded
twin-width [BGKTW, SODA '21]. We show that -free segment graphs, and
axis-parallel -free unit segment graphs have bounded twin-width, where
is the half-graph or ladder of height . In contrast, axis-parallel
-free two-lengthed segment graphs have unbounded twin-width. Our new
results, combined with the known FPT algorithm for FO model checking on graphs
given with -sequences, lead to win-win arguments. For instance, we derive
FPT algorithms for -Ladder on visibility graphs of 1.5D terrains, and
-Independent Set on visibility graphs of simple polygons.Comment: 51 pages, 19 figure
Multi-Agent Pathfinding in Mixed Discrete-Continuous Time and Space
In the multi-agent pathfinding (MAPF) problem, agents must move from their current locations to their individual destinations while avoiding collisions. Ideally, agents move to their destinations as quickly and efficiently as possible. MAPF has many real-world applications such as navigation, warehouse automation, package delivery and games. Coordination of agents is necessary in order to avoid conflicts, however, it can be very computationally expensive to find mutually conflict-free paths for multiple agents – especially as the number of agents is increased. Existing state-ofthe- art algorithms have been focused on simplified problems on grids where agents have no shape or volume, and each action executed by the agents have the same duration, resulting in simplified collision detection and synchronous, timed execution. In the real world agents have a shape, and usually execute actions with variable duration. This thesis re-formulates the MAPF problem definition for continuous actions, designates specific techniques for continuous-time collision detection, re-formulates two popular algorithms for continuous actions and formulates a new algorithm called Conflict-Based Increasing Cost Search (CBICS) for continuous actions
Complexity of counting subgraphs: Only the boundedness of the vertex-cover number counts
For a class C of graphs, #Sub(C) is the counting problem that, given a graph H from C and an arbitrary graph G, asks for the number of subgraphs of G isomorphic to H. It is known that if C has bounded vertex-cover number (equivalently, the size of the maximum matching in C is bounded), then #Sub(C) is polynomial-time solvable. We complement this result with a corresponding lower bound: if C is any recursively enumerable class of graphs with unbounded vertex-cover number, then #Sub(C) is #W[1]-hard parameterized by the size of H and hence not polynomial-time solvable and not even fixed-parameter tractable, unless FPT is equal to #W[1]. As a first step of the proof, we show that counting k-matchings in bipartite graphs is #W[1]-hard. Recently, Curticapean [ICALP 2013] proved the #W[1]-hardness of counting k-matchings in general graphs, our result strengthens this statement to bipartite graphs with a considerably simpler proof and even shows that, assuming the Exponential Time Hypothesis (ETH), there is no f(k)∗no(k/log(k)) time algorithm for counting k-matchings in bipartite graphs for any computable function f. As a consequence, we obtain an independent and somewhat simpler proof of the classical result of Flum and Grohe [SICOMP 2004] stating that counting paths of length k is #W[1]-hard, as well as a similar almost-tight ETH-based lower bound on the exponent
Polynomial-Time Approximation Schemes for Independent Packing Problems on Fractionally Tree-Independence-Number-Fragile Graphs
We investigate a relaxation of the notion of treewidth-fragility, namely tree-independence-number-fragility. In particular, we obtain polynomial-time approximation schemes for independent packing problems on fractionally tree-independence-number-fragile graph classes. Our approach unifies and extends several known polynomial-time approximation schemes on seemingly unrelated graph classes, such as classes of intersection graphs of fat objects in a fixed dimension or proper minor-closed classes. We also study the related notion of layered tree-independence number, a relaxation of layered treewidth
New Interpretation and Generalization of the Kameda-Weiner Method
We present a reinterpretation of the Kameda-Weiner method of finding a minimal nondeterministic finite automaton (NFA) of a language, in terms of atoms of the language. We introduce a method to generate NFAs from a set of languages, and show that the Kameda-Weiner method is a special case of it. Our method provides a unified view of the construction of several known NFAs, including the canonical residual finite state automaton and the atomaton of the language
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