963 research outputs found

    Fault tolerant and integrated token ring network

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    This thesis is a study of communication protocols (token ring, FDDI, and ISDN), microcontrollers (68HC 1EVB), and fault tolerance schemes. One of the major weaknesses of the token ring network is that if a single station fails, the entire system fails. A scheme involving a combination of hardware and timer interrupts in the software has been designed and implemented which deals with this risk. Software and protocols have been designed and applied to the network to reduce the chance of bit faults in communications. ISDN frame format proved to be exceptional in its capacity to carry echoed data and a large variety of tokens which could be used by the stations to test the data. By its very nature, the token ring supplied another major fault detection device by allowing the data to be returned and tested at its source. The resulting network was successful

    Repeater-based hybrid wired/wireless PROFIBUS network simulator

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    This technical report describes the Repeater-Based Hybrid Wired/Wireless PROFIBUS Network Simulator that implements a simulation model of the repeater-based approach. This approach defines the mechanism to extend the PROFIBUS protocol to supprot wireless communication, in which the interconnection of the wired and wireless segments is done by a intermediate system operating at Physical Layer, as repeater

    An accurate analysis for guaranteed performance of multiprocessor streaming applications

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    Already for more than a decade, consumer electronic devices have been available for entertainment, educational, or telecommunication tasks based on multimedia streaming applications, i.e., applications that process streams of audio and video samples in digital form. Multimedia capabilities are expected to become more and more commonplace in portable devices. This leads to challenges with respect to cost efficiency and quality. This thesis contributes models and analysis techniques for improving the cost efficiency, and therefore also the quality, of multimedia devices. Portable consumer electronic devices should feature flexible functionality on the one hand and low power consumption on the other hand. Those two requirements are conflicting. Therefore, we focus on a class of hardware that represents a good trade-off between those two requirements, namely on domain-specific multiprocessor systems-on-chip (MP-SoC). Our research work contributes to dynamic (i.e., run-time) optimization of MP-SoC system metrics. The central question in this area is how to ensure that real-time constraints are satisfied and the metric of interest such as perceived multimedia quality or power consumption is optimized. In these cases, we speak of quality-of-service (QoS) and power management, respectively. In this thesis, we pursue real-time constraint satisfaction that is guaranteed by the system by construction and proven mainly based on analytical reasoning. That approach is often taken in real-time systems to ensure reliable performance. Therefore the performance analysis has to be conservative, i.e. it has to use pessimistic assumptions on the unknown conditions that can negatively influence the system performance. We adopt this hypothesis as the foundation of this work. Therefore, the subject of this thesis is the analysis of guaranteed performance for multimedia applications running on multiprocessors. It is very important to note that our conservative approach is essentially different from considering only the worst-case state of the system. Unlike the worst-case approach, our approach is dynamic, i.e. it makes use of run-time characteristics of the input data and the environment of the application. The main purpose of our performance analysis method is to guide the run-time optimization. Typically, a resource or quality manager predicts the execution time, i.e., the time it takes the system to process a certain number of input data samples. When the execution times get smaller, due to dependency of the execution time on the input data, the manager can switch the control parameter for the metric of interest such that the metric improves but the system gets slower. For power optimization, that means switching to a low-power mode. If execution times grow, the manager can set parameters so that the system gets faster. For QoS management, for example, the application can be switched to a different quality mode with some degradation in perceived quality. The real-time constraints are then never violated and the metrics of interest are kept as good as possible. Unfortunately, maintaining system metrics such as power and quality at the optimal level contradicts with our main requirement, i.e., providing performance guarantees, because for this one has to give up some quality or power consumption. Therefore, the performance analysis approach developed in this thesis is not only conservative, but also accurate, so that the optimization of the metric of interest does not suffer too much from conservativity. This is not trivial to realize when two factors are combined: parallel execution on multiple processors and dynamic variation of the data-dependent execution delays. We achieve the goal of conservative and accurate performance estimation for an important class of multiprocessor platforms and multimedia applications. Our performance analysis technique is realizable in practice in QoS or power management setups. We consider a generic MP-SoC platform that runs a dynamic set of applications, each application possibly using multiple processors. We assume that the applications are independent, although it is possible to relax this requirement in the future. To support real-time constraints, we require that the platform can provide guaranteed computation, communication and memory budgets for applications. Following important trends in system-on-chip communication, we support both global buses and networks-on-chip. We represent every application as a homogeneous synchronous dataflow (HSDF) graph, where the application tasks are modeled as graph nodes, called actors. We allow dynamic datadependent actor execution delays, which makes HSDF graphs very useful to express modern streaming applications. Our reason to consider HSDF graphs is that they provide a good basic foundation for analytical performance estimation. In this setup, this thesis provides three major contributions: 1. Given an application mapped to an MP-SoC platform, given the performance guarantees for the individual computation units (the processors) and the communication unit (the network-on-chip), and given constant actor execution delays, we derive the throughput and the execution time of the system as a whole. 2. Given a mapped application and platform performance guarantees as in the previous item, we extend our approach for constant actor execution delays to dynamic datadependent actor delays. 3. We propose a global implementation trajectory that starts from the application specification and goes through design-time and run-time phases. It uses an extension of the HSDF model of computation to reflect the design decisions made along the trajectory. We present our model and trajectory not only to put the first two contributions into the right context, but also to present our vision on different parts of the trajectory, to make a complete and consistent story. Our first contribution uses the idea of so-called IPC (inter-processor communication) graphs known from the literature, whereby a single model of computation (i.e., HSDF graphs) are used to model not only the computation units, but also the communication unit (the global bus or the network-on-chip) and the FIFO (first-in-first-out) buffers that form a ‘glue’ between the computation and communication units. We were the first to propose HSDF graph structures for modeling bounded FIFO buffers and guaranteed throughput network connections for the network-on-chip communication in MP-SoCs. As a result, our HSDF models enable the formalization of the on-chip FIFO buffer capacity minimization problem under a throughput constraint as a graph-theoretic problem. Using HSDF graphs to formalize that problem helps to find the performance bottlenecks in a given solution to this problem and to improve this solution. To demonstrate this, we use the JPEG decoder application case study. Also, we show that, assuming constant – worst-case for the given JPEG image – actor delays, we can predict execution times of JPEG decoding on two processors with an accuracy of 21%. Our second contribution is based on an extension of the scenario approach. This approach is based on the observation that the dynamic behavior of an application is typically composed of a limited number of sub-behaviors, i.e., scenarios, that have similar resource requirements, i.e., similar actor execution delays in the context of this thesis. The previous work on scenarios treats only single-processor applications or multiprocessor applications that do not exploit all the flexibility of the HSDF model of computation. We develop new scenario-based techniques in the context of HSDF graphs, to derive the timing overlap between different scenarios, which is very important to achieve good accuracy for general HSDF graphs executing on multiprocessors. We exploit this idea in an application case study – the MPEG-4 arbitrarily-shaped video decoder, and demonstrate execution time prediction with an average accuracy of 11%. To the best of our knowledge, for the given setup, no other existing performance technique can provide a comparable accuracy and at the same time performance guarantees

