23 research outputs found

    Human inspired humanoid robots control architecture

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    This PhD Thesis tries to present a different point of view when talking about the development of control architectures for humanoid robots. Specifically, this Thesis is focused on studying the human postural control system as well as on the use of this knowledge to develop a novel architecture for postural control in humanoid robots. The research carried on in this thesis shows that there are two types of components for postural control: a reactive one, and other predictive or anticipatory. This work has focused on the development of the second component through the implementation of a predictive system complementing the reactive one. The anticipative control system has been analysed in the human case and it has been extrapolated to the architecture for controlling the humanoid robot TEO. In this way, its different components have been developed based on how humans work without forgetting the tasks it has been designed for. This control system is based on the composition of sensorial perceptions, the evaluation of stimulus through the use of the psychophysics theory of the surprise, and the creation of events that can be used for activating some reaction strategies (synergies) The control system developed in this Thesis, as well as the human being does, processes information coming from different sensorial sources. It also composes the named perceptions, which depend on the type of task the postural control acts over. The value of those perceptions is obtained using bio-inspired evaluation techniques of sensorial inference. Once the sensorial input has been obtained, it is necessary to process it in order to foresee possible disturbances that may provoke an incorrect performance of a task. The system developed in this Thesis evaluates the sensorial information, previously transformed into perceptions, through the use of the “Surprise Theory”, and it generates some events called “surprises” used for predicting the evolution of a task. Finally, the anticipative system for postural control can compose, if necessary, the proper reactions through the use of predefined movement patterns called synergies. Those reactions can complement or substitute completely the normal performance of a task. The performance of the anticipative system for postural control as well as the performance of each one of its components have been tested through simulations and the application of the results in the humanoid robot TEO from the RoboticsLab research group in the Systems Engineering and Automation Department from the Carlos III University of Madrid. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Esta Tesis Doctoral pretende aportar un punto de vista diferente en el desarrollo de arquitecturas de control para robots humanoides. En concreto, esta Tesis se centra en el estudio del sistema de control postural humano y en la aplicación de este conocimiento en el desarrollo de una nueva arquitectura de control postural para robots humanoides. El estudio realizado en esta Tesis pone de manifiesto la existencia de una componente de control postural reactiva y otra predictiva o anticipativa. Este trabajo se ha centrado en el desarrollo de la segunda componente mediante la implementación de un sistema predictivo que complemente al sistema reactivo. El sistema de control anticipativo ha sido estudiado en el caso humano y extrapolado para la arquitectura de control del robot humanoide TEO. De este modo, sus diferentes componentes han sido desarrollados inspirándose en el funcionamiento humano y considerando las tareas para las que dicho robot ha sido concebido. Dicho sistema está basado en la composición de percepciones sensoriales, la evaluación de los estímulos mediante el uso de la teoría psicofísica de la sorpresa y la generación de eventos que sirvan para activar estrategias de reacción (sinergias). El sistema de control desarrollado en esta Tesis, al igual que el ser humano, procesa información de múltiples fuentes sensoriales y compone las denominadas percepciones, que dependen del tipo de tarea sobre la que actúa el control postural. El valor de estas percepciones es obtenido utilizando técnicas de evaluación bioinspiradas de inferencia sensorial. Una vez la entrada sensorial ha sido obtenida, es necesario procesarla para prever posibles perturbaciones que puedan ocasionar una incorrecta realización de una tarea. El sistema desarrollado en esta Tesis evalúa la información sensorial, previamente transformada en percepciones, mediante la ‘Teoría de la Sorpresa’ y genera eventos llamados ‘sorpresas’ que sirven para predecir la evolución de una tarea. Por último, el sistema anticipativo de control postural puede componer, si fuese necesario, las reacciones adecuadas mediante el uso de patrones de movimientos predefinidos llamados sinergias. Dichas reacciones pueden complementar o sustituir por completo la ejecución normal de una tarea. El funcionamiento del sistema anticipativo de control postural y de cada uno de sus componentes ha sido probado tanto por medio de simulaciones como por su aplicación en el robot humanoide TEO del grupo de investigación RoboticsLab en el Departamento de Ingeniería de Sistemas y Automática de la Universidad Carlos III de Madrid

    Humanoid Robots

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    For many years, the human being has been trying, in all ways, to recreate the complex mechanisms that form the human body. Such task is extremely complicated and the results are not totally satisfactory. However, with increasing technological advances based on theoretical and experimental researches, man gets, in a way, to copy or to imitate some systems of the human body. These researches not only intended to create humanoid robots, great part of them constituting autonomous systems, but also, in some way, to offer a higher knowledge of the systems that form the human body, objectifying possible applications in the technology of rehabilitation of human beings, gathering in a whole studies related not only to Robotics, but also to Biomechanics, Biomimmetics, Cybernetics, among other areas. This book presents a series of researches inspired by this ideal, carried through by various researchers worldwide, looking for to analyze and to discuss diverse subjects related to humanoid robots. The presented contributions explore aspects about robotic hands, learning, language, vision and locomotion

