441 research outputs found

    Calculating Sparse and Dense Correspondences for Near-Isometric Shapes

    Get PDF
    Comparing and analysing digital models are basic techniques of geometric shape processing. These techniques have a variety of applications, such as extracting the domain knowledge contained in the growing number of digital models to simplify shape modelling. Another example application is the analysis of real-world objects, which itself has a variety of applications, such as medical examinations, medical and agricultural research, and infrastructure maintenance. As methods to digitalize physical objects mature, any advances in the analysis of digital shapes lead to progress in the analysis of real-world objects. Global shape properties, like volume and surface area, are simple to compare but contain only very limited information. Much more information is contained in local shape differences, such as where and how a plant grew. Sadly the computation of local shape differences is hard as it requires knowledge of corresponding point pairs, i.e. points on both shapes that correspond to each other. The following article thesis (cumulative dissertation) discusses several recent publications for the computation of corresponding points: - Geodesic distances between points, i.e. distances along the surface, are fundamental for several shape processing tasks as well as several shape matching techniques. Chapter 3 introduces and analyses fast and accurate bounds on geodesic distances. - When building a shape space on a set of shapes, misaligned correspondences lead to points moving along the surfaces and finally to a larger shape space. Chapter 4 shows that this also works the other way around, that is good correspondences are obtain by optimizing them to generate a compact shape space. - Representing correspondences with a “functional map” has a variety of advantages. Chapter 5 shows that representing the correspondence map as an alignment of Green’s functions of the Laplace operator has similar advantages, but is much less dependent on the number of eigenvectors used for the computations. - Quadratic assignment problems were recently shown to reliably yield sparse correspondences. Chapter 6 compares state-of-the-art convex relaxations of graphics and vision with methods from discrete optimization on typical quadratic assignment problems emerging in shape matching

    Only distances are required to reconstruct submanifolds

    Get PDF
    In this paper, we give the first algorithm that outputs a faithful reconstruction of a submanifold of Euclidean space without maintaining or even constructing complicated data structures such as Voronoi diagrams or Delaunay complexes. Our algorithm uses the witness complex and relies on the stability of power protection, a notion introduced in this paper. The complexity of the algorithm depends exponentially on the intrinsic dimension of the manifold, rather than the dimension of ambient space, and linearly on the dimension of the ambient space. Another interesting feature of this work is that no explicit coordinates of the points in the point sample is needed. The algorithm only needs the distance matrix as input, i.e., only distance between points in the point sample as input.Comment: Major revision, 16 figures, 47 page