    Predictable multi-processor system on chip design for multimedia applications

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    The design of multimedia systems has become increasingly complex due to consumer requirements. Consumers demand the functionalities offered by a huge desktop from these systems. Many of these systems are mobile. Therefore, power consumption and size of these devices should be small. These systems are increasingly becoming multi-processor based (MPSoCs) for the reasons of power and performance. Applications execute on these systems in different combinations also known as use-cases. Applications may have different performance requirements in each use-case. Currently, verification of all these use-cases takes bulk of the design effort. There is a need for analysis based techniques so that the platforms have a predictable behaviour and in turn provide guarantees on performance without expending precious man hours on verification. In this dissertation, techniques and architectures have been developed to design and manage these multi-processor based systems efficiently. The dissertation presents predictable architectural components for MPSoCs, a Predictable MPSoC design strategy, automatic platform synthesis tool, a run-time system and an MPSoC simulation technique. The introduction of predictability helps in rapid design of MPSoC platforms. Chapter 1 of the thesis studies the trends in modern multimedia applications and processor architectures. The chapter further highlights the problems in the design of MPSoC platforms and emphasizes the need of predictable design techniques. Predictable design techniques require predictable application and architectural components. The chapter further elaborates on Synchronous Data Flow Graphs which are used to model the applications throughout this thesis. The chapter presents the architecture template used in this thesis and enlists the contributions of the thesis. One of the contributions of this thesis is the design of a predictable component called communication assist. Chapter 2 of the thesis describes the architecture of this communication assist. The communication assist presented in this thesis not only decouples the communication from computation but also provides timing guarantees. Based on this communication assist, an MPSoC platform generation technique has been presented that can design MPSoC platforms capable of satisfying the throughput constraints of multiple applications in all use-cases. The technique is presented in Chapter 3. The design strategy uses three simple steps for platform design. In the first step it finds the required number of processors. The second step minimizes the communication interconnect between the processors and the third step minimizes the communication memory requirement of the platform. Further in Chapter 4, a tool has been developed to generate CA-based platforms for FPGAs. The output of this tool can be used to synthesize platforms on real hardware with the help of FPGA synthesis tools. The applications executing on these platforms often exhibit dynamism e.g. variation in task execution times and change in application throughput requirements. Further, new applications may often be added by consumers at run-time. Resource managers have been presented in literature to handle such dynamic situations. However, the scalability of these resource managers becomes an issue with the increase in number of processors and applications. Chapter 5 presents distributed run-time resource management techniques. Two versions of distributed resource managers have been presented which are scalable with the number of applications and processors. MPSoC platforms for real-time applications are designed assuming worst-case task execution times. It is known that the difference between average-case and worst-case behaviour can be quite large. Therefore, knowing the average case performance is also important for the system designer, and software simulation is often employed to estimate this. However, simulation in software is slow and does not scale with the number of applications and processing elements. In Chapter 6, a fast and scalable simulation methodology is introduced that can simulate the execution of multiple applications on an MPSoC platform. It is based on parallel execution of SDF (Synchronous Data Flow) models of applications. The simulation methodology uses Parallel Discrete Event Simulation (PDES) primitives and it is termed as "Smart Conservative PDES". The methodology generates a parallel simulator which is synthesizable on FPGAs. The framework can also be used to model dynamic arbitration policies which are difficult to analyse using models. The generated platform is also useful in carrying out Design Space Exploration as shown in the thesis. Finally, Chapter 7 summarizes the main findings and (practical) implications of the studies described in previous chapters of this dissertation. Using the contributions mentioned in the thesis, a designer can design and implement predictable multiprocessor based systems capable of satisfying throughput constraints of multiple applications in given set of use-cases, and employ resource management strategies to deal with dynamism in the applications. The chapter also describes the main limitations of this dissertation and makes suggestions for future research

