9,823 research outputs found

    Wire mesh design

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    We present a computational approach for designing wire meshes, i.e., freeform surfaces composed of woven wires arranged in a regular grid. To facilitate shape exploration, we map material properties of wire meshes to the geometric model of Chebyshev nets. This abstraction is exploited to build an efficient optimization scheme. While the theory of Chebyshev nets suggests a highly constrained design space, we show that allowing controlled deviations from the underlying surface provides a rich shape space for design exploration. Our algorithm balances globally coupled material constraints with aesthetic and geometric design objectives that can be specified by the user in an interactive design session. In addition to sculptural art, wire meshes represent an innovative medium for industrial applications including composite materials and architectural façades. We demonstrate the effectiveness of our approach using a variety of digital and physical prototypes with a level of shape complexity unobtainable using previous methods

    Interactive design exploration for constrained meshes

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    In architectural design, surface shapes are commonly subject to geometric constraints imposed by material, fabrication or assembly. Rationalization algorithms can convert a freeform design into a form feasible for production, but often require design modifications that might not comply with the design intent. In addition, they only offer limited support for exploring alternative feasible shapes, due to the high complexity of the optimization algorithm. We address these shortcomings and present a computational framework for interactive shape exploration of discrete geometric structures in the context of freeform architectural design. Our method is formulated as a mesh optimization subject to shape constraints. Our formulation can enforce soft constraints and hard constraints at the same time, and handles equality constraints and inequality constraints in a unified way. We propose a novel numerical solver that splits the optimization into a sequence of simple subproblems that can be solved efficiently and accurately. Based on this algorithm, we develop a system that allows the user to explore designs satisfying geometric constraints. Our system offers full control over the exploration process, by providing direct access to the specification of the design space. At the same time, the complexity of the underlying optimization is hidden from the user, who communicates with the system through intuitive interfaces

    Data-Driven Shape Analysis and Processing

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    Data-driven methods play an increasingly important role in discovering geometric, structural, and semantic relationships between 3D shapes in collections, and applying this analysis to support intelligent modeling, editing, and visualization of geometric data. In contrast to traditional approaches, a key feature of data-driven approaches is that they aggregate information from a collection of shapes to improve the analysis and processing of individual shapes. In addition, they are able to learn models that reason about properties and relationships of shapes without relying on hard-coded rules or explicitly programmed instructions. We provide an overview of the main concepts and components of these techniques, and discuss their application to shape classification, segmentation, matching, reconstruction, modeling and exploration, as well as scene analysis and synthesis, through reviewing the literature and relating the existing works with both qualitative and numerical comparisons. We conclude our report with ideas that can inspire future research in data-driven shape analysis and processing.Comment: 10 pages, 19 figure

    A Variational Level Set Approach for Surface Area Minimization of Triply Periodic Surfaces

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    In this paper, we study triply periodic surfaces with minimal surface area under a constraint in the volume fraction of the regions (phases) that the surface separates. Using a variational level set method formulation, we present a theoretical characterization of and a numerical algorithm for computing these surfaces. We use our theoretical and computational formulation to study the optimality of the Schwartz P, Schwartz D, and Schoen G surfaces when the volume fractions of the two phases are equal and explore the properties of optimal structures when the volume fractions of the two phases not equal. Due to the computational cost of the fully, three-dimensional shape optimization problem, we implement our numerical simulations using a parallel level set method software package.Comment: 28 pages, 16 figures, 3 table

    Möbius Geometry and Cyclidic Nets: A Framework for Complex Shape Generation

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    International audienceFree-form architecture challenges architects, engineers and builders. The geometrical rationalization of complex structures requires sophisticated tools. To this day, two frameworks are commonly used: NURBS modeling and mesh-based approaches. The authors propose an alternative modeling framework called generalized cyclidic nets that automatically yields optimal geometrical properties for the façade and the structure. This framework uses a base circular mesh and Dupin cyclides, which are natural objects of the geometry of circles in space, also known as Möbius geometry. This paper illustrates how new shapes can be generated from generalized cyclidic nets. Finally, it is demonstrated that this framework gives a simple method to generate curved-creases on free-forms. These findings open new perspectives for structural design of complex shells

    Morphing of Triangular Meshes in Shape Space

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    We present a novel approach to morph between two isometric poses of the same non-rigid object given as triangular meshes. We model the morphs as linear interpolations in a suitable shape space S\mathcal{S}. For triangulated 3D polygons, we prove that interpolating linearly in this shape space corresponds to the most isometric morph in R3\mathbb{R}^3. We then extend this shape space to arbitrary triangulations in 3D using a heuristic approach and show the practical use of the approach using experiments. Furthermore, we discuss a modified shape space that is useful for isometric skeleton morphing. All of the newly presented approaches solve the morphing problem without the need to solve a minimization problem.Comment: Improved experimental result
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