46 research outputs found

    Fusion of Global and Local Motion Estimation Using Foreground Objects for Distributed Video Coding

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    International audienceThe side information in distributed video coding is estimated using the available decoded frames, and exploited for the decoding and reconstruction of other frames. The quality of the side information has a strong impact on the performance of distributed video coding. Here we propose a new approach that combines both global and local side information to improve coding performance. Since the background pixels in a frame are assigned to global estimation and the foreground objects to local estimation, one needs to estimate foreground objects in the side information using the backward and forward foreground objects, The background pixels are directly taken from the global side information. Specifically, elastic curves and local motion compensation are used to generate the foreground objects masks in the side information. Experimental results show that, as far as the rate-distortion performance is concerned, the proposed approach can achieve a PSNR improvement of up to 1.39 dB for a GOP size of 2, and up to 4.73 dB for larger GOP sizes, with respect to the reference DISCOVER codec. Index Terms A. ABOU-ELAILAH, F. DUFAUX, M. CAGNAZZO, and B. PESQUET-POPESCU are with the Signal and Image Processin

    Signal processing for improved MPEG-based communication systems

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    Dynamic bandwidth allocation in ATM networks

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    Includes bibliographical references.This thesis investigates bandwidth allocation methodologies to transport new emerging bursty traffic types in ATM networks. However, existing ATM traffic management solutions are not readily able to handle the inevitable problem of congestion as result of the bursty traffic from the new emerging services. This research basically addresses bandwidth allocation issues for bursty traffic by proposing and exploring the concept of dynamic bandwidth allocation and comparing it to the traditional static bandwidth allocation schemes

    A credit-based approach to scalable video transmission over a peer-to-peer social network

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    PhDThe objective of the research work presented in this thesis is to study scalable video transmission over peer-to-peer networks. In particular, we analyse how a credit-based approach and exploitation of social networking features can play a significant role in the design of such systems. Peer-to-peer systems are nowadays a valid alternative to the traditional client-server architecture for the distribution of multimedia content, as they transfer the workload from the service provider to the final user, with a subsequent reduction of management costs for the former. On the other hand, scalable video coding helps in dealing with network heterogeneity, since the content can be tailored to the characteristics or resources of the peers. First of all, we present a study that evaluates subjective video quality perceived by the final user under different transmission scenarios. We also propose a video chunk selection algorithm that maximises received video quality under different network conditions. Furthermore, challenges in building reliable peer-to-peer systems for multimedia streaming include optimisation of resource allocation and design mechanisms based on rewards and punishments that provide incentives for users to share their own resources. Our solution relies on a credit-based architecture, where peers do not interact with users that have proven to be malicious in the past. Finally, if peers are allowed to build a social network of trusted users, they can share the local information they have about the network and have a more complete understanding of the type of users they are interacting with. Therefore, in addition to a local credit, a social credit or social reputation is introduced. This thesis concludes with an overview of future developments of this research work

