947 research outputs found

    Proactive Quality Guidance for Model Evolution in Model Libraries

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    Model evolution in model libraries differs from general model evolution. It limits the scope to the manageable and allows to develop clear concepts, approaches, solutions, and methodologies. Looking at model quality in evolving model libraries, we focus on quality concerns related to reusability. In this paper, we put forward our proactive quality guidance approach for model evolution in model libraries. It uses an editing-time assessment linked to a lightweight quality model, corresponding metrics, and simplified reviews. All of which help to guide model evolution by means of quality gates fostering model reusability.Comment: 10 pages, figures. Appears in Models and Evolution Workshop Proceedings of the ACM/IEEE 16th International Conference on Model Driven Engineering Languages and Systems, Miami, Florida (USA), September 30, 201

    Formalizing the software development process

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    Object-oriented software development process, such as the Unified Process [Jacobson 99], Catalysis [D´Souza 98] and Fusion [Coleman 94] among others, is a set of activities needed to transform user’s requirements into a software system. A software development process typically consists of a set of software development artifacts together with a graph of tasks and activities. Software artifacts are the products resulting from software development, for example, a use case model, a class model or source code. Tasks are small behavioral units that usually results in a software artifact. Examples of tasks are construction of a use case model, construction of a class model and writing code. Activities (or workflows) are units that are larger than a task. Activities generally include several tasks and software artifacts. Examples of activities are requirements, analysis, design and implementation.\nModern software development processes are iterative and incremental, they repeat over a series of iterations making up the life cycle of a system. Each iteration takes place over time and it consists of one pass through the requirements, analysis, design, implementation and test activities, building a number of different artifacts. All these artifacts are not independent. They are related to each other, they are semantically overlapping and together represent the system as a whole. Elements in one artifact have trace dependencies to other artifacts.\nFor instance, a use case (in the use-case model) can be traced to a collaboration (in the design model) representing its realization.Eje: Ingeniería del Softwar

    Formalizing the software development process

    Get PDF
    Object-oriented software development process, such as the Unified Process [Jacobson 99], Catalysis [D´Souza 98] and Fusion [Coleman 94] among others, is a set of activities needed to transform user’s requirements into a software system. A software development process typically consists of a set of software development artifacts together with a graph of tasks and activities. Software artifacts are the products resulting from software development, for example, a use case model, a class model or source code. Tasks are small behavioral units that usually results in a software artifact. Examples of tasks are construction of a use case model, construction of a class model and writing code. Activities (or workflows) are units that are larger than a task. Activities generally include several tasks and software artifacts. Examples of activities are requirements, analysis, design and implementation. Modern software development processes are iterative and incremental, they repeat over a series of iterations making up the life cycle of a system. Each iteration takes place over time and it consists of one pass through the requirements, analysis, design, implementation and test activities, building a number of different artifacts. All these artifacts are not independent. They are related to each other, they are semantically overlapping and together represent the system as a whole. Elements in one artifact have trace dependencies to other artifacts. For instance, a use case (in the use-case model) can be traced to a collaboration (in the design model) representing its realization.Eje: Ingeniería del SoftwareRed de Universidades con Carreras en Informática (RedUNCI

    Towards a Tool-based Development Methodology for Pervasive Computing Applications

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    Despite much progress, developing a pervasive computing application remains a challenge because of a lack of conceptual frameworks and supporting tools. This challenge involves coping with heterogeneous devices, overcoming the intricacies of distributed systems technologies, working out an architecture for the application, encoding it in a program, writing specific code to test the application, and finally deploying it. This paper presents a design language and a tool suite covering the development life-cycle of a pervasive computing application. The design language allows to define a taxonomy of area-specific building-blocks, abstracting over their heterogeneity. This language also includes a layer to define the architecture of an application, following an architectural pattern commonly used in the pervasive computing domain. Our underlying methodology assigns roles to the stakeholders, providing separation of concerns. Our tool suite includes a compiler that takes design artifacts written in our language as input and generates a programming framework that supports the subsequent development stages, namely implementation, testing, and deployment. Our methodology has been applied on a wide spectrum of areas. Based on these experiments, we assess our approach through three criteria: expressiveness, usability, and productivity

    Designing Traceability into Big Data Systems

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    Providing an appropriate level of accessibility and traceability to data or process elements (so-called Items) in large volumes of data, often Cloud-resident, is an essential requirement in the Big Data era. Enterprise-wide data systems need to be designed from the outset to support usage of such Items across the spectrum of business use rather than from any specific application view. The design philosophy advocated in this paper is to drive the design process using a so-called description-driven approach which enriches models with meta-data and description and focuses the design process on Item re-use, thereby promoting traceability. Details are given of the description-driven design of big data systems at CERN, in health informatics and in business process management. Evidence is presented that the approach leads to design simplicity and consequent ease of management thanks to loose typing and the adoption of a unified approach to Item management and usage.Comment: 10 pages; 6 figures in Proceedings of the 5th Annual International Conference on ICT: Big Data, Cloud and Security (ICT-BDCS 2015), Singapore July 2015. arXiv admin note: text overlap with arXiv:1402.5764, arXiv:1402.575

    Managing Large Scale Project Analysis Teams through a Web Accessible Database

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    Large scale space programs analyze thousands of requirements while mitigating safety, performance, schedule, and cost risks. These efforts involve a variety of roles with interdependent use cases and goals. For example, study managers and facilitators identify ground-rules and assumptions for a collection of studies required for a program or project milestone. Task leaders derive product requirements from the ground rules and assumptions and describe activities to produce needed analytical products. Disciplined specialists produce the specified products and load results into a file management system. Organizational and project managers provide the personnel and funds to conduct the tasks. Each role has responsibilities to establish information linkages and provide status reports to management. Projects conduct design and analysis cycles to refine designs to meet the requirements and implement risk mitigation plans. At the program level, integrated design and analysis cycles studies are conducted to eliminate every 'to-be-determined' and develop plans to mitigate every risk. At the agency level, strategic studies analyze different approaches to exploration architectures and campaigns. This paper describes a web-accessible database developed by NASA to coordinate and manage tasks at three organizational levels. Other topics in this paper cover integration technologies and techniques for process modeling and enterprise architectures
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