    Stable locomotion of humanoid robots based on mass concentrated model

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    El estudio de la locomoción de robots humanoides es actualmente un área muy activa, en el campo de la robótica. Partiendo del principio que el hombre esta construyendo robots para trabajar juntos cooperando en ambientes humanos. La estabilidad durante la caminata es un factor crítico que prevee la caída del robot, la cual puede causar deterioros al mismo y a las personas en su entorno. De esta manera, el presente trabajo pretende resolver una parte del problema de la locomoción bípeda, esto es los métodos empleados para “La generación del paso” (“Gait generation”) y asi obtener la caminata estable. Para obtener una marcha estable se utilizan modelos de masa concentrada. De esta manera el modelo del “pendulo invertido simple” y el modelo del “carro sobre la mesa” se han utilizado para conseguir la marcha estable de robots humanoides. En el modelo del pendulo invertido, la masa el pendulo conduce el movimiento del centro de gravedad (CDG) del robot humanoide durante la marcha. Se detallara que el CDG se mueve como una bola libre sobre un plano bajo las leyes del pendulo en el campo de gravedad. Mientras que en el modelo del “carro sobre la mesa”, el carro conduce el movimiento del CDG durante la marcha. En este caso, el movimiento del carro es tratado como un sistema servocontrolado, y el movimiento del CDG es obtenido con los actuales y futuros estados de referencia del Zero Moment Point (ZMP). El método para generar el paso propuesto esta compuesto de varias capas como son Movimiento global, movimiento local, generación de patrones de movimiento, cinemática inversa y dinámica inversa y finalmente una corrección off-line. Donde la entrada en este método es la meta global (es decir la configuración final del robot, en el entorno de marcha) y las salidas son los patrones de movimiento de las articulaciones junto con el patrón de referencia del ZMP. Por otro lado, se ha propuesto el método para generar el “Paso acíclico”. Este método abarca el movimiento del paso dinámico incluyendo todo el cuerpo del robot humanoide, desde desde cuaquier postura genérica estáticamente estable hasta otra; donde las entradas son los estados inicial y final del robot (esto es los ángulos iniciales y finales de las articulaciones) y las salidas son las trayectorias de referencia de cada articulación y del ZMP. Se han obtenido resultados satisfactorios en las simulaciones y en el robot humanoide real Rh-1 desarrollado en el Robotics lab de la Universidad Carlos III de Madrid. De igual manera el movimiento innovador llamado “Paso acíclico” se ha implemenado exitosamente en el robot humanoide HRP-2 (desarrollado por el AIST e Industrias Kawada Inc., Japon). Finalmente los resultados, contribuciones y trabajos futuros se expondran y discutirán. _______________________________________________The study of humanoid robot locomotion is currently a very active area in robotics, since humans build robots to work their environments in common cooperation and in harmony. Stability during walking motion is a critical fact in preventing the robot from falling down and causing the human or itself damages. This work tries to solve a part of the locomotion problem, which is, the “Gait Generation” methods used to obtain stable walking. Mass concentrated models are used to obtain stable walking motion. Thus the inverted pendulum model and the cart-table model are used to obtain stable walking motion in humanoid robots. In the inverted pendulum model, the mass of the pendulum drives the center of gravity (COG) motion of the humanoid robot while it is walking. It will be detailed that the COG moves like a free ball on a plane under the laws of the pendulum in the field of gravity. While in the cart-table model, the cart drives the COG motion during walking motion. In this case, the cart motion is treated as a servo control system, obtaining its motion from future reference states of the ZMP. The gait generation method proposed has many layers like Global motion, local motion, motion patterns generation, inverse kinematics and inverse dynamics and finally off-line correction. When the input in the gait generation method is the global goal (that is the final configuration of the robot in walking environment), and the output is the joint patterns and ZMP reference patterns. Otherwise, the “Acyclic gait” method is proposed. This method deals with the whole body humanoid robot dynamic step motion from any generic posture to another one when the input is the initial and goal robot states (that is the initial and goal joint angles) and the output is the joint and ZMP reference patterns. Successful simulation and actual results have been obtained with the Rh- 1 humanoid robot developed in the Robotics lab (Universidad Carlos III de Madrid, Spain) and the innovative motion called “Acyclic gait” implemented in the HRP-2 humanoid robot platform (developed by the AIST and Kawada Industries Inc., Japan). Furthermore, the results, contributions and future works will be discussed

    Aerospace Medicine and Biology: A continuing bibliography with indexes (supplement 167)

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    This bibliography lists 235 reports, articles, and other documents introduced into the NASA scientific and technical information system in April 1977

    From locomotion to cognition: Bridging the gap between reactive and cognitive behavior in a quadruped robot

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    The cognitivistic paradigm, which states that cognition is a result of computation with symbols that represent the world, has been challenged by many. The opponents have primarily criticized the detachment from direct interaction with the world and pointed to some fundamental problems (for instance the symbol grounding problem). Instead, they emphasized the constitutive role of embodied interaction with the environment. This has motivated the advancement of synthetic methodologies: the phenomenon of interest (cognition) can be studied by building and investigating whole brain-body-environment systems. Our work is centered around a compliant quadruped robot equipped with a multimodal sensory set. In a series of case studies, we investigate the structure of the sensorimotor space that the application of different actions in different environments by the robot brings about. Then, we study how the agent can autonomously abstract the regularities that are induced by the different conditions and use them to improve its behavior. The agent is engaged in path integration, terrain discrimination and gait adaptation, and moving target following tasks. The nature of the tasks forces the robot to leave the ``here-and-now'' time scale of simple reactive stimulus-response behaviors and to learn from its experience, thus creating a ``minimally cognitive'' setting. Solutions to these problems are developed by the agent in a bottom-up fashion. The complete scenarios are then used to illuminate the concepts that are believed to lie at the basis of cognition: sensorimotor contingencies, body schema, and forward internal models. Finally, we discuss how the presented solutions are relevant for applications in robotics, in particular in the area of autonomous model acquisition and adaptation, and, in mobile robots, in dead reckoning and traversability detection
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