136,508 research outputs found
A Case for Machine Ethics in Modeling Human-Level Intelligent Agents
This paper focuses on the research field of machine ethics and how it relates to a technological singularity—a hypothesized, futuristic event where artificial machines will have greater-than-human-level intelligence. One problem related to the singularity centers on the issue of whether human values and norms would survive such an event. To somehow ensure this, a number of artificial intelligence researchers have opted to focus on the development of artificial moral agents, which refers to machines capable of moral reasoning, judgment, and decision-making. To date, different frameworks on how to arrive at these agents have been put forward. However, there seems to be no hard consensus as to which framework would likely yield a positive result. With the body of work that they have contributed in the study of moral agency, philosophers may contribute to the growing literature on artificial moral agency. While doing so, they could also think about how the said concept could affect other important philosophical concepts
Building Ethically Bounded AI
The more AI agents are deployed in scenarios with possibly unexpected
situations, the more they need to be flexible, adaptive, and creative in
achieving the goal we have given them. Thus, a certain level of freedom to
choose the best path to the goal is inherent in making AI robust and flexible
enough. At the same time, however, the pervasive deployment of AI in our life,
whether AI is autonomous or collaborating with humans, raises several ethical
challenges. AI agents should be aware and follow appropriate ethical principles
and should thus exhibit properties such as fairness or other virtues. These
ethical principles should define the boundaries of AI's freedom and creativity.
However, it is still a challenge to understand how to specify and reason with
ethical boundaries in AI agents and how to combine them appropriately with
subjective preferences and goal specifications. Some initial attempts employ
either a data-driven example-based approach for both, or a symbolic rule-based
approach for both. We envision a modular approach where any AI technique can be
used for any of these essential ingredients in decision making or decision
support systems, paired with a contextual approach to define their combination
and relative weight. In a world where neither humans nor AI systems work in
isolation, but are tightly interconnected, e.g., the Internet of Things, we
also envision a compositional approach to building ethically bounded AI, where
the ethical properties of each component can be fruitfully exploited to derive
those of the overall system. In this paper we define and motivate the notion of
ethically-bounded AI, we describe two concrete examples, and we outline some
outstanding challenges.Comment: Published at AAAI Blue Sky Track, winner of Blue Sky Awar
I'm sorry to say, but your understanding of image processing fundamentals is absolutely wrong
The ongoing discussion whether modern vision systems have to be viewed as
visually-enabled cognitive systems or cognitively-enabled vision systems is
groundless, because perceptual and cognitive faculties of vision are separate
components of human (and consequently, artificial) information processing
system modeling.Comment: To be published as chapter 5 in "Frontiers in Brain, Vision and AI",
I-TECH Publisher, Viena, 200
Artificial morality: Making of the artificial moral agents
Abstract:
Artificial Morality is a new, emerging interdisciplinary field that centres
around the idea of creating artificial moral agents, or AMAs, by implementing moral
competence in artificial systems. AMAs are ought to be autonomous agents capable of
socially correct judgements and ethically functional behaviour. This request for moral
machines comes from the changes in everyday practice, where artificial systems are being
frequently used in a variety of situations from home help and elderly care purposes to
banking and court algorithms. It is therefore important to create reliable and responsible
machines based on the same ethical principles that society demands from people. New
challenges in creating such agents appear. There are philosophical questions about a
machine’s potential to be an agent, or mora
l agent, in the first place. Then comes the
problem of social acceptance of such machines, regardless of their theoretic agency
status. As a result of efforts to resolve this problem, there are insinuations of needed
additional psychological (emotional and cogn
itive) competence in cold moral machines.
What makes this endeavour of developing AMAs even harder is the complexity of the
technical, engineering aspect of their creation. Implementation approaches such as top-
down, bottom-up and hybrid approach aim to find the best way of developing fully
moral agents, but they encounter their own problems throughout this effort
Anti-gout potential of selected Malaysian local fruits
This study aimed to investigate the in vitro xanthine oxidase (XO) inhibitory activity
and phytochemical content of guava, water rose apple, Malay gooseberry, pineapple and
ambarella. The xanthine oxidase inhibitory activity was measured spectrophotometrically at 295
nm. The phytochemical analysis tested were total phenolic, total flavonoid and total anthocyanin
contents of each methanolic extract of the fruits. The highest amount of phenolic was found in
ambarella (0.245 mg GAE/g) while guava had the highest amount of flavonoid (0.472 mg RE/g).
Meanwhile, water rose apple had the highest anthocyanin content (5.001 mg c-3-gE/g). For the
XO inhibitory activity, water rose apple displayed the lowest IC50 value (26.86 μg/mL), showing
better anti-gout activity as compared to that of other fruit samples. Positive correlation between
total phenolic content and XO inhibitory activity was also observed in this study. Further study
on the isolation of bioactive compounds from the fruit samples that act as XO inhibitor is greatly
needed in the future
Connecting Undergraduate Students as Partners in Computer Science Teaching and Research
Connecting undergraduate students as partners can lead to the enhancement of the undergraduate experience and allow students to see the different sides of the university. Such holistic perspectives may better inform academic career choices and postgraduate study. Furthermore, student involvement in course development has many potential benefits. This paper outlines a framework for connecting research and teaching within Computer Science- though this is applicable across other disciplines. Three case studies are considered to illustrate the approach. The first case study involves students in their honours’ stage (level 6, typically 3rd year) project, the second an undergraduate intern between stages 5 and 6, and finally, a MSc (level 7) project. All three case studies have actively involved students in core parts of the University’s teaching and research activities, producing usable software systems to support these efforts. We consider this as a continuing engagement process to enhance the undergraduate learning experience within Computer Science
View-Invariant Object Category Learning, Recognition, and Search: How Spatial and Object Attention Are Coordinated Using Surface-Based Attentional Shrouds
Air Force Office of Scientific Research (F49620-01-1-0397); National Science Foundation (SBE-0354378); Office of Naval Research (N00014-01-1-0624
Cortical Learning of Recognition Categories: A Resolution of the Exemplar Vs. Prototype Debate
Do humans and animals learn exemplars or prototypes when they categorize objects and events in the world? How are different degrees of abstraction realized through learning by neurons in inferotemporal and prefrontal cortex? How do top-down expectations influence the course of learning? Thirty related human cognitive experiments (the 5-4 category structure) have been used to test competing views in the prototype-exemplar debate. In these experiments, during the test phase, subjects unlearn in a characteristic way items that they had learned to categorize perfectly in the training phase. Many cognitive models do not describe how an individual learns or forgets such categories through time. Adaptive Resonance Theory (ART) neural models provide such a description, and also clarify both psychological and neurobiological data. Matching of bottom-up signals with learned top-down expectations plays a key role in ART model learning. Here, an ART model is used to learn incrementally in response to 5-4 category structure stimuli. Simulation results agree with experimental data, achieving perfect categorization in training and a good match to the pattern of errors exhibited by human subjects in the testing phase. These results show how the model learns both prototypes and certain exemplars in the training phase. ART prototypes are, however, unlike the ones posited in the traditional prototype-exemplar debate. Rather, they are critical patterns of features to which a subject learns to pay attention based on past predictive success and the order in which exemplars are experienced. Perturbations of old memories by newly arriving test items generate a performance curve that closely matches the performance pattern of human subjects. The model also clarifies exemplar-based accounts of data concerning amnesia.Defense Advanced Projects Research Agency SyNaPSE program (Hewlett-Packard Company, DARPA HR0011-09-3-0001; HRL Laboratories LLC #801881-BS under HR0011-09-C-0011); Science of Learning Centers program of the National Science Foundation (NSF SBE-0354378
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