66 research outputs found
Equivalence-Checking on Infinite-State Systems: Techniques and Results
The paper presents a selection of recently developed and/or used techniques
for equivalence-checking on infinite-state systems, and an up-to-date overview
of existing results (as of September 2004)
Beyond Language Equivalence on Visibly Pushdown Automata
We study (bi)simulation-like preorder/equivalence checking on the class of
visibly pushdown automata and its natural subclasses visibly BPA (Basic Process
Algebra) and visibly one-counter automata. We describe generic methods for
proving complexity upper and lower bounds for a number of studied preorders and
equivalences like simulation, completed simulation, ready simulation, 2-nested
simulation preorders/equivalences and bisimulation equivalence. Our main
results are that all the mentioned equivalences and preorders are
EXPTIME-complete on visibly pushdown automata, PSPACE-complete on visibly
one-counter automata and P-complete on visibly BPA. Our PSPACE lower bound for
visibly one-counter automata improves also the previously known DP-hardness
results for ordinary one-counter automata and one-counter nets. Finally, we
study regularity checking problems for visibly pushdown automata and show that
they can be decided in polynomial time.Comment: Final version of paper, accepted by LMC
Two Lower Bounds for BPA
Branching bisimilarity of normed Basic Process Algebra (nBPA) was claimed to be EXPTIME-hard in previous papers without any explicit proof. Recently it has been pointed out by Petr Jancar that the claim lacked proper justification. In this paper, we develop a new complete proof for the EXPTIME-hardness of branching bisimilarity of nBPA. We also prove that the associated regularity problem of nBPA is PSPACE-hard. This improves previous P-hard result
Game Characterization of Probabilistic Bisimilarity, and Applications to Pushdown Automata
We study the bisimilarity problem for probabilistic pushdown automata (pPDA)
and subclasses thereof. Our definition of pPDA allows both probabilistic and
non-deterministic branching, generalising the classical notion of pushdown
automata (without epsilon-transitions). We first show a general
characterization of probabilistic bisimilarity in terms of two-player games,
which naturally reduces checking bisimilarity of probabilistic labelled
transition systems to checking bisimilarity of standard (non-deterministic)
labelled transition systems. This reduction can be easily implemented in the
framework of pPDA, allowing to use known results for standard
(non-probabilistic) PDA and their subclasses. A direct use of the reduction
incurs an exponential increase of complexity, which does not matter in deriving
decidability of bisimilarity for pPDA due to the non-elementary complexity of
the problem. In the cases of probabilistic one-counter automata (pOCA), of
probabilistic visibly pushdown automata (pvPDA), and of probabilistic basic
process algebras (i.e., single-state pPDA) we show that an implicit use of the
reduction can avoid the complexity increase; we thus get PSPACE, EXPTIME, and
2-EXPTIME upper bounds, respectively, like for the respective non-probabilistic
versions. The bisimilarity problems for OCA and vPDA are known to have matching
lower bounds (thus being PSPACE-complete and EXPTIME-complete, respectively);
we show that these lower bounds also hold for fully probabilistic versions that
do not use non-determinism
Bisimulation equivalence and regularity for real-time one-counter automata
A one-counter automaton is a pushdown automaton with a singleton stack alphabet, where stack emptiness can be tested; it is a real-time automaton if it contains no ε -transitions. We study the computational complexity of the problems of equivalence and regularity (i.e. semantic finiteness) on real-time one-counter automata. The first main result shows PSPACEPSPACE-completeness of bisimulation equivalence; this closes the complexity gap between decidability [23] and PSPACEPSPACE-hardness [25]. The second main result shows NLNL-completeness of language equivalence of deterministic real-time one-counter automata; this improves the known PSPACEPSPACE upper bound (indirectly shown by Valiant and Paterson [27]). Finally we prove PP-completeness of the problem if a given one-counter automaton is bisimulation equivalent to a finite system, and NLNL-completeness of the problem if the language accepted by a given deterministic real-time one-counter automaton is regular.Web of Science80474372
Weak Bisimulation Approximants
Bisimilarity ∼ and weak bisimilarity ≈ are canonical notions of equivalence between processes, which are defined co-inductively, but may be approached – and even reached – by their (transfinite) inductively-defined approximants ∼α and ≈α. For arbitrary processes this approximation may need to climb arbitrarily high through the infinite ordinals before stabilising. In this paper we consider a simple yet well-studied process algebra, the Basic Parallel Processes (BPP), and investigate for this class of processes the minimal ordinal α such that ≈ = ≈α. The main tool in our investigation is a novel proof of Dickson’s Lemma. Unlike classical proofs, the proof we provide gives rise to a tight ordinal bound, of ω n, on the order type of non-increasing sequences of n-tuples of natural numbers. With this we are able to reduce a long-standing bound on the approximation hierarchy for weak bisimilarity ≈ over BPP, and show that ≈ = ≈ω ω
A Polynomial Time Algorithm for Deciding Branching Bisimilarity on Totally Normed BPA
Strong bisimilarity on normed BPA is polynomial-time decidable, while weak
bisimilarity on totally normed BPA is NP-hard. It is natural to ask where the
computational complexity of branching bisimilarity on totally normed BPA lies.
This paper confirms that this problem is polynomial-time decidable. To our
knowledge, in the presence of silent transitions, this is the first
bisimilarity checking algorithm on infinite state systems which runs in
polynomial time. This result spots an instance in which branching bisimilarity
and weak bisimilarity are both decidable but lie in different complexity
classes (unless NP=P), which is not known before.
The algorithm takes the partition refinement approach and the final
implementation can be thought of as a generalization of the previous algorithm
of Czerwi\'{n}ski and Lasota. However, unexpectedly, the correctness of the
algorithm cannot be directly generalized from previous works, and the
correctness proof turns out to be subtle. The proof depends on the existence of
a carefully defined refinement operation fitted for our algorithm and the
proposal of elaborately developed techniques, which are quite different from
previous works.Comment: 32 page
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