17,543 research outputs found
Model Based Development of Quality-Aware Software Services
Modelling languages and development frameworks give support for functional and structural description of software architectures. But quality-aware applications require languages which allow expressing QoS as a first-class concept during architecture design and service composition, and to extend existing tools and infrastructures adding support for modelling, evaluating, managing and monitoring QoS aspects. In addition to its functional behaviour and internal structure, the developer of each service must consider the fulfilment of its quality requirements. If the service is flexible, the output quality depends both on input quality and available resources (e.g., amounts of CPU execution time and memory). From the software engineering point of view, modelling of quality-aware requirements and architectures require modelling support for the description of quality concepts, support for the analysis of quality properties (e.g. model checking and consistencies of quality constraints, assembly of quality), tool support for the transition from quality requirements to quality-aware architectures, and from quality-aware architecture to service run-time infrastructures. Quality management in run-time service infrastructures must give support for handling quality concepts dynamically. QoS-aware modeling frameworks and QoS-aware runtime management infrastructures require a common evolution to get their integration
Deferred Action: Theoretical model of process architecture design for emergent business processes
E-Business modelling and ebusiness systems development assumes fixed company resources,
structures, and business processes. Empirical and theoretical evidence suggests that company resources
and structures are emergent rather than fixed. Planning business activity in emergent contexts requires
flexible ebusiness models based on better management theories and models . This paper builds and
proposes a theoretical model of ebusiness systems capable of catering for emergent factors that affect
business processes. Drawing on development of theories of the âaction and designâclass the Theory of
Deferred Action is invoked as the base theory for the theoretical model. A theoretical model of flexible
process architecture is presented by identifying its core components and their relationships, and then
illustrated with exemplar flexible process architectures capable of responding to emergent factors.
Managerial implications of the model are considered and the modelâs generic applicability is discussed
Distribution pattern-driven development of service architectures
Distributed systems are being constructed by composing a number of discrete components. This practice is particularly prevalent within the Web service domain in the form of service process orchestration and choreography. Often, enterprise systems are built from many existing discrete applications such as legacy applications exposed using Web service interfaces. There are a number of architectural configurations or distribution patterns, which express how a composed system is to be deployed in a distributed environment. However, the amount of code
required to realise these distribution patterns is considerable. In this paper, we propose a distribution
pattern-driven approach to service composition and architecting. We develop, based on a catalog of patterns, a UML-compliant framework, which takes existing Web service interfaces as its input and generates executable Web service compositions based on a distribution pattern chosen by the software architect
Development of a client interface for a methodology independent object-oriented CASE tool : a thesis presented in partial fulfilment of the requirements for the degree of Master of Science in Computer Science at Massey University
The overall aim of the research presented in this thesis is the development of a prototype CASE Tool user interface that supports the use of arbitrary methodology notations for the construction of small-scale diagrams. This research is part of the larger CASE Tool project, MOOT (Massey's Object Oriented Tool). MOOT is a meta-system with a client-server architecture that provides a framework within which the semantics and syntax of methodologies can be described. The CASE Tool user interface is implemented in Java so it is as portable as possible and has a consistent look and feel. It has been designed as a client to the rest of the MOOT system (which acts as a server). A communications protocol has been designed to support the interaction between the CASE Tool client and a MOOT server. The user interface design of MOOT must support all possible graphical notations. No assumptions about the types of notations that a software engineer may use can be made. MOOT therefore provides a specification language called NDL for the definition of a methodology's syntax. Hence, the MOOT CASE Tool client described in this thesis is a shell that is parameterised by NDL specifications. The flexibility provided by such a high level of abstraction presents significant challenges in terms of designing effective human-computer interaction mechanisms for the MOOT user interface. Functional and non-functional requirements of the client user interface have been identified and applied during the construction of the prototype. A notation specification that defines the syntax for Coad and Yourdon OOA/OOD has been written in NDL and used as a test case. The thesis includes the iterative evaluation and extension of NDL resulting from the prototype development. The prototype has shown that the current approach to NDL is efficacious, and that the syntax and semantics of a methodology description can successfully be separated. The developed prototype has shown that it is possible to build a simple, non-intrusive, and efficient, yet flexible, useable, and helpful interface for meta-CASE tools. The development of the CASE Tool client, through its generic, methodology independent design, has provided a pilot with which future ideas may be explored
Designing Reusable Systems that Can Handle Change - Description-Driven Systems : Revisiting Object-Oriented Principles
In the age of the Cloud and so-called Big Data systems must be increasingly
flexible, reconfigurable and adaptable to change in addition to being developed
rapidly. As a consequence, designing systems to cater for evolution is becoming
critical to their success. To be able to cope with change, systems must have
the capability of reuse and the ability to adapt as and when necessary to
changes in requirements. Allowing systems to be self-describing is one way to
facilitate this. To address the issues of reuse in designing evolvable systems,
this paper proposes a so-called description-driven approach to systems design.
