785 research outputs found

    Filament behavior in a computational model of ventricular fibrillation in the canine heart

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    The aim of this paper was to quantify the behavior of filaments in a computational model of re-entrant ventricular fibrillation. We simulated cardiac activation in an anisotropic monodomain with excitation described by the Fenton-Karma model with Beeler-Reuter restitution, and geometry by the Auckland canine ventricle. We initiated re-entry in the left and right ventricular free walls, as well as the septum. The number of filaments increased during the first 1.5 s before reaching a plateau with a mean value of about 36 in each simulation. Most re-entrant filaments were between 10 and 20 mm long. The proportion of filaments touching the epicardial surface was 65%, but most of these were visible for much less than one period of re-entry. This paper shows that useful information about filament dynamics can be gleaned from models of fibrillation in complex geometries, and suggests that the interplay of filament creation and destruction may offer a target for antifibrillatory therap

    A Survey of Procedural Techniques for City Generation

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    The computer game industry requires a skilled workforce and this combined with the complexity of modern games, means that production costs are extremely high. One of the most time consuming aspects is the creation of game geometry, the virtual world which the players inhabit. Procedural techniques have been used within computer graphics to create natural textures, simulate special effects and generate complex natural models including trees and waterfalls. It is these procedural techniques that we intend to harness to generate geometry and textures suitable for a game situated in an urban environment. Procedural techniques can provide many benefits for computer graphics applications when the correct algorithm is used. An overview of several commonly used procedural techniques including fractals, L-systems, Perlin noise, tiling systems and cellular basis is provided. The function of each technique and the resulting output they create are discussed to better understand their characteristics, benefits and relevance to the city generation problem. City generation is the creation of an urban area which necessitates the creation of buildings, situated along streets and arranged in appropriate patterns. Some research has already taken place into recreating road network patterns and generating buildings that can vary in function and architectural style. We will study the main body of existing research into procedural city generation and provide an overview of their implementations and a critique of their functionality and results. Finally we present areas in which further research into the generation of cities is required and outline our research goals for city generation

    Design Guidelines for Agent Based Model Visualization

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    In the field of agent-based modeling (ABM), visualizations play an important role in identifying, communicating and understanding important behavior of the modeled phenomenon. However, many modelers tend to create ineffective visualizations of Agent Based Models (ABM) due to lack of experience with visual design. This paper provides ABM visualization design guidelines in order to improve visual design with ABM toolkits. These guidelines will assist the modeler in creating clear and understandable ABM visualizations. We begin by introducing a non-hierarchical categorization of ABM visualizations. This categorization serves as a starting point in the creation of an ABM visualization. We go on to present well-known design techniques in the context of ABM visualization. These techniques are based on Gestalt psychology, semiology of graphics, and scientific visualization. They improve the visualization design by facilitating specific tasks, and providing a common language to critique visualizations through the use of visual variables. Subsequently, we discuss the application of these design techniques to simplify, emphasize and explain an ABM visualization. Finally, we illustrate these guidelines using a simple redesign of a NetLogo ABM visualization. These guidelines can be used to inform the development of design tools that assist users in the creation of ABM visualizations.Visualization, Design, Graphics, Guidelines, Communication, Agent-Based Modeling

    An image-based approach to interactive crease extraction and rendering

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    AbstractRidge and valley manifolds are receiving a growing attention in visualization research due to their ability to reveal the shapes of salient structures in numerical datasets across scientific, engineering, and medical applications. However, the methods proposed to date for their extraction in the visualization and image analysis literature are computationally expensive and typically applied in an offline setting. This setup does not properly support a userdriven exploration, which often requires control over various parameters tuned to filter false positives and spurious artifacts and highlight the most significant structures. This paper presents a GPU-based adaptive technique for crease extraction and visualization across scales. Our method combines a scale-space analysis of the data in pre-processing with a ray casting approach supporting a robust and efficient one-dimensional numerical search, and an image-based rendering strategy. This general framework achieves high-quality crease surface representations at interactive frame rates. Results are proposed for analytical, medical, and computational datasets

    Big data, modeling, simulation, computational platform and holistic approaches for the fourth industrial revolution

