15 research outputs found

    Spherical correlation as a similarity measure for 3-D radiation patterns of musical instruments

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    We investigate the use of spherical cross-correlation as a similarity measure of sound radiation patterns, with potential applications for their study, organization, and manipulation. This work is motivated by the application of corpus-based synthesis techniques to spatial projection based on the radiation patterns of orchestral instruments. To this end, we wish to derive spatial descriptors to complement other audio features available for the organization of the sample corpus. Considering two directivity functions on the sphere, their spherical correlation can be computed from their spherical harmonic coefficients. In addition, one can search for the 3-D rotation matrix which maximizes the cross-correlation, i.e. which offers the optimal spherical shape matching. The mathematical foundations of these tools are well established in the literature; however, their practical use in the field of acoustics remains relatively limited and challenging. As a proof of concept, we apply these techniques both to simulated radiation data and to measurements derived from an existing database of 3-D directivity patterns of orchestral instruments. Using these examples we present several test cases to compare the results of spherical correlation to mathematical and acoustical expectations. A range of visualization methods are applied to analyze the test cases, including multi-dimensional scaling, employed as an efficient technique for data reduction and navigation. This article is an extended version of a study previously published in [Carpentier and Einbond. 16th Congrùs Français d’Acoustique (CFA), Marseille, France, April 2022, pp. 1–6. https://openaccess.city.ac.uk/id/eprint/28202/]

    The Sound of the hallmarks of cancer

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    The objective of this research is to create a mixed portfolio of data-driven composition and performance interfaces, fixed Electroacoustic/Computer music compositions, and live-improvised musical and audiovisual works reflecting cancer as a disease. The main methodology in generating the raw sonic material is the sonification of high-throughput, protein/RNA fold-change data, derived from the bio- molecular research of cancer cells. This data and relevant insight into the field are obtained as part of a collaboration with Barts Cancer Institute, in London, UK. Furthermore, for the purpose of musical effectiveness and reaching wider audiences, a focus has been placed on balancing the use of data-driven sonic material with composer-driven musical choices, by drawing upon the narrative of the Hallmarks of Cancer (Hanahan and Weinberg, 2011) which is a widely accepted conceptual framework in the field of cancer research for understanding the various biomolecular processes responsible for causing cancer. This method is adopted in order to inspire musical form, and guide some of the syntactic and aesthetic choices within both fixed and improvised works. In addition, this research also reflects upon the use of data sonification as an artistic tool and practice, while also addressing the contradictions and contention that arise as a result of scientific aims and expectations regarding sonification, resulting in a proposed original model for framing and classifying artistic works incorporating this approach

    Technology and composition — an autoethnography on the influence of electronics on orchestration practice

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    This research explores novel methods of orchestration, focusing on the influence of electronics on my own orchestration practice. By drawing upon electronic music composition techniques and timbral-shaping tools, this project addresses the boundaries of orchestration and examines processes that inform orchestration decisions. Through the resulting portfolio, I explore timbral blend, spatialization and acoustics, real-time orchestration, computer-aided/assisted orchestration, and the extension of the timbral palette by rethinking the ideals of spectral composition. These methods aim to create unique sound worlds and audience experiences while situating my distinctive approach in relation to other existing practices. Furthermore, a supporting commentary illuminates the deep pre-compositional research that informs my orchestration practice by identifying the techniques and evaluating their application. To explore such concepts, it is vital to conduct practice-led autoethnographic research. This allows for full, creative exploration and application of site-specific and acoustic/electronic tools. Through recognizing the impact of electronics on my approach to orchestration, I have made exciting discoveries in this field by integrating electronic and non-electronic systems, forming what I regard as my orchestration discourse. The radical overhaul of my orchestration approach has served to highlight just how much more work there is to be made in the realm of human-machine creative collaboration and that sound has many more lessons to teach me. This research marks a ‘checkpoint’ of life-long research as contemporary arts and science work hand in hand. We cannot disregard the fact that the gap between the world of instrumental music and electronic music is still too unexplored in the timbral-based orchestration domain

    Agent-Based Graphic Sound Synthesis and Acousmatic Composition

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    For almost a century composers and engineers have been attempting to create systems that allow drawings and imagery to behave as intuitive and efficient musical scores. Despite the intuitive interactions that these systems afford, they are somewhat underutilised by contemporary composers. The research presented here explores the concept of agency and artificial ecosystems as a means of creating and exploring new graphic sound synthesis algorithms. These algorithms are subsequently designed to investigate the creation of organic musical gesture and texture using granular synthesis. The output of this investigation consists of an original software artefact, The Agent Tool, alongside a suite of acousmatic musical works which the former was designed to facilitate. When designing new musical systems for creative exploration with vast parametric controls, careful constraints should be put in place to encourage focused development. In this instance, an evolutionary computing model is utilised as part of an iterative development cycle. Each iteration of the system’s development coincides with a composition presented in this portfolio. The features developed as part of this process subsequently serve the author’s compositional practice and inspiration. As the software package is designed to be flexible and open ended, each composition represents a refinement of features and controls for the creation of musical gesture and texture. This document subsequently discusses the creative inspirations behind each composition alongside the features and agents that were created. This research is contextualised through a review of established literature on graphic sound synthesis, evolutionary musical computing and ecosystemic approaches to sound synthesis and control
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