    Content-Aware Multimedia Communications

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    The demands for fast, economic and reliable dissemination of multimedia information are steadily growing within our society. While people and economy increasingly rely on communication technologies, engineers still struggle with their growing complexity. Complexity in multimedia communication originates from several sources. The most prominent is the unreliability of packet networks like the Internet. Recent advances in scheduling and error control mechanisms for streaming protocols have shown that the quality and robustness of multimedia delivery can be improved significantly when protocols are aware of the content they deliver. However, the proposed mechanisms require close cooperation between transport systems and application layers which increases the overall system complexity. Current approaches also require expensive metrics and focus on special encoding formats only. A general and efficient model is missing so far. This thesis presents efficient and format-independent solutions to support cross-layer coordination in system architectures. In particular, the first contribution of this work is a generic dependency model that enables transport layers to access content-specific properties of media streams, such as dependencies between data units and their importance. The second contribution is the design of a programming model for streaming communication and its implementation as a middleware architecture. The programming model hides the complexity of protocol stacks behind simple programming abstractions, but exposes cross-layer control and monitoring options to application programmers. For example, our interfaces allow programmers to choose appropriate failure semantics at design time while they can refine error protection and visibility of low-level errors at run-time. Based on some examples we show how our middleware simplifies the integration of stream-based communication into large-scale application architectures. An important result of this work is that despite cross-layer cooperation, neither application nor transport protocol designers experience an increase in complexity. Application programmers can even reuse existing streaming protocols which effectively increases system robustness.Der Bedarf unsere Gesellschaft nach kostengünstiger und zuverlässiger Kommunikation wächst stetig. Während wir uns selbst immer mehr von modernen Kommunikationstechnologien abhängig machen, müssen die Ingenieure dieser Technologien sowohl den Bedarf nach schneller Einführung neuer Produkte befriedigen als auch die wachsende Komplexität der Systeme beherrschen. Gerade die Übertragung multimedialer Inhalte wie Video und Audiodaten ist nicht trivial. Einer der prominentesten Gründe dafür ist die Unzuverlässigkeit heutiger Netzwerke, wie z.B.~dem Internet. Paketverluste und schwankende Laufzeiten können die Darstellungsqualität massiv beeinträchtigen. Wie jüngste Entwicklungen im Bereich der Streaming-Protokolle zeigen, sind jedoch Qualität und Robustheit der Übertragung effizient kontrollierbar, wenn Streamingprotokolle Informationen über den Inhalt der transportierten Daten ausnutzen. Existierende Ansätze, die den Inhalt von Multimediadatenströmen beschreiben, sind allerdings meist auf einzelne Kompressionsverfahren spezialisiert und verwenden berechnungsintensive Metriken. Das reduziert ihren praktischen Nutzen deutlich. Außerdem erfordert der Informationsaustausch eine enge Kooperation zwischen Applikationen und Transportschichten. Da allerdings die Schnittstellen aktueller Systemarchitekturen nicht darauf vorbereitet sind, müssen entweder die Schnittstellen erweitert oder alternative Architekturkonzepte geschaffen werden. Die Gefahr beider Varianten ist jedoch, dass sich die Komplexität eines Systems dadurch weiter erhöhen kann. Das zentrale Ziel dieser Dissertation ist es deshalb, schichtenübergreifende Koordination bei gleichzeitiger Reduzierung der Komplexität zu erreichen. Hier leistet die Arbeit zwei Beträge zum aktuellen Stand der Forschung. Erstens definiert sie ein universelles Modell zur Beschreibung von Inhaltsattributen, wie Wichtigkeiten und Abhängigkeitsbeziehungen innerhalb eines Datenstroms. Transportschichten können dieses Wissen zur effizienten Fehlerkontrolle verwenden. Zweitens beschreibt die Arbeit das Noja Programmiermodell für multimediale Middleware. Noja definiert Abstraktionen zur Übertragung und Kontrolle multimedialer Ströme, die die Koordination von Streamingprotokollen mit Applikationen ermöglichen. Zum Beispiel können Programmierer geeignete Fehlersemantiken und Kommunikationstopologien auswählen und den konkreten Fehlerschutz dann zur Laufzeit verfeinern und kontrolliere

    Solutions for large scale, efficient, and secure Internet of Things

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    The design of a general architecture for the Internet of Things (IoT) is a complex task, due to the heterogeneity of devices, communication technologies, and applications that are part of such systems. Therefore, there are significant opportunities to improve the state of the art, whether to better the performance of the system, or to solve actual issues in current systems. This thesis focuses, in particular, on three aspects of the IoT. First, issues of cyber-physical systems are analysed. In these systems, IoT technologies are widely used to monitor, control, and act on physical entities. One of the most important issue in these scenarios are related to the communication layer, which must be characterized by high reliability, low latency, and high energy efficiency. Some solutions for the channel access scheme of such systems are proposed, each tailored to different specific scenarios. These solutions, which exploit the capabilities of state of the art radio transceivers, prove effective in improving the performance of the considered systems. Positioning services for cyber-physical systems are also investigated, in order to improve the accuracy of such services. Next, the focus moves to network and service optimization for traffic intensive applications, such as video streaming. This type of traffic is common amongst non-constrained devices, like smartphones and augmented/virtual reality headsets, which form an integral part of the IoT ecosystem. The proposed solutions are able to increase the video Quality of Experience while wasting less bandwidth than state of the art strategies. Finally, the security of IoT systems is investigated. While often overlooked, this aspect is fundamental to enable the ubiquitous deployment of IoT. Therefore, security issues of commonly used IoT protocols are presented, together with a proposal for an authentication mechanism based on physical channel features. This authentication strategy proved to be effective as a standalone mechanism or as an additional security layer to improve the security level of legacy systems