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    Naturally, the mathematical process starts from proving the existence and uniqueness of the solution by the using the theorem, corollary, lemma, proposition, dealing with the simple and non-complex model. Proving the existence and uniqueness solution are guaranteed by governing the infinite amount of solutions and limited to the implementation of a small-scale simulation on a single desktop CPU. Accuracy, consistency and stability were easily controlled by a small data scale. However, the fourth industrial can be described the mathematical process as the advent of cyber-physical systems involving entirely new capabilities for researcher and machines (Xing, 2017). In numerical perspective, the fourth industrial revolution (4iR) required the transition from a uncomplex model and small scale simulation to complex model and big data for visualizing the real-world application in digital dialectical and exciting opportunity. Thus, a big data analytics and its classification are a problem solving for these limitations. Some applications of 4iR will highlight the extension version in terms of models, derivative and discretization, dimension of space and time, behavior of initial and boundary conditions, grid generation, data extraction, numerical method and image processing with high resolution feature in numerical perspective. In statistics, a big data depends on data growth however, from numerical perspective, a few classification strategies will be investigated deals with the specific classifier tool. This paper will investigate the conceptual framework for a big data classification, governing the mathematical modeling, selecting the superior numerical method, handling the large sparse simulation and investigating the parallel computing on high performance computing (HPC) platform. The conceptual framework will benefit to the big data provider, algorithm provider and system analyzer to classify and recommend the specific strategy for generating, handling and analyzing the big data. All the perspectives take a holistic view of technology. Current research, the particular conceptual framework will be described in holistic terms. 4iR has ability to take a holistic approach to explain an important of big data, complex modeling, large sparse simulation and high performance computing platform. Numerical analysis and parallel performance evaluation are the indicators for performance investigation of the classification strategy. This research will benefit to obtain an accurate decision, predictions and trending practice on how to obtain the approximation solution for science and engineering applications. As a conclusion, classification strategies for generating a fine granular mesh, identifying the root causes of failures and issues in real time solution. Furthermore, the big data-driven and data transfer evolution towards high speed of technology transfer to boost the economic and social development for the 4iR (Xing, 2017; Marwala et al., 2017)

    Measures of Analysis of Time Series (MATS): A MATLAB Toolkit for Computation of Multiple Measures on Time Series Data Bases

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    In many applications, such as physiology and finance, large time series data bases are to be analyzed requiring the computation of linear, nonlinear and other measures. Such measures have been developed and implemented in commercial and freeware softwares rather selectively and independently. The Measures of Analysis of Time Series ({\tt MATS}) {\tt MATLAB} toolkit is designed to handle an arbitrary large set of scalar time series and compute a large variety of measures on them, allowing for the specification of varying measure parameters as well. The variety of options with added facilities for visualization of the results support different settings of time series analysis, such as the detection of dynamics changes in long data records, resampling (surrogate or bootstrap) tests for independence and linearity with various test statistics, and discrimination power of different measures and for different combinations of their parameters. The basic features of {\tt MATS} are presented and the implemented measures are briefly described. The usefulness of {\tt MATS} is illustrated on some empirical examples along with screenshots.Comment: 25 pages, 9 figures, two tables, the software can be downloaded at http://eeganalysis.web.auth.gr/indexen.ht

    Non-Standard Sound Synthesis with Dynamic Models

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    Full version unavailable due to 3rd party copyright restrictions.This Thesis proposes three main objectives: (i) to provide the concept of a new generalized non-standard synthesis model that would provide the framework for incorporating other non-standard synthesis approaches; (ii) to explore dynamic sound modeling through the application of new non-standard synthesis techniques and procedures; and (iii) to experiment with dynamic sound synthesis for the creation of novel sound objects. In order to achieve these objectives, this Thesis introduces a new paradigm for non-standard synthesis that is based in the algorithmic assemblage of minute wave segments to form sound waveforms. This paradigm is called Extended Waveform Segment Synthesis (EWSS) and incorporates a hierarchy of algorithmic models for the generation of microsound structures. The concepts of EWSS are illustrated with the development and presentation of a novel non-standard synthesis system, the Dynamic Waveform Segment Synthesis (DWSS). DWSS features and combines a variety of algorithmic models for direct synthesis generation: list generation and permutation, tendency masks, trigonometric functions, stochastic functions, chaotic functions and grammars. The core mechanism of DWSS is based in an extended application of Cellular Automata. The potential of the synthetic capabilities of DWSS is explored in a series of Case Studies where a number of sound object were generated revealing (i) the capabilities of the system to generate sound morphologies belonging to other non-standard synthesis approaches and, (ii) the capabilities of the system of generating novel sound objects with dynamic morphologies. The introduction of EWSS and DWSS is preceded by an extensive and critical overview on the concepts of microsound synthesis, algorithmic composition, the two cultures of computer music, the heretical approach in composition, non- standard synthesis and sonic emergence along with the thorough examination of algorithmic models and their application in sound synthesis and electroacoustic composition. This Thesis also proposes (i) a new definition for “algorithmic composition”, (ii) the term “totalistic algorithmic composition”, and (iii) four discrete aspects of non-standard synthesis

    Design of Fractal slot Antennas for WLAN and WiMAX Applications

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    A wideband printed slot antenna suitable for wireless local area network (WLAN) and satisfying the worldwide interoperability for microwave access (WiMAX) applications is proposed here. The antenna is microstrip line fed and its structure is based on fractal geometry where the resonance frequency of antenna is lowered by applying iteration techniques. The Project aims in finding the return loss and the radiation pattern. Analysis of fractal antenna is done by using Software named CST Microwave Studio Suite. The antenna size inclusive of the ground plane is compact and has a wide operating bandwidth. The antenna exhibits omnidirectional direction radiation coverage with a gain better than 2.0 dBi in the entire operating band. Fractals shapes and their properties are discussed. Hence it is important to analyze them
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