1,181 research outputs found

    Object-Oriented Middleware Infrastructure for Distributed Augmented Reality.

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    SMART AUTHORING AND SHARING OF MULTIMEDIA CONTENT IN PERSONAL AREA NETWORKS BASED ON SUBJECT OF INTEREST

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    ABSTRACT The evolution of smart phones' hardware and operating systems, users tendency to join social networks and to share multimedia content and daily life events, well-established methods and technologies of Semantic web, and the increasing establishment of Linked Open Data (LOD) APIs, motivate us to introduce a new approach in multimedia content composition and sharing in personal area networks that automatically analyzes, selects, composes, and shares the authored content. The capabilities of social network applications and the application

    CHORUS Deliverable 2.2: Second report - identification of multi-disciplinary key issues for gap analysis toward EU multimedia search engines roadmap

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    After addressing the state-of-the-art during the first year of Chorus and establishing the existing landscape in multimedia search engines, we have identified and analyzed gaps within European research effort during our second year. In this period we focused on three directions, notably technological issues, user-centred issues and use-cases and socio- economic and legal aspects. These were assessed by two central studies: firstly, a concerted vision of functional breakdown of generic multimedia search engine, and secondly, a representative use-cases descriptions with the related discussion on requirement for technological challenges. Both studies have been carried out in cooperation and consultation with the community at large through EC concertation meetings (multimedia search engines cluster), several meetings with our Think-Tank, presentations in international conferences, and surveys addressed to EU projects coordinators as well as National initiatives coordinators. Based on the obtained feedback we identified two types of gaps, namely core technological gaps that involve research challenges, and “enablers”, which are not necessarily technical research challenges, but have impact on innovation progress. New socio-economic trends are presented as well as emerging legal challenges

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    Integrated and interactive 4D system for archaeological stratigraphy

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    The digitization of some of the processes carried out in an archaeological excavation is changing the way of working at the site. Today, new technologies coexist with traditional methodologies. The study of stratigraphy can combine drawings of profiles and plans, the Harris Matrix diagram, as well as digitized files that perform a complete record of the stratigraphic sequence. However, this information is usually unaggregated from the rest of the information system that makes up the archaeological record. In this paper, we present an integrated software tool and the associated methodology to record, store, visualize and analyze the 3D stratigraphy of a site. The implementation uses spatial databases to store information of a heterogeneous nature and game engines for the visualization and interaction with this information. During the excavation process, the strata are scanned using the Tof technology, which is available in many smartphones. The resulting 3D model of the stratum, once uploaded to the software system, allows us to visualize the sequence of strata incorporating the findings into their original arrangement. Some additional tools, such as the scrollbar, help to perform a temporal analysis of the site. The result is a 4D interactive stratigraphy tool, which together with the Harris Matrix, complements the archaeological record and facilitates the work to archaeologists. This methodology also allows to speed up the on-site work and the subsequent analysis, while improving the user experience with the 3D archaeological site replica.CRUE-CSICSpringer NatureSpanish GovernmentEuropean Commission TIN2017-84968-

    Ontologies for context-aware applications

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    Tese de mestrado integrado. Engenharia Electrotécnica e de Computadores. Faculdade de Engenharia. Universidade do Porto. 200

    Everything You Wanted to Know About MPEG-7: Part 1

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    Part I of this article provides an overview of the development, functionality, and applicability of MPEG-7. We ll first present the role of MPEG-7 within the context of past MPEG standards. We then outline ideas of what should be possible using MPEG-7 technology. In Part II, we ll discuss the description of MPEG-7 s concepts, terminology, and requirements. We ll then compare MPEG-7 to other approaches on multimedia content description

    Dynamic Generation of Intelligent Multimedia Presentations Through Semantic Inferencing

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    This paper first proposes a high-level architecture for semi-automatically generating multimedia presentations by combining semantic inferencing with multimedia presentation generation tools. It then describes a system, based on this architecture, which was developed as a service to run over OAI archives - but is applicable to any repositories containing mixed-media resources described using Dublin Core. By applying an iterative sequence of searches across the Dublin Core metadata, published by the OAI data providers, semantic relationships can be inferred between the mixed-media objects which are retrieved. Using predefined mapping rules, these semantic relationships are then mapped to spatial and temporal relationships between the objects. The spatial and temporal relationships are expressed within SMIL files which can be replayed as multimedia presentations. Our underlying hypothesis is that by using automated computer processing of metadata to organize and combine semantically-related objects within multimedia presentations, the system may be able to generate new knowledge by exposing previously unrecognized connections. In addition, the use of multilayered information-rich multimedia to present the results, enables faster and easier information browsing, analysis, interpretation and deduction by the end-user
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