    Deformable shape matching

    Get PDF
    Deformable shape matching has become an important building block in academia as well as in industry. Given two three dimensional shapes A and B the deformation function f aligning A with B has to be found. The function is discretized by a set of corresponding point pairs. Unfortunately, the computation cost of a brute-force search of correspondences is exponential. Additionally, to be of any practical use the algorithm has to be able to deal with data coming directly from 3D scanner devices which suffers from acquisition problems like noise, holes as well as missing any information about topology. This dissertation presents novel solutions for solving shape matching: First, an algorithm estimating correspondences using a randomized search strategy is shown. Additionally, a planning step dramatically reducing the matching costs is incorporated. Using ideas of these both contributions, a method for matching multiple shapes at once is shown. The method facilitates the reconstruction of shape and motion from noisy data acquired with dynamic 3D scanners. Considering shape matching from another perspective a solution is shown using Markov Random Fields (MRF). Formulated as MRF, partial as well as full matches of a shape can be found. Here, belief propagation is utilized for inference computation in the MRF. Finally, an approach significantly reducing the space-time complexity of belief propagation for a wide spectrum of computer vision tasks is presented.Anpassung deformierbarer Formen ist zu einem wichtigen Baustein in der akademischen Welt sowie in der Industrie geworden. Gegeben zwei dreidimensionale Formen A und B, suchen wir nach einer Verformungsfunktion f, die die Deformation von A auf B abbildet. Die Funktion f wird durch eine Menge von korrespondierenden Punktepaaren diskretisiert. Leider sind die Berechnungskosten für eine Brute-Force-Suche dieser Korrespondenzen exponentiell. Um zusätzlich von einem praktischen Nutzen zu sein, muss der Suchalgorithmus in der Lage sein, mit Daten, die direkt aus 3D-Scanner kommen, umzugehen. Bedauerlicherweise leiden diese Daten unter Akquisitionsproblemen wie Rauschen, Löcher sowie fehlender Topologieinformation. In dieser Dissertation werden neue Lösungen für das Problem der Formanpassung präsentiert. Als erstes wird ein Algorithmus gezeigt, der die Korrespondenzen mittels einer randomisierten Suchstrategie schätzt. Zusätzlich wird anhand eines automatisch berechneten Schätzplanes die Geschwindigkeit der Suchstrategie verbessert. Danach wird ein Verfahren gezeigt, dass die Anpassung mehrerer Formen gleichzeitig bewerkstelligen kann. Diese Methode ermöglicht es, die Bewegung, sowie die eigentliche Struktur des Objektes aus verrauschten Daten, die mittels dynamischer 3D-Scanner aufgenommen wurden, zu rekonstruieren. Darauffolgend wird das Problem der Formanpassung aus einer anderen Perspektive betrachtet und als Markov-Netzwerk (MRF) reformuliert. Dieses ermöglicht es, die Formen auch stückweise aufeinander abzubilden. Die eigentliche Lösung wird mittels Belief Propagation berechnet. Schließlich wird ein Ansatz gezeigt, der die Speicher-Zeit-Komplexität von Belief Propagation für ein breites Spektrum von Computer-Vision Problemen erheblich reduziert

    A Spectral Learning Approach to Range-Only SLAM

    Full text link
    We present a novel spectral learning algorithm for simultaneous localization and mapping (SLAM) from range data with known correspondences. This algorithm is an instance of a general spectral system identification framework, from which it inherits several desirable properties, including statistical consistency and no local optima. Compared with popular batch optimization or multiple-hypothesis tracking (MHT) methods for range-only SLAM, our spectral approach offers guaranteed low computational requirements and good tracking performance. Compared with popular extended Kalman filter (EKF) or extended information filter (EIF) approaches, and many MHT ones, our approach does not need to linearize a transition or measurement model; such linearizations can cause severe errors in EKFs and EIFs, and to a lesser extent MHT, particularly for the highly non-Gaussian posteriors encountered in range-only SLAM. We provide a theoretical analysis of our method, including finite-sample error bounds. Finally, we demonstrate on a real-world robotic SLAM problem that our algorithm is not only theoretically justified, but works well in practice: in a comparison of multiple methods, the lowest errors come from a combination of our algorithm with batch optimization, but our method alone produces nearly as good a result at far lower computational cost

