16,169 research outputs found

    Hoare-style Specifications as Correctness Conditions for Non-linearizable Concurrent Objects

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    Designing scalable concurrent objects, which can be efficiently used on multicore processors, often requires one to abandon standard specification techniques, such as linearizability, in favor of more relaxed consistency requirements. However, the variety of alternative correctness conditions makes it difficult to choose which one to employ in a particular case, and to compose them when using objects whose behaviors are specified via different criteria. The lack of syntactic verification methods for most of these criteria poses challenges in their systematic adoption and application. In this paper, we argue for using Hoare-style program logics as an alternative and uniform approach for specification and compositional formal verification of safety properties for concurrent objects and their client programs. Through a series of case studies, we demonstrate how an existing program logic for concurrency can be employed off-the-shelf to capture important state and history invariants, allowing one to explicitly quantify over interference of environment threads and provide intuitive and expressive Hoare-style specifications for several non-linearizable concurrent objects that were previously specified only via dedicated correctness criteria. We illustrate the adequacy of our specifications by verifying a number of concurrent client scenarios, that make use of the previously specified concurrent objects, capturing the essence of such correctness conditions as concurrency-aware linearizability, quiescent, and quantitative quiescent consistency. All examples described in this paper are verified mechanically in Coq.Comment: 18 page

    Concurrent Data Structures Linked in Time

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    Arguments about correctness of a concurrent data structure are typically carried out by using the notion of linearizability and specifying the linearization points of the data structure's procedures. Such arguments are often cumbersome as the linearization points' position in time can be dynamic (depend on the interference, run-time values and events from the past, or even future), non-local (appear in procedures other than the one considered), and whose position in the execution trace may only be determined after the considered procedure has already terminated. In this paper we propose a new method, based on a separation-style logic, for reasoning about concurrent objects with such linearization points. We embrace the dynamic nature of linearization points, and encode it as part of the data structure's auxiliary state, so that it can be dynamically modified in place by auxiliary code, as needed when some appropriate run-time event occurs. We name the idea linking-in-time, because it reduces temporal reasoning to spatial reasoning. For example, modifying a temporal position of a linearization point can be modeled similarly to a pointer update in separation logic. Furthermore, the auxiliary state provides a convenient way to concisely express the properties essential for reasoning about clients of such concurrent objects. We illustrate the method by verifying (mechanically in Coq) an intricate optimal snapshot algorithm due to Jayanti, as well as some clients

    Dynamic Choreographies: Theory And Implementation

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    Programming distributed applications free from communication deadlocks and race conditions is complex. Preserving these properties when applications are updated at runtime is even harder. We present a choreographic approach for programming updatable, distributed applications. We define a choreography language, called Dynamic Interaction-Oriented Choreography (AIOC), that allows the programmer to specify, from a global viewpoint, which parts of the application can be updated. At runtime, these parts may be replaced by new AIOC fragments from outside the application. AIOC programs are compiled, generating code for each participant in a process-level language called Dynamic Process-Oriented Choreographies (APOC). We prove that APOC distributed applications generated from AIOC specifications are deadlock free and race free and that these properties hold also after any runtime update. We instantiate the theoretical model above into a programming framework called Adaptable Interaction-Oriented Choreographies in Jolie (AIOCJ) that comprises an integrated development environment, a compiler from an extension of AIOCs to distributed Jolie programs, and a runtime environment to support their execution.Comment: arXiv admin note: text overlap with arXiv:1407.097

    Fifty years of Hoare's Logic

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    We present a history of Hoare's logic.Comment: 79 pages. To appear in Formal Aspects of Computin

    Permission-Based Separation Logic for Multithreaded Java Programs

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    This paper presents a program logic for reasoning about multithreaded Java-like programs with dynamic thread creation, thread joining and reentrant object monitors. The logic is based on concurrent separation logic. It is the first detailed adaptation of concurrent separation logic to a multithreaded Java-like language. The program logic associates a unique static access permission with each heap location, ensuring exclusive write accesses and ruling out data races. Concurrent reads are supported through fractional permissions. Permissions can be transferred between threads upon thread starting, thread joining, initial monitor entrancies and final monitor exits. In order to distinguish between initial monitor entrancies and monitor reentrancies, auxiliary variables keep track of multisets of currently held monitors. Data abstraction and behavioral subtyping are facilitated through abstract predicates, which are also used to represent monitor invariants, preconditions for thread starting and postconditions for thread joining. Value-parametrized types allow to conveniently capture common strong global invariants, like static object ownership relations. The program logic is presented for a model language with Java-like classes and interfaces, the soundness of the program logic is proven, and a number of illustrative examples are presented

    Specifying and Verifying Concurrent Algorithms with Histories and Subjectivity

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    We present a lightweight approach to Hoare-style specifications for fine-grained concurrency, based on a notion of time-stamped histories that abstractly capture atomic changes in the program state. Our key observation is that histories form a partial commutative monoid, a structure fundamental for representation of concurrent resources. This insight provides us with a unifying mechanism that allows us to treat histories just like heaps in separation logic. For example, both are subject to the same assertion logic and inference rules (e.g., the frame rule). Moreover, the notion of ownership transfer, which usually applies to heaps, has an equivalent in histories. It can be used to formally represent helping---an important design pattern for concurrent algorithms whereby one thread can execute code on behalf of another. Specifications in terms of histories naturally abstract granularity, in the sense that sophisticated fine-grained algorithms can be given the same specifications as their simplified coarse-grained counterparts, making them equally convenient for client-side reasoning. We illustrate our approach on a number of examples and validate all of them in Coq.Comment: 17 page

    An interactive semantics of logic programming

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    We apply to logic programming some recently emerging ideas from the field of reduction-based communicating systems, with the aim of giving evidence of the hidden interactions and the coordination mechanisms that rule the operational machinery of such a programming paradigm. The semantic framework we have chosen for presenting our results is tile logic, which has the advantage of allowing a uniform treatment of goals and observations and of applying abstract categorical tools for proving the results. As main contributions, we mention the finitary presentation of abstract unification, and a concurrent and coordinated abstract semantics consistent with the most common semantics of logic programming. Moreover, the compositionality of the tile semantics is guaranteed by standard results, as it reduces to check that the tile systems associated to logic programs enjoy the tile decomposition property. An extension of the approach for handling constraint systems is also discussed.Comment: 42 pages, 24 figure, 3 tables, to appear in the CUP journal of Theory and Practice of Logic Programmin
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