90 research outputs found

    Neuromuscular Reflex Control for Prostheses and Exoskeletons

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    Recent powered lower-limb prosthetic and orthotic (P/O) devices aim to restore legged mobility for persons with an amputation or spinal cord injury. Though various control strategies have been proposed for these devices, specifically finite-state impedance controllers, natural gait mechanics are not usually achieved. The goal of this project was to invent a biologically-inspired controller for powered P/O devices. We hypothesize that a more muscle-like actuation system, including spinal reflexes and vestibular feedback, can achieve able-bodied walking and also respond to outside perturbations. The outputs of the Virtual Muscle Reflex (VMR) controller are joint torque commands, sent to the electric motors of a P/O device. We identified the controller parameters through optimizations using human experimental data of perturbed walking, in which we minimized the error between the torque produced by our controller and the standard torque trajectories observed in the able-bodied experiments. In simulations, we then compare the VMR controller to a four-phase impedance controller. For both controllers the coefficient of determination R^2 and root-mean-square (RMS) error were calculated as a function of the gait cycle. When simulating the hip, knee, and ankle joints, the RMS error and R^2 across all joints and all trials is 15.65 Nm and 0.28 for the impedance controller, respectively, and for the VMR controller, these values are 15.15 Nm and 0.29, respectively. With similar performance, it was concluded that the VMR controller can reproduce characteristics of human walking in response to perturbations as effectively as an impedance controller. We then implemented the VMR controller on the Parker Hannifin powered exoskeleton and performed standard isokinetic and isometric knee rehabilitation exercises to observe the behavior of the virtual muscle model. In the isometric results, RMS error between the measured and commanded extension and flexion torques are 3.28 Nm and 1.25 Nm, respectively. In the isokinetic trials, we receive RMS error between the measured and commanded extension and flexion torques of 0.73 Nm and 0.24 Nm. Since the onboard virtual muscles demonstrate similar muscle force-length and force-velocity relationships observed in humans, we conclude the model is capable of the same stabilizing capabilities as observed in an impedance controller

    Neuromuscular Reflex Control for Prostheses and Exoskeletons

    Get PDF
    Recent powered lower-limb prosthetic and orthotic (P/O) devices aim to restore legged mobility for persons with an amputation or spinal cord injury. Though various control strategies have been proposed for these devices, specifically finite-state impedance controllers, natural gait mechanics are not usually achieved. The goal of this project was to invent a biologically-inspired controller for powered P/O devices. We hypothesize that a more muscle-like actuation system, including spinal reflexes and vestibular feedback, can achieve able-bodied walking and also respond to outside perturbations. The outputs of the Virtual Muscle Reflex (VMR) controller are joint torque commands, sent to the electric motors of a P/O device. We identified the controller parameters through optimizations using human experimental data of perturbed walking, in which we minimized the error between the torque produced by our controller and the standard torque trajectories observed in the able-bodied experiments. In simulations, we then compare the VMR controller to a four-phase impedance controller. For both controllers the coefficient of determination R^2 and root-mean-square (RMS) error were calculated as a function of the gait cycle. When simulating the hip, knee, and ankle joints, the RMS error and R^2 across all joints and all trials is 15.65 Nm and 0.28 for the impedance controller, respectively, and for the VMR controller, these values are 15.15 Nm and 0.29, respectively. With similar performance, it was concluded that the VMR controller can reproduce characteristics of human walking in response to perturbations as effectively as an impedance controller. We then implemented the VMR controller on the Parker Hannifin powered exoskeleton and performed standard isokinetic and isometric knee rehabilitation exercises to observe the behavior of the virtual muscle model. In the isometric results, RMS error between the measured and commanded extension and flexion torques are 3.28 Nm and 1.25 Nm, respectively. In the isokinetic trials, we receive RMS error between the measured and commanded extension and flexion torques of 0.73 Nm and 0.24 Nm. Since the onboard virtual muscles demonstrate similar muscle force-length and force-velocity relationships observed in humans, we conclude the model is capable of the same stabilizing capabilities as observed in an impedance controller

    Neuromuscular Reflex Control for Prostheses and Exoskeletons

    Get PDF
    Recent powered lower-limb prosthetic and orthotic (P/O) devices aim to restore legged mobility for persons with an amputation or spinal cord injury. Though various control strategies have been proposed for these devices, specifically finite-state impedance controllers, natural gait mechanics are not usually achieved. The goal of this project was to invent a biologically-inspired controller for powered P/O devices. We hypothesize that a more muscle-like actuation system, including spinal reflexes and vestibular feedback, can achieve able-bodied walking and also respond to outside perturbations. The outputs of the Virtual Muscle Reflex (VMR) controller are joint torque commands, sent to the electric motors of a P/O device. We identified the controller parameters through optimizations using human experimental data of perturbed walking, in which we minimized the error between the torque produced by our controller and the standard torque trajectories observed in the able-bodied experiments. In simulations, we then compare the VMR controller to a four-phase impedance controller. For both controllers the coefficient of determination R^2 and root-mean-square (RMS) error were calculated as a function of the gait cycle. When simulating the hip, knee, and ankle joints, the RMS error and R^2 across all joints and all trials is 15.65 Nm and 0.28 for the impedance controller, respectively, and for the VMR controller, these values are 15.15 Nm and 0.29, respectively. With similar performance, it was concluded that the VMR controller can reproduce characteristics of human walking in response to perturbations as effectively as an impedance controller. We then implemented the VMR controller on the Parker Hannifin powered exoskeleton and performed standard isokinetic and isometric knee rehabilitation exercises to observe the behavior of the virtual muscle model. In the isometric results, RMS error between the measured and commanded extension and flexion torques are 3.28 Nm and 1.25 Nm, respectively. In the isokinetic trials, we receive RMS error between the measured and commanded extension and flexion torques of 0.73 Nm and 0.24 Nm. Since the onboard virtual muscles demonstrate similar muscle force-length and force-velocity relationships observed in humans, we conclude the model is capable of the same stabilizing capabilities as observed in an impedance controller

