67,573 research outputs found

    The Experience Machine: Existential reflections on Virtual Worlds

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    Problems and questions originally raised by Robert Nozick in his famous thought experiment ‘The Experience Machine’ are frequently invoked in the current discourse concerning virtual worlds. Having conceptualized his Gedankenexperiment in the early seventies, Nozick could not fully anticipate the numerous and profound ways in which the diffusion of computer simulations and video games came to affect the Western world. This article does not articulate whether or not the virtual worlds of video games, digital simulations, and virtual technologies currently actualize (or will actualize) Nozick’s thought experiment. Instead, it proposes a philosophical reflection that focuses on human experiences in the upcoming age of their ‘technical reproducibility’. In pursuing that objective, this article integrates and supplements some of the interrogatives proposed in Robert Nozick’s thought experiment. More specifically, through the lenses of existentialism and philosophy of technology, this article tackles the technical and cultural heritage of virtual reality, and unpacks its potential to function as a tool for self-discovery and self-construction. Ultimately, it provides an interpretation of virtual technologies as novel existential domains. Virtual worlds will not be understood as the contexts where human beings can find completion and satisfaction, but rather as instruments that enable us to embrace ourselves and negotiate with various aspects of our (individual as well as collective) existence in previously-unexperienced guises

    Afrocentric Ideologies and Gendered Resistance in Daughters of the Dust and Malcolm X: Setting, Scene, and Spectatorship

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    This study of scenes from the films Daughters of the Dust and Malcolm X, describes images of myth, gender, and resistance familiar to African-American interpretive communities. Key thematic and technical elements of these films are opposed to familiar Hollywood practices, indicating the directors\u27 effort to address resisting spectators. Both filmmakers, Julie Dash and Spike Lee respectively, chose subjects with an ideological resonance in African-American collective memory: Malcolm X, eulogized by Ossie Davis as our living black manhood (i) and the women of the Gullah Sea Islands, a site often celebrated for its authentically African cultural survivals. Both films combine images of an African past with an American present using a pattern of historically specific myths and tropes

    Digital Death: The Failures, Struggles and Discourses of the Social Media Spectacle

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    Celebrities have always capitalized upon various media to give voice and substance to their own mute causes. From Live Aid to PBS fundraisers, they have utilized their public personae to support the downtrodden, sick and underprivileged. However, in December of 2010, when Alicia Keys and over a dozen other celebrities banded together to raise money for World AIDS Day by eradicating their Twitter and other social media profiles, their much-hyped campaign to raise one million dollars fell short of its goal by nearly half. This paper explores the discourses surrounding the Digital Death Pseudo-Event, and the effects of the disjuncture between the real and digital self when the Celebrity Spectacle is moved from traditional media to the social sphere. Consumer awareness of that gulf ultimately precluded the Digital Death campaign\u27s ability to succeed, not only as a fundraiser, but also as a media spectacle. Ultimately, such revelations point to the inherent natures of social media to promote a certain type of celebrity spectacle that does not conform uniformly to the celebrity of traditional media

    Present teaching stories as re-membering the humanities

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    he ways in which Humanities scholars talk about teaching tell something about how we interact with the past of our own discipline as well as anticipate our students’ futures. In this we express collective memories as truths of learning and teaching. As cultural artifacts of our present, such stories are worthy of excavation for what they imply about ourselves as well as messages they pass onto our successors. This paper outlines “collective re-membering” as one way to understand these stories, particularly as they present in qualitative interviews commonly being used to research higher education practice in the Humanities. It defines such collective re-membering through an interweaving of Halbwachs, Ricoeur, Wertsch and Bakhtin. It proposes that a dialogic reading between this understanding of collective re-membering and qualitative data-sets enables us to both access our discursive tendencies within the Humanities and understand the impact they might have on student engagement with our disciplines, noting that when discussing learning and teaching, we engage in collectively influenced myth-making and hagiography. The paper finishes by positing that the Humanities need to change their orientation from generating myths and pious teaching sagas towards the complex and ultimately more intellectually satisfying, articulation of learning and teaching parables

    Remembering the body: Deleuze's recollection-image, and the spectacle of physical memory in Yip Man/Ip Man(2008)

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    This article explores how Gilles Deleuze’s conceptualization of the flashback, as‘recollection-image’, can assist our understanding of the rendering spectacular of physical memory in contemporary Chinese martial arts movies. The focus is a prominent flashback in the climactic duel in the kung fu movie, Yip Man/Ip Man (Yip, 2008). This recollection-image demonstrates how trained bodies in Chinese martial art movies suggest a slightly different understanding of time and affect from that which Deleuze formulated, based on his observation of US and European films. On textual, cultural and historical levels this article explores the usefulness of martial arts movies for developing our understanding of physicality in cinema, and for reconsidering Deleuze’s ideas in light of the Eurocentrism of some of his conclusions

    Creolization and the collective unconscious: locating the originality of art in Wilson Harris' Jonestown, The Mask of the Beggar and The Ghost of Memory

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    Alongside the essays and fiction of Edouard Glissant, Wilson Harris's writings stand as one of the most important contributions to Caribbean creolization theory. Drawing from the philosophical projects of both authors, this essay argues that while creolization has typically been cast as a process of cultural, linguistic, and racial mixing akin to hybridity, it should, rather, be understood as providing a paradigm for the shifting structural relations necessary for the generation of genuinely original forms. As such, it has great significance for imaginative and literary production, and provides a framework for my readings of Harris's novels, Jonestown (1996), The Mask of the Beggar (2003), and The Ghost of Memory (2006), which explore the creative potential of creolization as a dialogue between consciousness and, what Jung and Harris refer to as, the collective unconsciousness. This essay brings into focus Harris's use of Jungian-inspired concepts, such as archetypes and the collective unconscious, in a development of creolization theory as a imaginative response to historical trauma and the generation of originality in art

    Life is an Adventure! An agent-based reconciliation of narrative and scientific worldviews\ud

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    The scientific worldview is based on laws, which are supposed to be certain, objective, and independent of time and context. The narrative worldview found in literature, myth and religion, is based on stories, which relate the events experienced by a subject in a particular context with an uncertain outcome. This paper argues that the concept of “agent”, supported by the theories of evolution, cybernetics and complex adaptive systems, allows us to reconcile scientific and narrative perspectives. An agent follows a course of action through its environment with the aim of maximizing its fitness. Navigation along that course combines the strategies of regulation, exploitation and exploration, but needs to cope with often-unforeseen diversions. These can be positive (affordances, opportunities), negative (disturbances, dangers) or neutral (surprises). The resulting sequence of encounters and actions can be conceptualized as an adventure. Thus, the agent appears to play the role of the hero in a tale of challenge and mystery that is very similar to the "monomyth", the basic storyline that underlies all myths and fairy tales according to Campbell [1949]. This narrative dynamics is driven forward in particular by the alternation between prospect (the ability to foresee diversions) and mystery (the possibility of achieving an as yet absent prospect), two aspects of the environment that are particularly attractive to agents. This dynamics generalizes the scientific notion of a deterministic trajectory by introducing a variable “horizon of knowability”: the agent is never fully certain of its further course, but can anticipate depending on its degree of prospect
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