136,252 research outputs found
Software reference architecture for smart environments: Perception
With the increase of intelligent devices, ubiquitous computing is spreading to all scopes of people life. Smart
home (or industrial) environments include automation and control devices to save energy, perform tasks, assist
and give comfort in order to satisfy specific preferences.
This paper focuses on the proposal for Software Reference Architecture for the development of smart applications
and their deployment in smart environments. The motivation for this Reference Architecture and its benefits are
also explained. The proposal considers three main processes in the software architecture of these applications:
perception, reasoning and acting.
This paper centres attention on the definition of the Perception process and provides an example for its
implementation and subsequent validation of the proposal.
The software presented implements the Perception process of a smart environment for a standard office, by
retrieving data from the real world and storing it for further reasoning and acting processes. The objectives of
this solution include the provision of comfort for the users and the saving of energy in lighting. Through this
verification, it is also shown that developments under this proposal produce major benefits within the software
life cycle.Ministerio de EconomĂa y Competitividad TIN2009-14378-C02-01 (ARTEMISA)Junta de AndalucĂa TIC-8052 (Simon
Software Platforms for Smart Cities: Concepts, Requirements, Challenges, and a Unified Reference Architecture
Making cities smarter help improve city services and increase citizens'
quality of life. Information and communication technologies (ICT) are
fundamental for progressing towards smarter city environments. Smart City
software platforms potentially support the development and integration of Smart
City applications. However, the ICT community must overcome current significant
technological and scientific challenges before these platforms can be widely
used. This paper surveys the state-of-the-art in software platforms for Smart
Cities. We analyzed 23 projects with respect to the most used enabling
technologies, as well as functional and non-functional requirements,
classifying them into four categories: Cyber-Physical Systems, Internet of
Things, Big Data, and Cloud Computing. Based on these results, we derived a
reference architecture to guide the development of next-generation software
platforms for Smart Cities. Finally, we enumerated the most frequently cited
open research challenges, and discussed future opportunities. This survey gives
important references for helping application developers, city managers, system
operators, end-users, and Smart City researchers to make project, investment,
and research decisions.Comment: Accepted for publication in ACM Computing Survey
Federated Robust Embedded Systems: Concepts and Challenges
The development within the area of embedded systems (ESs) is moving rapidly, not least due to falling costs of computation and communication equipment. It is believed that increased communication opportunities will lead to the future ESs no longer being parts of isolated products, but rather parts of larger communities or federations of ESs, within which information is exchanged for the benefit of all participants. This vision is asserted by a number of interrelated research topics, such as the internet of things, cyber-physical systems, systems of systems, and multi-agent systems. In this work, the focus is primarily on ESs, with their specific real-time and safety requirements.
While the vision of interconnected ESs is quite promising, it also brings great challenges to the development of future systems in an efficient, safe, and reliable way. In this work, a pre-study has been carried out in order to gain a better understanding about common concepts and challenges that naturally arise in federations of ESs. The work was organized around a series of workshops, with contributions from both academic participants and industrial partners with a strong experience in ES development.
During the workshops, a portfolio of possible ES federation scenarios was collected, and a number of application examples were discussed more thoroughly on different abstraction levels, starting from screening the nature of interactions on the federation level and proceeding down to the implementation details within each ES. These discussions led to a better understanding of what can be expected in the future federated ESs. In this report, the discussed applications are summarized, together with their characteristics, challenges, and necessary solution elements, providing a ground for the future research within the area of communicating ESs
Smart Geographic object: Toward a new understanding of GIS Technology in Ubiquitous Computing
One of the fundamental aspects of ubiquitous computing is the instrumentation
of the real world by smart devices. This instrumentation constitutes an
opportunity to rethink the interactions between human beings and their
environment on the one hand, and between the components of this environment on
the other. In this paper we discuss what this understanding of ubiquitous
computing can bring to geographic science and particularly to GIS technology.
Our main idea is the instrumentation of the geographic environment through the
instrumentation of geographic objects composing it. And then investigate how
this instrumentation can meet the current limitations of GIS technology, and
offers a new stage of rapprochement between the earth and its abstraction. As
result, the current research work proposes a new concept we named Smart
Geographic Object SGO. The latter is a convergence point between the smart
objects and geographic objects, two concepts appertaining respectively to
Microservices and Machine Learning Algorithms for Adaptive Green Buildings
In recent years, the use of services for Open Systems development has consolidated and strengthened. Advances in the Service Science and Engineering (SSE) community, promoted by the reinforcement of Web Services and Semantic Web technologies and the presence of new Cloud computing techniques, such as the proliferation of microservices solutions, have allowed software architects to experiment and develop new ways of building open and adaptable computer systems at runtime. Home automation, intelligent buildings, robotics, graphical user interfaces are some of the social atmosphere environments suitable in which to apply certain innovative trends. This paper presents a schema for the adaptation of Dynamic Computer Systems (DCS) using interdisciplinary techniques on model-driven engineering, service engineering and soft computing. The proposal manages an orchestrated microservices schema for adapting component-based software architectural systems at runtime. This schema has been developed as a three-layer adaptive transformation process that is supported on a rule-based decision-making service implemented by means of Machine Learning (ML) algorithms. The experimental development was implemented in the Solar Energy Research Center (CIESOL) applying the proposed microservices schema for adapting home architectural atmosphere systems on Green Buildings
TANGO: Transparent heterogeneous hardware Architecture deployment for eNergy Gain in Operation
The paper is concerned with the issue of how software systems actually use
Heterogeneous Parallel Architectures (HPAs), with the goal of optimizing power
consumption on these resources. It argues the need for novel methods and tools
to support software developers aiming to optimise power consumption resulting
from designing, developing, deploying and running software on HPAs, while
maintaining other quality aspects of software to adequate and agreed levels. To
do so, a reference architecture to support energy efficiency at application
construction, deployment, and operation is discussed, as well as its
implementation and evaluation plans.Comment: Part of the Program Transformation for Programmability in
Heterogeneous Architectures (PROHA) workshop, Barcelona, Spain, 12th March
2016, 7 pages, LaTeX, 3 PNG figure
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