    Cross-layer Optimization for Video Delivery over Wireless Networks

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    As video streaming is becoming the most popular application of Internet mo- bile, the design and the optimization of video communications over wireless networks is attracting increasingly attention from both academia and indus- try. The main challenges are to enhance the quality of service support, and to dynamically adapt the transmitted video streams to the network condition. The cross-layer methods, i.e., the exchange of information among different layers of the system, is one of the key concepts to be exploited to achieve this goals. In this thesis we propose novel cross-layer optimization frameworks for scalable video coding (SVC) delivery and for HTTP adaptive streaming (HAS) application over the downlink and the uplink of Long Term Evolution (LTE) wireless networks. They jointly address optimized content-aware rate adaptation and radio resource allocation (RRA) with the aim of maximiz- ing the sum of the achievable rates while minimizing the quality difference among multiple videos. For multi-user SVC delivery over downlink wireless systems, where IP/TV is the most representative application, we decompose the optimization problem and we propose the novel iterative local approxi- mation algorithm to derive the optimal solution, by also presenting optimal algorithms to solve the resulting two sub-problems. For multiple SVC de- livery over uplink wireless systems, where healt-care services are the most attractive and challenging application, we propose joint video adaptation and aggregation directly performed at the application layer of the transmit- ting equipment, which exploits the guaranteed bit-rate (GBR) provided by the low-complexity sub-optimal RRA solutions proposed. Finally, we pro- pose a quality-fair adaptive streaming solution to deliver fair video quality to HAS clients in a LTE cell by adaptively selecting the prescribed (GBR) of each user according to the video content in addition to the channel condi- tion. Extensive numerical evaluations show the significant enhancements of the proposed strategies with respect to other state-of-the-art frameworks

    Algorithms & implementation of advanced video coding standards

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    Advanced video coding standards have become widely deployed coding techniques used in numerous products, such as broadcast, video conference, mobile television and blu-ray disc, etc. New compression techniques are gradually included in video coding standards so that a 50% compression rate reduction is achievable every five years. However, the trend also has brought many problems, such as, dramatically increased computational complexity, co-existing multiple standards and gradually increased development time. To solve the above problems, this thesis intends to investigate efficient algorithms for the latest video coding standard, H.264/AVC. Two aspects of H.264/AVC standard are inspected in this thesis: (1) Speeding up intra4x4 prediction with parallel architecture. (2) Applying an efficient rate control algorithm based on deviation measure to intra frame. Another aim of this thesis is to work on low-complexity algorithms for MPEG-2 to H.264/AVC transcoder. Three main mapping algorithms and a computational complexity reduction algorithm are focused by this thesis: motion vector mapping, block mapping, field-frame mapping and efficient modes ranking algorithms. Finally, a new video coding framework methodology to reduce development time is examined. This thesis explores the implementation of MPEG-4 simple profile with the RVC framework. A key technique of automatically generating variable length decoder table is solved in this thesis. Moreover, another important video coding standard, DV/DVCPRO, is further modeled by RVC framework. Consequently, besides the available MPEG-4 simple profile and China audio/video standard, a new member is therefore added into the RVC framework family. A part of the research work presented in this thesis is targeted algorithms and implementation of video coding standards. In the wide topic, three main problems are investigated. The results show that the methodologies presented in this thesis are efficient and encourage
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