    Robotics 2010

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    Without a doubt, robotics has made an incredible progress over the last decades. The vision of developing, designing and creating technical systems that help humans to achieve hard and complex tasks, has intelligently led to an incredible variety of solutions. There are barely technical fields that could exhibit more interdisciplinary interconnections like robotics. This fact is generated by highly complex challenges imposed by robotic systems, especially the requirement on intelligent and autonomous operation. This book tries to give an insight into the evolutionary process that takes place in robotics. It provides articles covering a wide range of this exciting area. The progress of technical challenges and concepts may illuminate the relationship between developments that seem to be completely different at first sight. The robotics remains an exciting scientific and engineering field. The community looks optimistically ahead and also looks forward for the future challenges and new development

    Adaptive Controllers for Assistive Robotic Devices

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    Lower extremity assistive robotic devices, such as exoskeletons and prostheses, have the potential to improve mobility for millions of individuals, both healthy and disabled. These devices are designed to work in conjunction with the user to enhance or replace lost functionality of a limb. Given the large variability in walking dynamics from person to person, it is still an open research question of how to optimally control such devices to maximize their benefit for each individual user. In this context, it is becoming more and more evident that there exists no "one size fits all" solution, but that each device needs to be tuned on a subject-specific basis to best account for each user's unique gait characteristics. However, the controllers that run in the background of these devices to dictate when and what type of actuation to deliver often have up to a hundred different parameters that can be tuned on a subject-specific basis. To hand tune each parameter can be an extremely tedious and time consuming process. Additionally, current tuning practices often rely on subjective measures to inform the fitting process. To address the current obstacles associated with device control and tuning, I have developed novel tools that overcome some of these issues through the design of control architectures that autonomously adapt to the user based upon real-time physiological measures. This approach frames the tuning process of a device as a real-time optimization and allows for the device to co-adapt with the wearer during use. As an outcome of these approaches, I have been able to investigate what qualities of a device controller are beneficial to users through the analysis of whole body kinematics, dynamics, and energetics. The framework of my research has been broken down into four major projects. First, I investigated how current standards of processing and analyzing physiological measures could be improved upon. Specifically, I focused on how to analyze non-steady-state measures of metabolic work rate in real time and how the noise content of theses measures can inform confidence analyses. Second, I applied the techniques I developed for analyzing non-steady-state measures of metabolic work rate to conduct a real-time optimization of powered bilateral ankle exoskeletons. For this study I employed a gradient descent optimization to tune and optimize an actuation timing parameter of these simple exoskeletons on a subject-specific basis. Third, I investigated how users may use an adaptive controller where they had a more direct impact on the adaptation via their own muscle recruitment. In this study, I designed and tested an adaptive gain proportional myoelectric controller with healthy subjects walking in bilateral ankle exoskeletons. Through this work I showed that subjects adapted to using increased levels of total ankle power compared to unpowered walking in the devices. As a result, subjects decreased power at their hip and were able to achieve large decreases in their metabolic work rate compared to unpowered walking. Fourth, I compared how subjects may use a controller driven by neural signals differently than one driven by mechanically intrinsic signals. The results of this project suggest that control based on neural signals may be better suited for therapeutic rehabilitation than control based on mechanically intrinsic signals. Together, these four projects have drastically improved upon subject-specific control of assistive devices in both a research and clinical setting.PHDMechanical EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttps://deepblue.lib.umich.edu/bitstream/2027.42/144029/1/jrkoller_1.pd

    On the dynamics of human locomotion and co-design of lower limb assistive devices

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    Recent developments in lower extremities wearable robotic devices for the assistance and rehabilitation of humans suffering from an impairment have led to several successes in the assistance of people who as a result regained a certain form of locomotive capability. Such devices are conventionally designed to be anthropomorphic. They follow the morphology of the human lower limbs. It has been shown previously that non-anthropomorphic designs can lead to increased comfort and better dynamical properties due to the fact that there is more morphological freedom in the design parameters of such a device. At the same time, exploitation of this freedom is not always intuitive and can be difficult to incorporate. In this work we strive towards a methodology aiding in the design of possible non-anthropomorphic structures for the task of human locomotion assistance by means of simulation and optimization. The simulation of such systems requires state of the art rigid body dynamics, contact dynamics and, importantly, closed loop dynamics. Through the course of our work, we first develop a novel, open and freely available, state of the art framework for the modeling and simulation of general coupled dynamical systems and show how such a framework enables the modeling of systems in a novel way. The resultant simulation environment is suitable for the evaluation of structural designs, with a specific focus on locomotion and wearable robots. To enable open-ended co-design of morphology and control, we employ population-based optimization methods to develop a novel Particle Swarm Optimization derivative specifically designed for the simultaneous optimization of solution structures (such as mechanical designs) as well as their continuous parameters. The optimizations that we aim to perform require large numbers of simulations to accommodate them and we develop another open and general framework to aid in large scale, population based optimizations in multi-user environments. Using the developed tools, we first explore the occurrence and underlying principles of natural human gait and apply our findings to the optimization of a bipedal gait of a humanoid robotic platform. Finally, we apply our developed methods to the co-design of a non-anthropomorphic, lower extremities, wearable robot in simulation, leading to an iterative co-design methodology aiding in the exploration of otherwise hard to realize morphological design
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