3,010 research outputs found

    Conservative Multi-Generational Age-Based Garbage Collection with Fast Allocation

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    In the era of todayā€™s technology, Garbage Collectors have high mortality and high efficiency because they look and remove garbage memory blocks among newly created objects. Many very newly created objects are included into these objects which are still live and easily can be identified as live objects. Generational Garbage Collection is a technique which is based on newer objects where the older objects are pointed by these newly created objects; because of this, these type of algorithms earn more efficiency than other garbage collectors. The only one way called ā€œStore Operationā€ is used to a formerly created objects for pointing to a newly created objects and many languages have limitations for these operations. Recently allocated objects are focused more by a Garbage Collector and these objects can give more support to the above mentioned issue. The efficiency of such type of Garbage Collectors can be measured on the basis of allocation and expenditure type than the disposal of objects. In this paper, we have studied various techniques based on Generational Garbage Collection to observe object structures for producing better layout for finding live objects, in which objects with high temporal weakness are placed next to each other, so that they are likely to locate in the same generation block. This paper presents a low-overhead version of a new Garbage Collection technique, called Conservative multi-generational age-based algorithm which is simple and more efficient with fast allocation, suitable to implement for many object oriented languages. Conservative multi-generational age-based algorithm is compatible with high performance for the many managed object oriented languages

    Beltway: Getting Around Garbage Collection Gridlock

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    We present the design and implementation of a new garbage collection framework that significantly generalizes existing copying collectors. The Beltway framework exploits and separates object age and incrementality. It groups objects in one or more increments on queues called belts, collects belts independently, and collects increments on a belt in first-in-first-out order. We show that Beltway configurations, selected by command line options, act and perform the same as semi-space, generational, and older-first collectors, and encompass all previous copying collectors of which we are aware. The increasing reliance on garbage collected languages such as Java requires that the collector perform well. We show that the generality of Beltway enables us to design and implement new collectors that are robust to variations in heap size and improve total execution time over the best generational copying collectors of which we are aware by up to 40%, and on average by 5 to 10%, for small to moderate heap sizes. New garbage collection algorithms are rare, and yet we define not just one, but a new family of collectors that subsumes previous work. This generality enables us to explore a larger design space and build better collectors

    Emulating and evaluating hybrid memory for managed languages on NUMA hardware

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    Non-volatile memory (NVM) has the potential to become a mainstream memory technology and challenge DRAM. Researchers evaluating the speed, endurance, and abstractions of hybrid memories with DRAM and NVM typically use simulation, making it easy to evaluate the impact of different hardware technologies and parameters. Simulation is, however, extremely slow, limiting the applications and datasets in the evaluation. Simulation also precludes critical workloads, especially those written in managed languages such as Java and C#. Good methodology embraces a variety of techniques for evaluating new ideas, expanding the experimental scope, and uncovering new insights. This paper introduces a platform to emulate hybrid memory for managed languages using commodity NUMA servers. Emulation complements simulation but offers richer software experimentation. We use a thread-local socket to emulate DRAM and a remote socket to emulate NVM. We use standard C library routines to allocate heap memory on the DRAM and NVM sockets for use with explicit memory management or garbage collection. We evaluate the emulator using various configurations of write-rationing garbage collectors that improve NVM lifetimes by limiting writes to NVM, using 15 applications and various datasets and workload configurations. We show emulation and simulation confirm each other's trends in terms of writes to NVM for different software configurations, increasing our confidence in predicting future system effects. Emulation brings novel insights, such as the non-linear effects of multi-programmed workloads on NVM writes, and that Java applications write significantly more than their C++ equivalents. We make our software infrastructure publicly available to advance the evaluation of novel memory management schemes on hybrid memories

    Incremental copying garbage collection for WAM-based Prolog systems

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    The design and implementation of an incremental copying heap garbage collector for WAM-based Prolog systems is presented. Its heap layout consists of a number of equal-sized blocks. Other changes to the standard WAM allow these blocks to be garbage collected independently. The independent collection of heap blocks forms the basis of an incremental collecting algorithm which employs copying without marking (contrary to the more frequently used mark&copy or mark&slide algorithms in the context of Prolog). Compared to standard semi-space copying collectors, this approach to heap garbage collection lowers in many cases the memory usage and reduces pause times. The algorithm also allows for a wide variety of garbage collection policies including generational ones. The algorithm is implemented and evaluated in the context of hProlog.Comment: 33 pages, 22 figures, 5 tables. To appear in Theory and Practice of Logic Programming (TPLP

    Control theory for principled heap sizing

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    We propose a new, principled approach to adaptive heap sizing based on control theory. We review current state-of-the-art heap sizing mechanisms, as deployed in Jikes RVM and HotSpot. We then formulate heap sizing as a control problem, apply and tune a standard controller algorithm, and evaluate its performance on a set of well-known benchmarks. We find our controller adapts the heap size more responsively than existing mechanisms. This responsiveness allows tighter virtual machine memory footprints while preserving target application throughput, which is ideal for both embedded and utility computing domains. In short, we argue that formal, systematic approaches to memory management should be replacing ad-hoc heuristics as the discipline matures. Control-theoretic heap sizing is one such systematic approach

    Automated Verification of Practical Garbage Collectors

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    Garbage collectors are notoriously hard to verify, due to their low-level interaction with the underlying system and the general difficulty in reasoning about reachability in graphs. Several papers have presented verified collectors, but either the proofs were hand-written or the collectors were too simplistic to use on practical applications. In this work, we present two mechanically verified garbage collectors, both practical enough to use for real-world C# benchmarks. The collectors and their associated allocators consist of x86 assembly language instructions and macro instructions, annotated with preconditions, postconditions, invariants, and assertions. We used the Boogie verification generator and the Z3 automated theorem prover to verify this assembly language code mechanically. We provide measurements comparing the performance of the verified collector with that of the standard Bartok collectors on off-the-shelf C# benchmarks, demonstrating their competitiveness

    Prioritized Garbage Collection: Explicit GC Support for Software Caches

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    Programmers routinely trade space for time to increase performance, often in the form of caching or memoization. In managed languages like Java or JavaScript, however, this space-time tradeoff is complex. Using more space translates into higher garbage collection costs, especially at the limit of available memory. Existing runtime systems provide limited support for space-sensitive algorithms, forcing programmers into difficult and often brittle choices about provisioning. This paper presents prioritized garbage collection, a cooperative programming language and runtime solution to this problem. Prioritized GC provides an interface similar to soft references, called priority references, which identify objects that the collector can reclaim eagerly if necessary. The key difference is an API for defining the policy that governs when priority references are cleared and in what order. Application code specifies a priority value for each reference and a target memory bound. The collector reclaims references, lowest priority first, until the total memory footprint of the cache fits within the bound. We use this API to implement a space-aware least-recently-used (LRU) cache, called a Sache, that is a drop-in replacement for existing caches, such as Google's Guava library. The garbage collector automatically grows and shrinks the Sache in response to available memory and workload with minimal provisioning information from the programmer. Using a Sache, it is almost impossible for an application to experience a memory leak, memory pressure, or an out-of-memory crash caused by software caching.Comment: to appear in OOPSLA 201
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