    Low-swing signaling for energy efficient on-chip networks

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    Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2011.Cataloged from PDF version of thesis.Includes bibliographical references (p. 65-69).On-chip networks have emerged as a scalable and high-bandwidth communication fabric in many-core processor chips. However, the energy consumption of these networks is becoming comparable to that of computation cores, making further scaling of core counts difficult. This thesis makes several contributions to low-swing signaling circuit design for the energy efficient on-chip networks in two separate projects: on-chip networks optimized for one-to-many multicasts and broadcasts, and link designs that allow on-chip networks to approach an ideal interconnection fabric. A low-swing crossbar switch, which is based on tri-state Reduced-Swing Drivers (RSDs), is presented for the first project. Measurement results of its test chip fabricated in 45nm SOI CMOS show that the tri-state RSD-based crossbar enables 55% power savings as compared to an equivalent full-swing crossbar and link. Also, the measurement results show that the proposed crossbar allows the broadcast-optimized on-chip networks using a single pipeline stage for physical data transmission to operate at 21% higher data rate, when compared with the full-swing networks. For the second project, two clockless low-swing repeaters, a Self-Resetting Logic Repeater (SRLR) and a Voltage-Locked Repeater (VLR), have been proposed and analyzed in simulation only. They both require no reference clock, differential signaling, and bias current. Such digital-intensive properties enable them to approach energy and delay performance of a point-to-point interconnect of variable lengths. Simulated in 45nm SOI CMOS, the 10mm SRLR featured with high energy efficiency consumes 338fJ/b at 5.4Gb/s/ch while the 10mm VLR raises its data rate up to 16.OGb/s/ch with 427fJ/b.by Sunghyun Park.S.M

    Design and analysis of a multi-media, multi-access data network

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    Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1983.MICROFICHE COPY AVAILABLE IN ARCHIVES AND ENGINEERING.Includes bibliographical references.by John Christian vom Lehn.M.S

    Simulation Study of Wired/Wireless Fieldbus Systems Using Store and Forward Mode

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    Fieldbus is a specific class of LAN technology, through which the communication process in industrial applications is integrated. The extent of using the wireless communications in most applications, leading to design hybrid wired/wireless fieldbus systems is based on standard PROFIBUS protocol. Because of the difference in physicalmedia such as bit rate and/or frame format between wired domain and wireless domain, there is a need to use a method to overcome traffic congestion that may occur in the intermediate systems as a result of the heterogeneity in the physical media. Within this work the intermediate systems (repeaters) are suggested to work as store-and-forward mode. The main objectives of this work is to develop simulation tools for the hybrid wired/wireless PROFIBUS architectures in order to perform behavioral study of such network protocols. The use of our developed simulation tools has indeed enabled us totest different network configurations and different parameters settings more easily, cheaper, and faster than in a real application

    The integrity of serial data highway systems

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    The Admiralty Surface Weapons Establishment (ASWE) have developed a Local Area Network System. This thesis describes the development of a replacement for this LAN system, based around 16 bit microprocessor hosts, as opposed to the minicomputers currently used. This change gave a substantial reduction in size, and allowed the new system to be installed on a ship and tested under operational conditions. Analysis of the data collected during the tests gave performance information on the ASWE system. The performance of this LAN is compared to that of other leading types of LAN. The design of a portable network controller/ monitor unit is presented, which may be manufactured as a standard controller for the ASWE Serial Highway

    System specification and performance analysis

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