    Geometric Methods in Machine Learning and Data Mining

    Get PDF
    In machine learning, the standard goal of is to find an appropriate statistical model from a model space based on the training data from a data space; while in data mining, the goal is to find interesting patterns in the data from a data space. In both fields, these spaces carry geometric structures that can be exploited using methods that make use of these geometric structures (we shall call them geometric methods), or the problems themselves can be formulated in a way that naturally appeal to these methods. In such cases, studying these geometric structures and then using appropriate geometric methods not only gives insight into existing algorithms, but also helps build new and better algorithms. In my research, I develop methods that exploit geometric structure of problems for a variety of machine learning and data mining problems, and provide strong theoretical and empirical evidence in favor of using them. My dissertation is divided into two parts. In the first part, I develop algorithms to solve a well known problem in data mining i.e. distance embedding problem. In particular, I use tools from computational geometry to build a unified framework for solving a distance embedding problem known as multidimensional scaling (MDS). This geometry-inspired framework results in algorithms that can solve different variants of MDS better than previous state-of-the-art methods. In addition, these algorithms come with many other attractive properties: they are simple, intuitive, easily parallelizable, scalable, and can handle missing data. Furthermore, I extend my unified MDS framework to build scalable algorithms for dimensionality reduction, and also to solve a sensor network localization problem for mobile sensors. Experimental results show the effectiveness of this framework across all problems. In the second part of my dissertation, I turn to problems in machine learning, in particular, use geometry to reason about conjugate priors, develop a model that hybridizes between discriminative and generative frameworks, and build a new set of generative-process-driven kernels. More specifically, this part of my dissertation is devoted to the study of the geometry of the space of probabilistic models associated with statistical generative processes. This study --- based on the theory well grounded in information geometry --- allows me to reason about the appropriateness of conjugate priors from a geometric perspective, and hence gain insight into the large number of existing models that rely on these priors. Furthermore, I use this study to build hybrid models more naturally i.e., by combining discriminative and generative methods using the geometry underlying them, and also to build a family of kernels called generative kernels that can be used as off-the-shelf tool in any kernel learning method such as support vector machines. My experiments of generative kernels demonstrate their effectiveness providing further evidence in favor of using geometric methods

    Robust signatures for 3D face registration and recognition

    Get PDF
    PhDBiometric authentication through face recognition has been an active area of research for the last few decades, motivated by its application-driven demand. The popularity of face recognition, compared to other biometric methods, is largely due to its minimum requirement of subject co-operation, relative ease of data capture and similarity to the natural way humans distinguish each other. 3D face recognition has recently received particular interest since three-dimensional face scans eliminate or reduce important limitations of 2D face images, such as illumination changes and pose variations. In fact, three-dimensional face scans are usually captured by scanners through the use of a constant structured-light source, making them invariant to environmental changes in illumination. Moreover, a single 3D scan also captures the entire face structure and allows for accurate pose normalisation. However, one of the biggest challenges that still remain in three-dimensional face scans is the sensitivity to large local deformations due to, for example, facial expressions. Due to the nature of the data, deformations bring about large changes in the 3D geometry of the scan. In addition to this, 3D scans are also characterised by noise and artefacts such as spikes and holes, which are uncommon with 2D images and requires a pre-processing stage that is speci c to the scanner used to capture the data. The aim of this thesis is to devise a face signature that is compact in size and overcomes the above mentioned limitations. We investigate the use of facial regions and landmarks towards a robust and compact face signature, and we study, implement and validate a region-based and a landmark-based face signature. Combinations of regions and landmarks are evaluated for their robustness to pose and expressions, while the matching scheme is evaluated for its robustness to noise and data artefacts

    NeuroGF: A Neural Representation for Fast Geodesic Distance and Path Queries

    Full text link
    Geodesics are essential in many geometry processing applications. However, traditional algorithms for computing geodesic distances and paths on 3D mesh models are often inefficient and slow. This makes them impractical for scenarios that require extensive querying of arbitrary point-to-point geodesics. Although neural implicit representations have emerged as a popular way of representing 3D shape geometries, there is still no research on representing geodesics with deep implicit functions. To bridge this gap, this paper presents the first attempt to represent geodesics on 3D mesh models using neural implicit functions. Specifically, we introduce neural geodesic fields (NeuroGFs), which are learned to represent the all-pairs geodesics of a given mesh. By using NeuroGFs, we can efficiently and accurately answer queries of arbitrary point-to-point geodesic distances and paths, overcoming the limitations of traditional algorithms. Evaluations on common 3D models show that NeuroGFs exhibit exceptional performance in solving the single-source all-destination (SSAD) and point-to-point geodesics, and achieve high accuracy consistently. Moreover, NeuroGFs offer the unique advantage of encoding both 3D geometry and geodesics in a unified representation. Code is made available at https://github.com/keeganhk/NeuroGF/tree/master
    • …
    corecore