43,619 research outputs found
Experimental and Creative Approaches to Collecting and Distributing New Media Art within Regional Arts Organisations
This article is an overview of preliminary research undertaken for the creation of a framework for collecting and distributing new media art within regional art galleries in the U.K. From the 1960s, artists have experimented using computers and software as production tools to create artworks ranging from static, algorithmic drawings on paper to installations with complex, interactive and process-oriented behaviours. The art-form has evolved into multiple strands of production, presentation and distribution. But are we, as collectors, researchers, artists and enthusiasts facing an uncertain future concerning the integration of new media art into institutional cultural organisations? Recently, concerns have been raised by curators regarding the importance of learning how to collect new media art if there is to be any hope of preserving the artworks as well as their histories. Traditional collections management approaches must evolve to take into account the variable characteristics of new media artworks. As I will discuss in this article, although regarded as a barrier to collecting new media artworks, artists and curators at individual institutions have recently taken steps to tackle curatorial and collections management activities concerning the often unpredictable and unstable behaviours of new media artworks by collaboration and experimentation. This method has proved successful with some mainstream, university and municipal galleries prior to acquiring or commissioning new artworks into their collections. This paper purports that by collaboration, experimentation and the sharing of knowledge and resources, these concerns may be conquered to preserve and make new media art accessible for future generations to enjoy and not to lament over its disappearance
"Beyond copyright": law, conflicts and the quest for practical solutions
No description supplie
Finding the way: improving access to the collections of the Royal Scottish Geographical Society
This case study describes and discusses the âImages for Allâ project at the Royal Scottish Geographical Society and lessons learned from it. The background to the project and collections held is described. The case study focuses on the development of the project website, the digitisation of 100 images from the collection and the nature of project management in a small scale project. The paper finds that there are many potential challenges faced by project managers working in small voluntary organisations, but these can be overcome
Putting Fair Use on Display: Ending the Permissions Culture in the Museum Community
Digital technologies present museums with tremendous opportunities to increase public access to the arts. But the longstanding âpermissions cultureâ entrenched in the museum communityâin which licenses are obtained for the use of copyrighted materials regardless of whether such uses are âfair,â such that licenses are not legally requiredâlikely will make the cost of many potential digital projects prohibitively expensive. Ending the permissions culture is therefore critically important to museums as they seek to connect with diverse audiences in the Digital Age. In this issue brief, I argue that such a development will require clear and context-specific information about fair use that enables museum professionals to better understand the appropriate boundaries of fair use, and that a community-based code of best practicesâlike the College Art Associationâs recently released Code of Best Practices for Fair Use in the Visual Artsâis likely the best means to achieve this
Audiovisual research collections and their preservation
The basic problem of primary audio and video research materials is clearly shown by the survey: A great and important part of the entire heritage is still outside archival custody in the narrower sense, scattered over many institutions in fairy small collections, and even in private hands. reservation following generally accepted standards can only be carried out effectively if collections represent critical mass. Specialised audiovisual archives will solve their problems, as they will sooner or later succeed in getting appropriate funding to achieve their aims. A very encouraging example is the case of the Netherlands. The larger audiovisual research archives will also manage, more or less autonomously, the transfer of contents in time. For a considerable part of the research collections, however, the concept of cooperative models and competence centres is the only viable model to successfullly safeguard their holdings. Their organisation and funding is a considerable challenge for the scientific community. TAPE has significantly raised awareness of the fact that, unless action is swiftly taken, the loss of audiovisual materials is inevitable. TAPEâs international and regional workshops were generally overbooked. While TAPE was already underway, several other projects for the promotion of archives have received grants from organisations other than the European Commission, inter alia support for the St. Petersburg Phonogram Archive, and the Folklore Archive in Tirana, obviously as a result of a better understanding of the need for audiovisual preservation. When the TAPE project started its partners assumed that cooperative projects would fail because of the notorious distrust of researchers, specifically in the post-communist countries. One of the most encouraging surprises was to learn that, at least in the most recent survey, it became apparent that this social obstacle is fading out. TAPE may have contributed to this important development
Methodological considerations concerning manual annotation of musical audio in function of algorithm development
In research on musical audio-mining, annotated music databases are needed which allow the development of computational tools that extract from the musical audiostream the kind of high-level content that users can deal with in Music Information Retrieval (MIR) contexts. The notion of musical content, and therefore the notion of annotation, is ill-defined, however, both in the syntactic and semantic sense. As a consequence, annotation has been approached from a variety of perspectives (but mainly linguistic-symbolic oriented), and a general methodology is lacking. This paper is a step towards the definition of a general framework for manual annotation of musical audio in function of a computational approach to musical audio-mining that is based on algorithms that learn from annotated data. 1
Digital Image Access & Retrieval
The 33th Annual Clinic on Library Applications of Data Processing, held at the University of Illinois at Urbana-Champaign in March of 1996, addressed the theme of "Digital Image Access & Retrieval." The papers from this conference cover a wide range of topics concerning digital imaging technology for visual resource collections. Papers covered three general areas: (1) systems, planning, and implementation; (2) automatic and semi-automatic indexing; and (3) preservation with the bulk of the conference focusing on indexing and retrieval.published or submitted for publicatio
Recommended from our members
On Birthing Dancing Stars: The Need for Bounded Chaos in Information Interaction
While computers causing chaos is acommon social trope, nearly the entirety of the history of computing is dedicated to generating order. Typical interactive information retrieval tasks ask computers to support the traversal and exploration of large, complex information spaces. The implicit assumption is that they are to support users in simplifying the complexity (i.e. in creating order from chaos). But for some types of task, particularly those that involve the creative application or synthesis of knowledge or the creation of new knowledge, this assumption may be incorrect. It is increasingly evident that perfect orderâand the systems we create with itâsupport highly-structured information tasks well, but provide poor support for less-structured tasks.We need digital information environments that help create a little more chaos from order to spark creative thinking and knowledge creation. This paper argues for the need for information systems that offerwhat we term âbounded chaosâ, and offers research directions that may support the creation of such interface
Artefacts and Errors: Acknowledging Issues of Representation in the Digital: Imaging of Ancient Texts
It is assumed, in palaeography, papyrology and epigraphy, that a certain amount of
uncertainty is inherent in the reading of damaged and abraded texts. Yet we have
not really grappled with the fact that, nowadays, as many scholars tend to deal with
digital images of texts, rather than handling the texts themselves, the procedures for
creating digital images of texts can insert further uncertainty into the representation
of the text created. Technical distortions can lead to the unintentional introduction
of âartefactsâ into images, which can have an effect on the resulting representation. If
we cannot trust our digital surrogates of texts, can we trust the readings from them?
How do scholars acknowledge the quality of digitised images of texts? Furthermore,
this leads us to the type of discussions of representation that have been present in
Classical texts since Plato: digitisation can be considered as an alternative form of
representation, bringing to the modern debate of the use of digital technology in Classics
the familiar theories of mimesis (imitation) and ekphrasis (description): the conversion
of visual evidence into explicit descriptions of that information, stored in computer
files in distinct linguistic terms, with all the difficulties of conversion understood in the
ekphratic process. The community has not yet considered what becoming dependent
on digital texts means for the field, both in practical and theoretical terms. Issues of
quality, copying, representation, and substance should be part of our dialogue when
we consult digital surrogates of documentary material, yet we are just constructing
understandings of what it means to rely on virtual representations of artefacts. It is
necessary to relate our understandings of uncertainty in palaeography and epigraphy
to our understanding of the mechanics of visualization employed by digital imaging
techniques, if we are to fully understand the impact that these will have
- âŠ