This approach enables new versions of data structures and processes to be
created alongside the old, thereby providing a history of changes to the
underlying data models and enabling the capture of provenance data. The
efficacy of the description-driven approach is exemplified by the CRISTAL
project. CRISTAL is based on description-driven design principles; it uses
versions of stored descriptions to define various versions of data which can be
stored in diverse forms. This paper discusses the need for capturing holistic
system description when modelling large-scale distributed systems.Comment: 8 pages, 1 figure and 1 table. Accepted by the 9th Int Conf on the
Evaluation of Novel Approaches to Software Engineering (ENASE'14). Lisbon,
Portugal. April 201
Pattern Reification as the Basis for Description-Driven Systems
One of the main factors driving object-oriented software development for
information systems is the requirement for systems to be tolerant to change. To
address this issue in designing systems, this paper proposes a pattern-based,
object-oriented, description-driven system (DDS) architecture as an extension
to the standard UML four-layer meta-model. A DDS architecture is proposed in
which aspects of both static and dynamic systems behavior can be captured via
descriptive models and meta-models. The proposed architecture embodies four
main elements - firstly, the adoption of a multi-layered meta-modeling
architecture and reflective meta-level architecture, secondly the
identification of four data modeling relationships that can be made explicit
such that they can be modified dynamically, thirdly the identification of five
design patterns which have emerged from practice and have proved essential in
providing reusable building blocks for data management, and fourthly the
encoding of the structural properties of the five design patterns by means of
one fundamental pattern, the Graph pattern. A practical example of this
philosophy, the CRISTAL project, is used to demonstrate the use of
description-driven data objects to handle system evolution.Comment: 20 pages, 10 figure
Semantic-based policy engineering for autonomic systems
This paper presents some important directions in the use of ontology-based semantics in achieving the vision of Autonomic Communications. We examine the requirements of Autonomic Communication with a focus on the demanding needs of ubiquitous computing environments, with an emphasis on the requirements shared with Autonomic Computing. We observe that ontologies provide a strong mechanism for addressing the heterogeneity in user task requirements, managed resources, services and context. We then present two complimentary approaches that exploit ontology-based knowledge in support of autonomic communications: service-oriented models for policy engineering and dynamic semantic queries using content-based networks. The paper concludes with a discussion of the major research challenges such approaches raise
Modelling and analyzing adaptive self-assembling strategies with Maude
Building adaptive systems with predictable emergent behavior is a challenging task and it is becoming a critical need. The research community has accepted the challenge by introducing approaches of various nature: from software architectures, to programming paradigms, to analysis techniques. We recently proposed a conceptual framework for adaptation centered around the role of control data. In this paper we show that it can be naturally realized in a reflective logical language like Maude by using the Reflective Russian Dolls model. Moreover, we exploit this model to specify, validate and analyse a prominent example of adaptive system: robot swarms equipped with self-assembly strategies. The analysis exploits the statistical model checker PVeStA
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