151,394 research outputs found
COST Action IC 1402 ArVI: Runtime Verification Beyond Monitoring -- Activity Report of Working Group 1
This report presents the activities of the first working group of the COST
Action ArVI, Runtime Verification beyond Monitoring. The report aims to provide
an overview of some of the major core aspects involved in Runtime Verification.
Runtime Verification is the field of research dedicated to the analysis of
system executions. It is often seen as a discipline that studies how a system
run satisfies or violates correctness properties. The report exposes a taxonomy
of Runtime Verification (RV) presenting the terminology involved with the main
concepts of the field. The report also develops the concept of instrumentation,
the various ways to instrument systems, and the fundamental role of
instrumentation in designing an RV framework. We also discuss how RV interplays
with other verification techniques such as model-checking, deductive
verification, model learning, testing, and runtime assertion checking. Finally,
we propose challenges in monitoring quantitative and statistical data beyond
detecting property violation
Contract Aware Components, 10 years after
The notion of contract aware components has been published roughly ten years
ago and is now becoming mainstream in several fields where the usage of
software components is seen as critical. The goal of this paper is to survey
domains such as Embedded Systems or Service Oriented Architecture where the
notion of contract aware components has been influential. For each of these
domains we briefly describe what has been done with this idea and we discuss
the remaining challenges.Comment: In Proceedings WCSI 2010, arXiv:1010.233
Search based software engineering: Trends, techniques and applications
© ACM, 2012. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version is available from the link below.In the past five years there has been a dramatic increase in work on Search-Based Software Engineering (SBSE), an approach to Software Engineering (SE) in which Search-Based Optimization (SBO) algorithms are used to address problems in SE. SBSE has been applied to problems throughout the SE lifecycle, from requirements and project planning to maintenance and reengineering. The approach is attractive because it offers a suite of adaptive automated and semiautomated solutions in situations typified by large complex problem spaces with multiple competing and conflicting objectives.
This article provides a review and classification of literature on SBSE. The work identifies research trends and relationships between the techniques applied and the applications to which they have been applied and highlights gaps in the literature and avenues for further research.EPSRC and E
Applying Formal Methods to Networking: Theory, Techniques and Applications
Despite its great importance, modern network infrastructure is remarkable for
the lack of rigor in its engineering. The Internet which began as a research
experiment was never designed to handle the users and applications it hosts
today. The lack of formalization of the Internet architecture meant limited
abstractions and modularity, especially for the control and management planes,
thus requiring for every new need a new protocol built from scratch. This led
to an unwieldy ossified Internet architecture resistant to any attempts at
formal verification, and an Internet culture where expediency and pragmatism
are favored over formal correctness. Fortunately, recent work in the space of
clean slate Internet design---especially, the software defined networking (SDN)
paradigm---offers the Internet community another chance to develop the right
kind of architecture and abstractions. This has also led to a great resurgence
in interest of applying formal methods to specification, verification, and
synthesis of networking protocols and applications. In this paper, we present a
self-contained tutorial of the formidable amount of work that has been done in
formal methods, and present a survey of its applications to networking.Comment: 30 pages, submitted to IEEE Communications Surveys and Tutorial
Quantitative Analysis of Probabilistic Models of Software Product Lines with Statistical Model Checking
We investigate the suitability of statistical model checking techniques for
analysing quantitative properties of software product line models with
probabilistic aspects. For this purpose, we enrich the feature-oriented
language FLan with action rates, which specify the likelihood of exhibiting
particular behaviour or of installing features at a specific moment or in a
specific order. The enriched language (called PFLan) allows us to specify
models of software product lines with probabilistic configurations and
behaviour, e.g. by considering a PFLan semantics based on discrete-time Markov
chains. The Maude implementation of PFLan is combined with the distributed
statistical model checker MultiVeStA to perform quantitative analyses of a
simple product line case study. The presented analyses include the likelihood
of certain behaviour of interest (e.g. product malfunctioning) and the expected
average cost of products.Comment: In Proceedings FMSPLE 2015, arXiv:1504.0301
The benefits of using a walking interface to navigate virtual environments
Navigation is the most common interactive task performed in three-dimensional virtual environments (VEs), but it is also a task that users often find difficult. We investigated how body-based information about the translational and rotational components of movement helped participants to perform a navigational search task (finding targets hidden inside boxes in a room-sized space). When participants physically walked around the VE while viewing it on a head-mounted display (HMD), they then performed 90% of trials perfectly, comparable to participants who had performed an equivalent task in the real world during a previous study. By contrast, participants performed less than 50% of trials perfectly if they used a tethered HMD (move by physically turning but pressing a button to translate) or a desktop display (no body-based information). This is the most complex navigational task in which a real-world level of performance has been achieved in a VE. Behavioral data indicates that both translational and rotational body-based information are required to accurately update one's position during navigation, and participants who walked tended to avoid obstacles, even though collision detection was not implemented and feedback not provided. A walking interface would bring immediate benefits to a number of VE applications
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